I try to practise on different kind of models to become better in Zbrush and 3D in general. I took the amazing concept by **David Sladek** and tried to recreate it in Zbrush with some slight variations :)
As this is just a sculpt practise I haven't done manual retopology. So forgive me using the decimation master :D
Concept by David Sladek:
https://cdna.artstation.com/p/assets/images/images/002/393/804/large/david-sladek-final-turtogpet.jpg?1461200871