The final step of my 3D for game class, 3 joint rig (knee, ankle, toe) and textured limb.
From my previous assignments (high poly and low poly bake steps) for this leg, I remodeled the knee joint to something more simplistic as I had no idea how I would rig the previous design (sets of hinges).
This leg is based on the 2 following pictures:
https://www.pinterest.ie/pin/555561304027021966/
https://www.pinterest.ie/pin/258816309823417954/
I had to be creative to add a thigh and foot to it that would somewhat fit the main design.