HVAC stands for Heating, Ventilation, and Air Conditioning. HVAC refers to the different systems used for moving air between indoor and outdoor areas, along with heating and cooling for both residential and commercial buildings. Its goal is to provide thermal comfort and acceptable indoor air quality. The attached screens and turntable video shows all of the included objects.
Technical specification: - Each object uses its own Diffuse and AO texture (from 1024 up to 2048). - The number of triangles ranges from 312 to 7204. - Models are correctly divided into main body and fans. - Models are completely unwrapped. - Models are fully textured with all materials applied. - Pivot points are correctly placed to suit the animation process. - Models are scaled to approximate real-world size (centimeters). - All nodes, materials, and textures are appropriately named.
Additional Info: - These assets are not PBR 3D models and they contain diffuse and AO textures. - If you are not sure about something in this 3D model then feel free to email me and ask before you buy. I'll try to reply as soon as possible and help you clear up any doubts. I can also send you some additional screenshots if you need them.
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This package contains more than 130 voxel models. All the models presented have a single texture superimposed on them in the form of a pixel palette.
\n
Contains a demo scene, with all prefabs. Prefabs were carefully divided into categories.
\nThe demoscene is set up using Unity's Legacy/Shaders/Diffuse and Legacy/Self-illumin/Diffuse
Some objects were made so that you could make them interactive. For example: chests can be opened, bridges can be raised, fences can be raised or lowered. There are 24 such objects in total.
\n
Optimized for mobile platforms. \n-Only one texture is used \n-Just two materials \n-There are approximately 800 triangles and 280 vertexes per object. ","fileSize":"2007041","id":274896096227,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_20.png"},{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_50.png"},{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_80.png"},{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_110.png"},{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_140.png"},{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_170.png"},{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_200.png"},{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_230.png"},{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_260.png"},{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_290.png"},{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_320.png"},{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/Screenshots/TPack_6_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00166469/TPack_6/TPack_6.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-04-24T11:53:10Z","modelUpdatedTime":"2020-04-24T11:53:12Z","modelUrl":"https://models-cdn.yahaha.com/00166469/TPack_6.obs.glb","name":"TPack_6","originSource":"ASSET_STORE","packageId":"166469","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/50a0f0d2-bc9a-41b3-aad6-56e2d780991e.webp","name":"Voxel Dungeon - model pack"},"polygonCount":394,"publishedDate":null,"publisher":{"name":"zayfert1999"},"rigged":false,"slug":"tpack_6-274896096227","sourceUrl":"https://assetstore.unity.com/packages/slug/166469?aid=1011loDfK","stats":{"viewCount":1},"tags":["Voxel Dungeon - model pack","voxel","model pack","mobile","dungeon","roguelike","props","environment","characters","interactive"],"unityVersions":["2019.3.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["blue","gray","cyan"],"description":"Newfields Design Gallery","downloadable":true,"embedUrl":"https://sketchfab.com/models/7b231c8c01874a8bae41243145be6ce3/embed","fileSize":339192,"free":true,"id":274893441525,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/7b231c8c01874a8bae41243145be6ce3/images/92aa991114d9423cad3a8f0a98f07ae2.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7b231c8c01874a8bae41243145be6ce3/images/100a5f595b0c4d70b6982d0f121fe830.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7b231c8c01874a8bae41243145be6ce3/images/3f0c67c09cd64ce28fc51b9642c65577.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7b231c8c01874a8bae41243145be6ce3/images/3aef9c26ac4a4840b0d1b5a01c413efb.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/7b231c8c01874a8bae41243145be6ce3/images/ee0df99b1e9f49e8be877632eba03522.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/7b231c8c01874a8bae41243145be6ce3/images/3f0c67c09cd64ce28fc51b9642c65577.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2019-04-04T17:28:21Z","modelUpdatedTime":"2019-04-04T17:28:21Z","name":"Thu, 04 Apr 2019 17:28:20","originSource":"SKETCHFAB","packageId":"7b231c8c01874a8bae41243145be6ce3","polygonCount":14060,"publishedDate":"2019-04-04T17:28:21Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/95e39620a47046f18f1ad67de29852f6/a5013806b91e4302994043cbc14f167d.png","name":"newfields-3dprinting","profileUrl":"https://sketchfab.com/newfields-3dprinting"},"rigged":false,"slug":"thu_04_apr_2019_17_28_20-274893441525","sourceUrl":"https://sketchfab.com/3d-models/7b231c8c01874a8bae41243145be6ce3","stats":{"viewCount":2},"tags":null,"vertexCount":7036},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","gray","blue","white"],"description":"
Overview
\n\n
All factions come with 10 cartoony low poly buildings, each with 3 upgrade levels, animations and 100+ building blocks that you can use to create your own buildings and scenes.
\n\n
Human Buildings
\n\n
\n
Cauldron x3
\n
House x3
\n
Factory x3
\n
Barracks x3
\n
Mine x3
\n
Woodcutter x3
\n
Smithy x3
\n
Oracle x3
\n
Tower x3
\n
Throne x3
\n
Banner
\n
\n\n
Orc Buildings
\n\n
\n
Altar x3
\n
Cauldron x3
\n
House x3
\n
Factory x3
\n
Barracks x3
\n
Mine x3
\n
Woodcutter x3
\n
Smithy x3
\n
Tower x3
\n
Throne x3
\n
Banner
\n
\n\n
Elven Buildings
\n\n
\n
House x3
\n
Barracks x3
\n
Cauldron x3
\n
Factory x3
\n
Banner
\n
Mine x3
\n
Oracle x3
\n
Smithy x3
\n
Throne x3
\n
Tower x3
\n
Wood Producer x3
\n
\n\n
Undead Buildings
\n\n
\n
Altar x3
\n
Cauldron x3
\n
House x3
\n
Factory x3
\n
Barracks x3
\n
Mine x3
\n
Woodcutter x3
\n
Smithy x3
\n
Tower x3
\n
Throne x3
\n
Banner
\n
\n\n
All characters are mecanim ready and mixamo compatible.
\n\n
The Human Alliance Characters
\n\n
\n
Human Archer
\n
Human Knight
\n
Human Mage
\n
Human Paladin
\n
Human Peasant
\n
Human Soldier
\n
\n\n
The Orc Horde Characters
\n\n
\n
Orc Warrior
\n
Orc Shaman
\n
Orc Grunt
\n
Orc Archer
\n
Orc Peon
\n
Orc Chieftain
\n
\n\n
The Elven Alliance Characters
\n\n
\n
Elven Queen
\n
Elven Priestess
\n
Elven Warrior
\n
Elven Assassin
\n
Elven Archer
\n
Elven Worker
\n
\n\n
The Undead Horde
\n\n
\n
Undead Worker
\n
Undead King
\n
Undead Mage
\n
Undead Archer
\n
Undead Assassin
\n
Undead Warrior
\n
\n\n
Characters have no facial rig. Mouths do not open.
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Cute Robot - Character Design Fashion\ncan be used as character costume/outfit/skin, or even as a decorative item.
--All maps has two size options: 2048x2048 and 4096x4096.\n--OBJ and FBX - High and Low Poly Versions.\n--No nGons
\n\n
PS.: Any difficult or problem with the model, feel free to contact me :)
\n\n
More character fashion accessories - feel free to check my profile.\nAlso, more models coming in future.
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asset -prefab package, not an editor - \"one click city generator\"! With this Module Based CityCreator kit, you will got a complete city creator. You can create a complete city with road and sidewalk system with concrete plates also, with working raffic lamp system. Many setuped prefabs with colliders, physics. Animated fans, lamps, wires. Breakable, destroyable the most part of the objects. On the breakable object you can setup the damage value on the inspector panel - Damage script - values. The street lamps light cone always follow the player - camera, you need to add the Player tag.\n The street lamps working in two breaking phase, in the firt phase the light source will be flashing, as the error lamps. On the next breaking phase the lamp off, the column separating from the base and fold out. \nThe fire hydrant also use the physics, if you crashing with, the hydrant fold out and turn on the water. You can setup the break limit of the object in the inspector panel - BreakObject script - Healt value. 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Select or drop a image or 3D model here to search. We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
##### Low poly
Car Mug with display heats the contents to the different levels of temperature between 50 and 161.6 Fahrenheit. It gives a signal, when contents reached desired temperature. Display indicates the temperature of the contents. 12V car adapter is included.
#### diffuse + specular + normals