Hello ther everyone. I have updated the model to be a little better (mesh wise) along with an attempt to UV something i find very difficult to UV. I pretty much gave up on the UVs and simply made the normal/AO with the transfer maps in maya (I am also sure that i dont exactly know how low poly and high poly work together. Low poly isnt smoothed right?). I also added a simple version of its colors to it for now. I aim to fix many things the next time i upload. I hope you have a wonderful day.