Realistic 3D model of the Sledge Hammer.
Workflow: Maya -> ZBrush -> Substance Painter
The model is 320 tris and the textures are 4k
* Low poly model FBX
* All the materials are named
* Clean UVs (Non-overlapping)
* Real-world scale
* 5 Texture/Maps - 4096*4096
- Diffuse(Albedo)
- Ambient occlusion(AO)
- Metallic
- Roughness
- Normal