Asset Overview
An analog wall clock coloured white and grey. 3 hands, numbering for all hours, and lines/dots to aid in reading the time. 28cm in diameter, 4cm thick. For interior spaces such as an office.
Geometry:
* 4 separate objects - clock, hour/minute/second hands.
* Quads and tris only
* Not subdividable
* Smooth shading with sharp edges provided by the normal map.
* Modelled to real-world scale, units: metres
* Mesh is not watertight, parts of the geometry have been left separated
Textures:
* Baked PBR textures, Color, normal, roughness.
* 2048x2048 resolution (2K)
* png format
* Entirely UV mapped with no overlap
* The clock backside has no detail and uses a lower texel density.
Created in Blender. .fbx and .blend files have textures packed (embedded in the file). Blender file has object constraints for the minute and second hand. Moving the hour hand will correctly move the other hands. All hands are parented to the clock object.