This is a generic VR headset.
I modelled this using a subdivision workflow. I easily get carried away with subdivisions and it would benefit from some retopology.
Warning: I had to decimate the geometry to reach the 50 MB upload limit, so the topology has been degraded massively.
If you want the original blend file with nice quads I can send it to you :) - just message me (this file has the same CC Attribution-NonCommercial License).
There are additional materials that did not make it into the Sketchfab upload that I might try to include at a later date if I have time to bake the texture maps.