**Model Details**
* Models are scaled to real life dimensions
* All models are replica of real life items
* Gamre-ready triangulated mesh
**Texture Details**
* PBR metallic roughness workflow + Ambient Occlusion
* Maps Format : PNG
* Texture resolution : 4k (4096 px X 4096 px) and 2K (2048 px X 2048 px)
* Non-overlapping UVs
* Normal format : OpenGL