Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n
\nFeatures
\n\n
\n
-The Model is built to real-world scale
\n-Unit System: Cm
\n-Fully optimized for games and videos.
\n-The Model is Named, Grouped & Layered Professionally.
\n-The Model is fully unwrapped UVs.
\n-Includes one idle animation.
\n-5 different skin.
\n\n
\n
Geometry
\n\n
\n
-Clean and optimized topology.
\n-This model consists of Quads and Tris only .
\n-The geometry is Low Poly.
\n\n
\n
MonsterSkull:
\nPoly Count: 6421
\nVerts Count: 6461
\nTris: 12746
\n\n
\n
Textures
\n\n
\n
-All textures are tailored and applied for high quality graphics results.
\n-All Textures are TGA format.
\n\n
\n
Body: 4096x4096 px. AlbedoTransparency | MetallicSmoothness | Normal | AO | Emission
\n\n
\n
Rigged: Yes
\nAnimated: Yes
\nNumber of Animations: 1
\nAnimation types: In-place 1
\nNumber of characters: 1
\nNumber of Materials: 5
\nNumber of Textures: 21
\nTexture Resolutions: 4096x4096 px
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Converted from Daz 3D Genesis 8-based asset Lucille 8.
Full character system included
When you build with Tafi you’re not just buying an asset, you’re buying characters designed to blend with each other and to change during play in your games and apps. You’re buying clothing and hair that is swappable and will adapt to the various body shapes. This versatility lets you populate a world full of NPC’s and change them or your hero avatar as they progress and advance.
Ready to use (and expand):
When used together with other Tafi packages, Tafi's characters can change everything from skin materials to clothing by simply dragging the relevant items into the slots in the character builder and pressing \"Build.\" Built items will even transfer morphs and other items straight into the relevant clothing pieces. Read below for more information about the innovative Tafi character system.
[ Character Tool Documentation | Technical Support | Browse Compatible Content ]
Technical Information
Included tools can be used to decimate, atlas, and merge materials. Assets have been provided at highest initial quality levels to provide greater flexibility for asset users.
Assets Included:
• Base Character Model: 32,736 Tris (7 to 16 Materials)
• Morphed Character: 32,736 Tris (7 to 16 Materials, Custom Shape & Textures)
• Morph Kit: 700+ Morphs, including facial animations, emotions, body weight and muscle mass, animation blends
Note: Clothing & hair used in screenshot not included, assets sold separately.
Textures: Comes with a 25 texture 2048/4096px PBR texture set and associated shaders; along with the base character set (16 x 2048/4096px). Included character tool can facilitate texture size reductions easily.
Shader Set: Uses the Daz3D Shader Set
Over 700 Morphs, including;
• Facial Expressions (Afraid, Angry, Flirting, Frown, Shock, Surprised & more)
• Face Types (Square, Round & more)
• Speech Phonemes
• Body Shape & Size (Weight, Muscularity, Starvation & more)
• Detailed control over most anatomical features
• Animation Blend Morphs
• Fantasy elements (e.g. Elf Ears)
• ... and much more!
Includes the Linteum character assembly tool - designed to mix and match clothing, characters, morphs and more from the entire range; and make them usable in your game or app.
Functionality includes:
• Built-in assembly of character parts, automatically merges clothing onto the same character hierarchy, including adjustments for various character shapes and sizes.
• Morph functionality - add new characters and custom morphs to all your designs, mix and match to create the perfect results; morphs are copied onto all clothing.
• Performance estimator - see how your character compares against characters in various shipped games.
• Rigging aware decimation - automatic built-in decimation tool will help reduce polycounts while preserving extra polys in elbows and knees (note: results will vary by item, and decimation level; decimating base characters is not recommended)
• Material merging tool - automatically merges materials together and deletes submeshes, when the material is a duplicate. Tint and adjust individual parts, and merge the rest!
• Hidden surface deletion - helps trim non-visible faces from an assembled character to avoid bleed through during animations, and lower overall polycount.
• Builds characters compatible with Humanoid Animation Avatars; use popular animation controllers with this character.
• Only pack the blend shapes you need into your models - helps reduce overall memory consumption.
• Texture atlasing tool - helps merge materials together and trim overall drawcalls.
• SRP Support - Automatic adjustment of materials for HDRP(2018.4) LTS, HDRP(2019.4) LTS, URP and Standard Render Pipelines.
Refer to our YouTube Tutorial to learn how to use Tafi assets within Unity.
","id":274902823579,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_20.webp"},{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_50.webp"},{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_80.webp"},{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_110.webp"},{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_140.webp"},{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_170.webp"},{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_200.webp"},{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_230.webp"},{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_260.webp"},{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_290.webp"},{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_320.webp"},{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Screenshots/Lucille - Example_Mobile_High_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High/Lucille - Example_Mobile_High.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-20T09:41:57Z","modelUpdatedTime":"2022-09-02T11:48:50Z","modelUrl":"https://models-cdn.yahaha.com/186063/Lucille - Example_Mobile_High.obs.glb","name":"Lucille - Example_Mobile_High","originSource":"ASSET_STORE","packageId":"186063","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/60b770e5-067e-405f-bf28-33379a200941.webp","name":"Lucille Female from Tafi"},"polygonCount":32736,"publishedDate":"2021-09-07T10:35:33Z","publisher":{"id":"51491","name":"Tafi","url":"https://MakeTafi.com"},"rigged":true,"slug":"lucille_example_mobile_high-274902823579","sourceUrl":"https://assetstore.unity.com/packages/slug/186063?aid=1011loDfK","stats":{"viewCount":2},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["black","gray","orange","red","brown","yellow"],"description":"Jordina is a character that’s been influenced by the world of dance. She harbors strong emotions, and dancing is her main outlet. She’s creative in all she does, making her both captivating and relatable to all she meets. Capture the grace of a dancer with Jordina!
Created by artist CynderBlue.
Converted from Daz 3D Genesis 8-based asset Jordina for Genesis 8 Female.
Full character system included
When you build with Tafi you’re not just buying an asset, you’re buying characters designed to blend with each other and to change during play in your games and apps. You’re buying clothing and hair that is swappable and will adapt to the various body shapes. This versatility lets you populate a world full of NPC’s and change them or your hero avatar as they progress and advance.
Ready to use (and expand):
When used together with other Tafi packages, Tafi's characters can change everything from skin materials to clothing by simply dragging the relevant items into the slots in the character builder and pressing \"Build.\" Built items will even transfer morphs and other items straight into the relevant clothing pieces. Read below for more information about the innovative Tafi character system.
Technical Information
Included tools can be used to decimate, atlas, and merge materials. Assets have been provided at highest initial quality levels to provide greater flexibility for asset users.
Assets Included:
• Base Character Model: 32,736 Tris (7 to 16 Materials)
• Morphed Character: 32,736 Tris (7 to 16 Materials, Custom Shape & Textures)
• Morph Kit: 700+ Morphs, including facial animations, emotions, body weight and muscle mass, animation blends
Textures: Comes with a set of 2048/4096px PBR textures and associated shaders; along with the base character set (16 x 2048/4096px). Included character tool can facilitate texture size reductions easily.
Shader Set: Uses the Daz3D Shader Set
Includes the Linteum character assembly tool - designed to mix and match clothing, characters, morphs and more from the entire range; and make them usable in your game or app.
Functionality includes:
• Built-in assembly of character parts, automatically merges clothing onto the same character hierarchy, including adjustments for various character shapes and sizes.
• Morph functionality - add new characters and custom morphs to all your designs, mix and match to create the perfect results; morphs are copied onto all clothing.
• Performance estimator - see how your character compares against characters in various shipped games.
• Rigging aware decimation - automatic built-in decimation tool will help reduce polycounts while preserving extra polys in elbows and knees (note: results will vary by item, and decimation level; decimating base characters is not recommended)
• Material merging tool - automatically merges materials together and deletes submeshes, when the material is a duplicate. Tint and adjust individual parts, and merge the rest!
• Hidden surface deletion - helps trim non-visible faces from an assembled character to avoid bleed through during animations, and lower overall polycount.
• Builds characters compatible with Humanoid Animation Avatars; use popular animation controllers with this character.
• Only pack the blend shapes you need into your models - helps reduce overall memory consumption.
• Texture atlasing tool - helps merge materials together and trim overall drawcalls.
• SRP Support - Automatic adjustment of materials for HDRP(2018.4) LTS, HDRP (2019.4) LTS, URP and Standard Render Pipelines.
Refer to our YouTube Tutorial to learn how to use Tafi assets within Unity.
","id":274902854526,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/190114/Genesis 8 Female - Base Version/Screenshots/Genesis 8 Female - Base Version_20.webp"},{"href":"https://models-cdn.yahaha.com/190114/Genesis 8 Female - Base Version/Screenshots/Genesis 8 Female - Base Version_50.webp"},{"href":"https://models-cdn.yahaha.com/190114/Genesis 8 Female - Base Version/Screenshots/Genesis 8 Female - Base Version_80.webp"},{"href":"https://models-cdn.yahaha.com/190114/Genesis 8 Female - Base Version/Screenshots/Genesis 8 Female - Base Version_110.webp"},{"href":"https://models-cdn.yahaha.com/190114/Genesis 8 Female - Base Version/Screenshots/Genesis 8 Female - Base Version_140.webp"},{"href":"https://models-cdn.yahaha.com/190114/Genesis 8 Female - Base Version/Screenshots/Genesis 8 Female - Base Version_170.webp"},{"href":"https://models-cdn.yahaha.com/190114/Genesis 8 Female - Base Version/Screenshots/Genesis 8 Female - Base Version_200.webp"},{"href":"https://models-cdn.yahaha.com/190114/Genesis 8 Female - 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Base Version","originSource":"ASSET_STORE","packageId":"190114","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/e33cae8c-bf53-4f04-b1d2-2f21cc7df0b0.webp","name":"Jordina Female from Tafi"},"polygonCount":32736,"publishedDate":"2021-03-31T10:51:22Z","publisher":{"id":"51491","name":"Tafi","url":"https://MakeTafi.com"},"rigged":true,"slug":"genesis_8_female_base_version-274902854526","sourceUrl":"https://assetstore.unity.com/packages/slug/190114?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["gray","cyan","brown","blue"],"description":"This is my first project on Zbrush, I had a lot of fun working on it and I will try to fix tons of problems the model has :DD (The body is not exactly based on Dwayne, its more generic)","downloadable":true,"embedUrl":"https://sketchfab.com/models/24bf4a708cfe4048a7995190cf62257d/embed","fileSize":5972988,"free":true,"id":274893646819,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/24bf4a708cfe4048a7995190cf62257d/images/26c29d66540a4eb48a5873beffb39c23.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/24bf4a708cfe4048a7995190cf62257d/images/766cdd76960547ebac9fe18732420ca3.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/24bf4a708cfe4048a7995190cf62257d/images/4c1e5e7e6d7049088c5ae5094eb9ab70.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/24bf4a708cfe4048a7995190cf62257d/images/c058be9042fe4111a42e162655a939ed.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/24bf4a708cfe4048a7995190cf62257d/images/eeb8e28b18244f51b0c2f1e94f799236.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/24bf4a708cfe4048a7995190cf62257d/images/4c1e5e7e6d7049088c5ae5094eb9ab70.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2020-05-30T22:11:50Z","modelUpdatedTime":"2020-05-30T22:11:50Z","name":"Dwayne Johnson (The Rock)","originSource":"SKETCHFAB","packageId":"24bf4a708cfe4048a7995190cf62257d","polygonCount":40333,"publishedDate":"2020-05-30T22:11:50Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/19448c80a7a941e38e94c1eb6d4ca5a7/511d7961212a436db71bbee04c01512d.jpeg","name":"Cherokee99","profileUrl":"https://sketchfab.com/Cherokee99"},"rigged":false,"slug":"dwayne_johnson_the_rock-274893646819","sourceUrl":"https://sketchfab.com/3d-models/24bf4a708cfe4048a7995190cf62257d","stats":{"viewCount":12},"tags":["people","actor","dwaynejohnson","zbrush","dwayne-the-rock-johnson"],"vertexCount":20369},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["black","cyan","gray","blue"],"description":"3d model of a realistic characters of a horror or fantasy Drowned People Pack creatures.
PREVIEW
The characters have detailed facial expressions. To do this, the characters were equipped with additional bones:
c_ear_01_l, c_ear_02_l, c_ear_01_r, c_ear_02_r, c_eye_l, c_eye_ofset_l, c_eye_ofset_r, c_eye_r, c_eyebrow_full_l, c_eyebrow_01_end_l, c_eyebrow_01_l, c_eyebrow_02_l, c_eyebrow_03_l, c_eyebrow_full_r, c_eyebrow_01_end_r, c_eyebrow_01_r, c_eyebrow_02_r, c_eyebrow_03_r, c_jawbone_x, c_lips_smile_l, c_lips_smile_r, eyelid_bot_l, eyelid_bot_r, eyelid_top_l, eyelid_top_r.
Drowned Man It has different PBR textures.
18 textures all 4096
6 materials
Drowned Man 2 It has different PBR textures.
15 textures all 4096
5 materials
Drowned Woman It has different PBR textures.
15 textures all 4096
5 materials
All characters are well optimized, with a minimum number of polygons, given their detail, with a topology that repeats the anatomy where necessary.
Drowned Man
Faces: 16.429
Verts: 18.405
Tris: 32.846
Drowned Man 2
Faces: 16.423
Verts: 18.241
Tris: 32.846
Drowned Woman
Faces: 16.423
Verts: 18.349
Tris: 32.838
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