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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
“City Pack” content:
•the whole pack is below 70 000 triangles.
•21 different textures and cubemaps.
•very modular models, could be combined
together in a lot of different ways.
•highly optimized assets running smoothly
at 30 FPS even on low-end mobile devices.
•2 different sets of day & night settings.
•high quality skyboxes painted by a
professional matte painter.
•4K Skyboxes resolutions inside Unity 8192x4096
pixels which is the max resolution.
•8K original PSD source file including all skybox layers
for maximum control & customization 16384 x 8192 pixels.
•day layers: sky, clouds, smog, fog, sun spot,
sun halo, city & mountains.
•night layers: sky, clouds, moon, stars, fog,
city & mountains, city lights, city glow.
•2 example scenes, one for day time
& one for night time.
•a realistic animated flock of birds that flies
seamlessly through the city.
•a photoreal & dynamic sun flare.
• city pack includes 36 different models
of modern buildings & skyscrapers.
•each one of them has 3 variants for a
total of 100 different structures.
•highly optimized low-poly & realistic
urban buildings & skyscrapers.
•lined up they cover a distance of 7Km.
\n•a set of building roof top structures.
•very modular models, could be combined
together in a lot of different ways.
•light flares on top of skyscraper antennas
for the night time.
•an animated jet plane flying in the horizon
with a day version and night version.
•2 building textures for the day & night,
every single window lights up at night &
the day & night textures match perfectly.
•a luminance map for the windows for
a complete control on the night look.
•a cutout opacity map for the windows
for a complete control on reflections.
•2 city cubemaps reflecting the city
environment at day & night time.
•a 360 degrees environment dome with
a perfectly matching day & night texture.
•modeled interiors for one of the buildings.
•2 seamless “3D ambient sounds” one for
a day & one for a night atmosphere.
•2 night & day scenes with all the assets
lined up for a fast selection.
•2 night & day scenes with all the assets
packed in a big square for a fast selection.
•example scenes shows how to use the kit,
how to light it & use the cubemap.
•realistic lighting was baked externally in
“Mental Ray” which is used in film.
•32bit day skyboxes & 16bit night skyboxes.
•all assets in the example lightmaped scenes
have their second UV channel efficiently
& manually unwrapped.
•lighting has to be redone in Unity if the
scene needs to be drastically altered.
•a “First Person Controller” prefab which
lets you freely navigate the space.
•each section of the loft can be purchased
alone & combined with other adjacent ones.
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“City & Terrace Pack” main features:
•part of the “Hazelwoodloft” series.
•a photo-real & modern city.
•highly optimized lowpoly & realistic assets.
•ready for Oculus, GearVR, Vive, Daydream.
•ready for low & high-end mobile devices.
•inspired by modern architecture & design.
•36 different skyscrapers & buildings.
•each one of them has 3 variants.
•100 structures in all.
•lined up they cover a distance of 7Km.
•a set of building rooftop structures.
•a photo-real & modern terrace.
•a set of terrace furniture & items.
•remarkable attention to lighting & detail.
•two different settings, day & night time.
“City & Terrace Pack” content:
•the whole pack is below 86 000 triangles.
•25 different assets for the terrace.
•24 different textures and cubemaps.
•very modular models, could be combined
together in a lot of different ways.
•highly optimized assets running smoothly
at 30 FPS even on low-end mobile devices.
•2 different sets of day & night lightmaps.
•high quality skyboxes painted by a
professional matte painter.
•4K Skyboxes resolutions inside Unity 8192x4096
pixels which is the max resolution.
•8K original PSD source file including all skybox layers
for maximum control & customization 16384 x 8192 pixels.
•day layers: sky, clouds, smog, fog, sun spot,
sun halo, city & mountains.
•night layers: sky, clouds, moon, stars, fog,
city & mountains, city lights, city glow.
•2 example scenes, one for day time
& one for night time.
•a realistic animated flock of birds that flies
seamlessly through the city.
•a photoreal & dynamic sun flare.
• city pack includes 36 different models
of modern buildings & skyscrapers.
•each one of them has 3 variants for a
total of 100 different structures.
•highly optimized low-poly & realistic
urban buildings & skyscrapers.
•lined up they cover a distance of 7Km.
•a set of building roof top structures.
•very modular models, could be combined
together in a lot of different ways.
•light flares on top of skyscraper antennas
for the night time.
•an animated jet plane flying in the horizon
with a day version and night version.
•2 building textures for the day & night,
every single window lights up at night &
the day & night textures match perfectly.
•a luminance map for the windows for
a complete control on the night look.
•a cutout opacity map for the windows
for a complete control on reflections.
•2 city cubemaps reflecting the city
environment at day & night time.
•a 360 degrees environment dome with
a perfectly matching day & night texture.
•modeled interiors for one of the buildings.
•2 seamless “3D ambient sounds” one for
a day & one for a night atmosphere.
•2 night & day scenes with all the assets
lined up for a fast selection.
•2 night & day scenes with all the assets
packed in a big square for a fast selection.
•example scenes shows how to use the kit,
how to light it & use the cubemap.
•realistic lighting was baked externally in
“Mental Ray” which is used in film.
•all assets in the example lightmaped scenes
have their second UV channel efficiently
& manually unwrapped.
•lighting has to be redone in Unity if the
scene needs to be drastically altered.
•a “First Person Controller” prefab which
lets you freely navigate the space.
•each section of the loft can be purchased
alone & combined with other adjacent ones.
“City & Terrace Pack” main features:
•part of the “Hazelwoodloft” series.
•a photo-real & modern city.
•highly optimized lowpoly & realistic assets.
•ready for Oculus, GearVR, Vive, Daydream.
•ready for low & high-end mobile devices.
•inspired by modern architecture & design.
•36 different skyscrapers & buildings.
•each one of them has 3 variants.
•100 structures in all.
•lined up they cover a distance of 7Km.
•a set of building rooftop structures.
•a photo-real & modern terrace.
•a set of terrace furniture & items.
•remarkable attention to lighting & detail.
•two different settings, day & night time.
“City & Terrace Pack” content:
•the whole pack is below 86 000 triangles.
•25 different assets for the terrace.
•24 different textures and cubemaps.
•very modular models, could be combined
together in a lot of different ways.
•highly optimized assets running smoothly
at 30 FPS even on low-end mobile devices.
•2 different sets of day & night lightmaps.
•high quality skyboxes painted by a
professional matte painter.
•4K Skyboxes resolutions inside Unity 8192x4096
pixels which is the max resolution.
•8K original PSD source file including all skybox layers
for maximum control & customization 16384 x 8192 pixels.
•day layers: sky, clouds, smog, fog, sun spot,
sun halo, city & mountains.
•night layers: sky, clouds, moon, stars, fog,
city & mountains, city lights, city glow.
•2 example scenes, one for day time
& one for night time.
•a realistic animated flock of birds that flies
seamlessly through the city.
•a photoreal & dynamic sun flare.
• city pack includes 36 different models
of modern buildings & skyscrapers.
•each one of them has 3 variants for a
total of 100 different structures.
•highly optimized low-poly & realistic
urban buildings & skyscrapers.
•lined up they cover a distance of 7Km.
•a set of building roof top structures.
•very modular models, could be combined
together in a lot of different ways.
•light flares on top of skyscraper antennas
for the night time.
•an animated jet plane flying in the horizon
with a day version and night version.
•2 building textures for the day & night,
every single window lights up at night &
the day & night textures match perfectly.
•a luminance map for the windows for
a complete control on the night look.
•a cutout opacity map for the windows
for a complete control on reflections.
•2 city cubemaps reflecting the city
environment at day & night time.
•a 360 degrees environment dome with
a perfectly matching day & night texture.
•modeled interiors for one of the buildings.
•2 seamless “3D ambient sounds” one for
a day & one for a night atmosphere.
•2 night & day scenes with all the assets
lined up for a fast selection.
•2 night & day scenes with all the assets
packed in a big square for a fast selection.
•example scenes shows how to use the kit,
how to light it & use the cubemap.
•realistic lighting was baked externally in
“Mental Ray” which is used in film.
•all assets in the example lightmaped scenes
have their second UV channel efficiently
& manually unwrapped.
•lighting has to be redone in Unity if the
scene needs to be drastically altered.
•a “First Person Controller” prefab which
lets you freely navigate the space.
•each section of the loft can be purchased
alone & combined with other adjacent ones.
“Hazelwood Loft” full-pack main features:
•a photo-real & modern penthouse.
•all its furniture & the surrounding city.
•highly optimized lowpoly & realistic assets.
•ready for Oculus, GearVR, Vive, Daydream.
•ready for low & high-end mobile devices.
•more than 400 different assets included.
•the whole pack is below 115 000 triangles.
•2 different settings, day time & night time.
•inspired by modern architecture & design.
•remarkable attention to lighting & detail.
•4K skyboxes: clear day, cloudy day, sunset, midnight, dawn.
•days & nights skyboxes match perfectly, window for window.
•original 8K Photoshop source file with layers included.
•includes a highly optimized city pack with PBR materials.
“Hazelwood Loft” full-pack content:
•a wide range of different materials,
simulating real-world physical surfaces.
•high quality skyboxes painted by
a professional matte painter.
•4K Skyboxes resolutions inside Unity
(8192 x 4096 pixels) which is the max resolution.
•Hero assets come with high-res versions.
•80 textures in all including materials,
cubemaps, lightmaps & effects textures
•2 different sets of day & night lightmaps.
•a wide range of cubemaps used for the
materials including day & night versions.
•8K original PSD source file including all skybox layers for
maximum control & customization 16384x8192 pixels.
•skybox day layers: sky, clouds, smog, fog, sun spot,
sun halo, city & mountains.
•skybox night layers: sky, clouds, moon, stars, fog,
city & mountains, city lights, city glow.
•32bit day skyboxes & 16bit night skyboxes.
•realistic lighting was baked externally in
“Mental Ray” which is used in film.
•lighting has to be redone in Unity if the
scene needs to be drastically altered.
•highly optimized assets running smoothly
at 30 FPS even on low-end mobile devices.
•realistic animated curtains simulating a
wind breeze blowing through the loft.
•a realistic animated flock of birds that flies
seamlessly through the city.
•includes a city pack with a 36 different models
of modern buildings & skyscrapers.
•each one of them has 3 variants for a
total of 100 different structures.
•highly optimized low-poly & realistic
urban buildings & skyscrapers.
•lined up they cover a distance of 7Km.
\n•a set of building roof top structures.
\n•very modular models, could be combined
together in a lot of different ways.
•a photoreal & dynamic sun flare.
•an animated jet plane flying in the horizon
with a day version and night version.
•photoreal light flares for light spots.
•2 seamless “3D ambient sounds” one for
a day & one for a night atmosphere.
•a “First Person Controller” prefab which
lets you freely navigate the space.
•all assets have their second UV channel
efficiently & manually unwrapped.
•each section of the loft can be purchased
alone & combined with other adjacent ones.
•each section of the pack comes in two
different disposition scenes: one example
scene & one with all items lined up side by side.
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Radiation Pills 3D model. This model comes with the bottle and pill and 1 texture set. Modeled in Maya and textured with Substance Painter and Photoshop. The models are built to scale and are UV unwrapped with one 2k texture set . Includes 3D models and textures!
\n\nPlease keep in mind, the Marmoset Preview is at half resolution by default
\n\nIf you have any questions or concerns feel free to let me know :)
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•highly optimized assets running smoothly
at 30 FPS even on low-end mobile devices.
•2 different sets of day & night settings.
•high quality skyboxes painted by a
professional matte painter.
•4K Skyboxes resolutions inside Unity 8192x4096
pixels which is the max resolution.
•8K original PSD source file including all skybox layers
for maximum control & customization 16384 x 8192 pixels.
•day layers: sky, clouds, smog, fog, sun spot,
sun halo, city & mountains.
•night layers: sky, clouds, moon, stars, fog,
city & mountains, city lights, city glow.
•2 example scenes, one for day time
& one for night time.
•a realistic animated flock of birds that flies
seamlessly through the city.
•a photoreal & dynamic sun flare.
• city pack includes 36 different models
of modern buildings & skyscrapers.
•each one of them has 3 variants for a
total of 100 different structures.
•highly optimized low-poly & realistic
urban buildings & skyscrapers.
•lined up they cover a distance of 7Km.
\n•a set of building roof top structures.
•very modular models, could be combined
together in a lot of different ways.
•light flares on top of skyscraper antennas
for the night time.
•an animated jet plane flying in the horizon
with a day version and night version.
•2 building textures for the day & night,
every single window lights up at night &
the day & night textures match perfectly.
•a luminance map for the windows for
a complete control on the night look.
•a cutout opacity map for the windows
for a complete control on reflections.
•2 city cubemaps reflecting the city
environment at day & night time.
•a 360 degrees environment dome with
a perfectly matching day & night texture.
•modeled interiors for one of the buildings.
•2 seamless “3D ambient sounds” one for
a day & one for a night atmosphere.
•2 night & day scenes with all the assets
lined up for a fast selection.
•2 night & day scenes with all the assets
packed in a big square for a fast selection.
•example scenes shows how to use the kit,
how to light it & use the cubemap.
•realistic lighting was baked externally in
“Mental Ray” which is used in film.
•32bit day skyboxes & 16bit night skyboxes.
•all assets in the example lightmaped scenes
have their second UV channel efficiently
& manually unwrapped.
•lighting has to be redone in Unity if the
scene needs to be drastically altered.
•a “First Person Controller” prefab which
lets you freely navigate the space.
•each section of the loft can be purchased
alone & combined with other adjacent ones.
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