Made with Apple new Object Capture API. Testing this new feature.
Polycount on blender : ~25 000 vertex
I think it's possible to optimize even more this model by using the decimate modifier in Blender 3D for exemple.
Feel free to use this model, but please contact me to showcase your work and what you're doing with it.
A 3D printable version of the model is on the go.
:)