Retro Sci-Fi Console with PBR textures.
This is great for games and this asset can be used a interactive console. This has enough detail to be rendered from close distances.
Mostly quads. 3652 polys with 3388 quads and 264 tris. No co-planar faces or isolated vertices. Correct real world scale.
4K PBR textures in PNG format using Metal-Roughness PBR workflow. Emissive map was used for green lights. Normal map was baked from high-poly object in Substance Painter.
This is original concept design not based in any known real world device.
Preview renders are made using Marmoset Toolbag.