A Junction box captured using photogrammetry and retopologized to be game ready with 3 LODs for a City Asset Pack project at UNI.
I picked this asset as it was damaged, presumable by a car, and had graffiti adding visual story telling.
LOD_0:
172 tris
1024x1024 PBR Texture maps
LOD_1:
24 tris
512x512 PBR Texture maps
LOD_2:
24 tris
256x256 PBR Texture maps