Nearly identical to the real thing. Real world scale. All the geometry in every file is subdivision ready.
Files include:
_C4D_Octane - Cinema 4D project file with Octane shaders. Also includes an FBX with the highest fidelity (subdivisions, weights, UV's, base mesh, and object hierarchy the way it was modeled).
_ORBX - Octane Standalone Package.
_SPP - Substance Painter Project file. You can edit the textures and export higher res for all file formats.
_DAE_PBR - Collada.
_TEX_PBR - Textures exported from Substance Painter.
_C4D_PBR - Cinema 4D project file with Physical/Standard shaders.
_FBX_PBR - Autodesk FBX.
_E3D_PBR - Ready to use in Video Copilot's Element 3D.
_ABC - Alembic.
_OBJ - OBJ/MTL.
Rendered in Octane:
![](https://i.gyazo.com/1b14808ad0764678390652672b244b34.jpg)
![](https://i.gyazo.com/d901f58778780e307679b698982f22db.jpg)
![](https://i.gyazo.com/8b133e72c4543e5ddbdfb9327b34961d.jpg)
![](https://i.gyazo.com/27d4fec04a2d754f68fa78893ae069cb.jpg)