• The asset has 7 models with standard PBR materials
- Keyboard
- Monitor
- Monitor old
- Mouse from pc
- Phone
- Router
- Speakers
• Maps for Keyboard 2048x2048
- Albedo
- Roughness
- NormalMap
- HeightMap
- AmbientOcclusion
- Emission
• Maps for Monitor 2048x2048
- Albedo
- Roughness
- NormalMap
- Emission
• Maps for Monitor old 2048x2048
- Albedo
- Roughness
- NormalMap
- AmbientOcclusion
• Maps for Mouse 2048x2048
- Albedo
- Roughness
- NormalMap
- AmbientOcclusion
- Emission
• Maps for Phone 2048x2048
- Albedo
- Metallic
- Roughness
- NormalMap
- AmbientOcclusion
• Maps for Router 2048x2048
- Albedo
- Roughness
- NormalMap
- HeightMap
- AmbientOcclusion
• Maps for Speakers 2048x2048
- Albedo
- Roughness
- NormalMap
- AmbientOcclusion
• Tris
- Keyboard 104/48/12
- Monitor 352/220/142
- Monitor old 582/290/166/66
- Mouse from pc 430/272/124/32
- Phone 108/60/12
- Router 188/152/12
- Speakers 12
• Vertex
- Keyboard 104/60/20
- Monitor 337/249/213
- Monitor old 447/243/194/98
- Mouse from pc 353/278/174/53
- Phone 88/67/24
- Router 314/1198/24
- Speakers 24
• Annotation
- Note the "Color Space" setting in your project. If the texture seems too dark or too light, and does not match the screenshots, I recommend you to understand
this topic