Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
You can mix and match the parts and textures for each of them to get a huge amount of variation.
\n\n
Jimmy and Jenny are high-quality character that can be used to prototype your game or used in your final game.
They're especially useful for scifi themed games!
\n
The characters are setup with the Humanoid rig system and will work with other animation packages from the unity store.
\n\n
The body parts for Jimmy are:
+ Head (4,568 tris)
+ Hair (558 tris)
+ Torso (2,908 tris)
+ Hands (2,832 tris)
+ Legs (1,394 tris)
+ Boots (960 tris)
(Total triangle count 14,900)
\n\n
The body parts for Jenny are:
+ Head (4,900 tris)
+ Hair (1,654 tris)
+ Torso (2,788 tris)
+ Hands (2,832 tris)
+ Legs (1,346 tris)
+ Boots (1,216 tris)
(Total triangle count 16,296)
\n\n
The props for Jimmy are:
+ Hair variations
+ Cowboy hat
+ Baseball cap
+ Barret hat
+ Eyepatch
+ 7 chest pins
+ Scifi blaster
\n
The props for Jenny are:
+ Hair variation
+ Cowboy hat
+ Baseball cap
+ Barret hat
+ Eyepatch
+ 7 chest pins
+ Scifi blaster
\n
All the parts have a range of unique materials you can interchange with each other.
\n\n
I'm looking forward to see what you can do with these character.
If you have any questions feel free to message on my twitter @gamedevfred or mail me at support@purplepuppet.com
The high-res meshes are sculpted in Zbrush with authentic references.\nGame-ready Low_res mesh with UVs tightly packed.\nPainted in Substance Painter 2019.1.0, the .spp file is provided.\nRendered in Marmoset scene which is provided.\nMost of the bones are made individually and then assembled anatomically correctly together.\nAll maps are provided in the Textures.rar file.
","id":274897995493,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/Screenshots/polySurface156_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156/polySurface156.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-30T11:48:08Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/2115778/polySurface156.obs.glb","name":"polySurface156","originSource":"CGTRADER","packageId":"2115778","polygonCount":178,"publishedDate":"2023-04-30T11:48:08Z","publisher":{"avatar":null,"name":"joezheng"},"rigged":false,"slug":"polysurface156-274897995493","sourceUrl":"https://www.cgtrader.com/3d-models/character/anatomy/human-skeleton-caucasian-male","stats":{"viewCount":1},"tags":["human","skeleton","anatomy","skull","bone","vertebra","medical","ribcage","spine","pelvis","cadaver","thorax","femur","cervical","teeth","skeletal","biology","body","head","character","human-skull","body-anatomy","character-anatomy","human-anatomy","human-body","human-character","human-head","medical-anatomy"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["black","cyan","gray"],"description":"Hi! This is Jimmy and Jenny Scifi.
\nThey are two stylized characters with each 12 texture variations, 6 body parts and a bunch of props.
You can mix and match the parts and textures for each of them to get a huge amount of variation.
\n
Jimmy and Jenny are high-quality character that can be used to prototype your game or used in your final game.
They're especially useful for scifi themed games!
\n
The characters are setup with the Humanoid rig system and will work with other animation packages from the unity store.
\n\n
The body parts for Jimmy are:
+ Head (4,568 tris)
+ Hair (558 tris)
+ Torso (2,908 tris)
+ Hands (2,832 tris)
+ Legs (1,394 tris)
+ Boots (960 tris)
(Total triangle count 14,900)
\n\n
The body parts for Jenny are:
+ Head (4,900 tris)
+ Hair (1,654 tris)
+ Torso (2,788 tris)
+ Hands (2,832 tris)
+ Legs (1,346 tris)
+ Boots (1,216 tris)
(Total triangle count 16,296)
\n\n
The props for Jimmy are:
+ Hair variations
+ Cowboy hat
+ Baseball cap
+ Barret hat
+ Eyepatch
+ 7 chest pins
+ Scifi blaster
\n
The props for Jenny are:
+ Hair variation
+ Cowboy hat
+ Baseball cap
+ Barret hat
+ Eyepatch
+ 7 chest pins
+ Scifi blaster
\n
All the parts have a range of unique materials you can interchange with each other.
\n\n
I'm looking forward to see what you can do with these character.
If you have any questions feel free to message on my twitter @gamedevfred or mail me at support@purplepuppet.com
Hi! This is Jimmy and Jenny Scifi.
\nThey are two stylized characters with each 12 texture variations, 6 body parts and a bunch of props.
You can mix and match the parts and textures for each of them to get a huge amount of variation.
\n
Jimmy and Jenny are high-quality character that can be used to prototype your game or used in your final game.
They're especially useful for scifi themed games!
\n
The characters are setup with the Humanoid rig system and will work with other animation packages from the unity store.
\n\n
The body parts for Jimmy are:
+ Head (4,568 tris)
+ Hair (558 tris)
+ Torso (2,908 tris)
+ Hands (2,832 tris)
+ Legs (1,394 tris)
+ Boots (960 tris)
(Total triangle count 14,900)
\n\n
The body parts for Jenny are:
+ Head (4,900 tris)
+ Hair (1,654 tris)
+ Torso (2,788 tris)
+ Hands (2,832 tris)
+ Legs (1,346 tris)
+ Boots (1,216 tris)
(Total triangle count 16,296)
\n\n
The props for Jimmy are:
+ Hair variations
+ Cowboy hat
+ Baseball cap
+ Barret hat
+ Eyepatch
+ 7 chest pins
+ Scifi blaster
\n
The props for Jenny are:
+ Hair variation
+ Cowboy hat
+ Baseball cap
+ Barret hat
+ Eyepatch
+ 7 chest pins
+ Scifi blaster
\n
All the parts have a range of unique materials you can interchange with each other.
\n\n
I'm looking forward to see what you can do with these character.
If you have any questions feel free to message on my twitter @gamedevfred or mail me at support@purplepuppet.com
-Game Ready\n-13,240 polygons\n-5 materials with 4k textures(Base Color,Normal,Metallic,Roughness,AO) and plus color mask for the game engine guys ;)\n-11 big parts (Three Different sized straight, one T shaped, one cross shaped, one 45 degree bended, one 90 degree bended, four small pipe converter shaped pipes)\n-10 small parts (Three different sized straight, one T shaped, one cross shaped, one 45 degree bended, one 90 degree bended, one straight with valve, one T shaped with valve, one cross shaped with valve)
\n\n-4 Accesories (One big valve, one pressure gauge, one small disc for filling up gaps, one big disk for filling up gaps)\nThis is it hope you like it.
\n\nIMPORTANT NOTE\nThe consructed version of scene is not provided in file. I created this only for demonstration purposes in Marmoset to give you idea what you can achieve. All parts in thumbnail are provided except white wall, which pipes build on. The modular parts are there and fully functional. In short words you have to construct as you fit. I felt like i have to explain this because some people buy the product based on thumbnail, wants example scene too.
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Numbers on tapes indicate orientations of adjacent cross-strata (dip dir/ dip).","downloadable":true,"embedUrl":"https://sketchfab.com/models/711e7c9bfcab4427af0d1b4ad0d68092/embed","fileSize":2891904,"free":true,"id":274893431200,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/711e7c9bfcab4427af0d1b4ad0d68092/images/7d58f3891e0d4e06bb05b794e7a68fbe.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/711e7c9bfcab4427af0d1b4ad0d68092/images/f4c4e6b29a5843f1ba48feb634332347.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/711e7c9bfcab4427af0d1b4ad0d68092/images/434f90948d4a425996032f225aa07436.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/711e7c9bfcab4427af0d1b4ad0d68092/images/3fc71cd1483543f1b8d7eae6aa3308ad.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/711e7c9bfcab4427af0d1b4ad0d68092/images/948df18dd03941e1a14960d270abb180.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/711e7c9bfcab4427af0d1b4ad0d68092/images/434f90948d4a425996032f225aa07436.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2019-06-04T19:01:38Z","modelUpdatedTime":"2019-06-04T19:01:38Z","name":"Cross-beds, Serra Grande Group, Brazil","originSource":"SKETCHFAB","packageId":"711e7c9bfcab4427af0d1b4ad0d68092","polygonCount":75633,"publishedDate":"2019-06-04T19:01:38Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/0d0d141557bd4decaf5d7679b5e165c8/cc6423bd57904a4a9151f7d850761fa8.jpeg","name":"L-GEO","profileUrl":"https://sketchfab.com/l-geo_ft_unicamp"},"rigged":false,"slug":"cross_beds_serra_grande_group_brazil-274893431200","sourceUrl":"https://sketchfab.com/3d-models/711e7c9bfcab4427af0d1b4ad0d68092","stats":{"viewCount":1},"tags":["geology","sedimentology","cretaceous","fluvial","cross-beds","cross-strata"],"vertexCount":38277},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","gray"],"description":"Low poly Old Trees And Meadows from emaceart being REMAKE... its now called **Mid Poly WoodLand**
\n\nThis is the oldest pack from Emaceart, now totally remastered to a brand new quality and at a historically low price. All models have been changed. They have received an original, unique look thanks to meticulous modeling from the scratch.
\n\nIt's not just a refreshed version. Everything is turned upside down.\nYou may also be pleased with the fact that the package includes about 50 new models!\nBe sure to protect your project before the update.
\n\n*IMPORTANT BEFORE IMPORT!\n*\nIf you are using an older version of Low Poly Nature Project (<=1.6v.), backup your project before updating to the version 2.5!\nScale factor of some objects could have been changed.\nPivots of modular roads assets are changed.\nModels’ pivots are generally without changes.
\n\nUnity Prefabs
\n\n**Enviro Assets\n**5 cliffs, 13 hills, 10 rocks, 7 stones, 4 branches, 8 bushes, 3 grass, 5 mushrooms, 5 plants\n11 trees, 13 tree crowns, 5 trunks, 30 modulars elements of roads
\n\n**Props Assets\n**1 campfire, 14 bridges, 24 fences, 1 animal grave, 2 tents, 1 campfire, 2 road signs, 2 benches,\n17 bridges, 3 containers, 1 tool, 4 vehicules, 9 wooden elements
\n\n*Main Features\n*- new Midpolly artistically sculpted models with three steps of LODs
\n\n*Other Features\n*- clear and orderly structure of the project
\n\nYou can use this project in any of your commercial projects, both in-game and in your game trailer. Learn from it, get to know its structure, compare my Workflow with your own Flow;)
\n\n*Hope you like it! If you have any questions, feel free to contact me!\n*
","id":274897645800,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/Screenshots/EA01_Env_TreeCrown_11_PRE_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE/EA01_Env_TreeCrown_11_PRE.webp"}}},"license":{"name":"Custom License","slug":"custom","url":"https://www.cgtrader.com/pages/terms-and-conditions#general-terms-of-licensing"},"modelCreatedTime":"2023-04-30T06:45:12Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/959273/EA01_Env_TreeCrown_11_PRE.obs.glb","name":"EA01_Env_TreeCrown_11_PRE","originSource":"CGTRADER","packageId":"959273","polygonCount":130,"publishedDate":"2023-04-30T06:45:12Z","publisher":{"avatar":null,"name":"EmacEArt"},"rigged":false,"slug":"ea01_env_treecrown_11_pre-274897645800","sourceUrl":"https://www.cgtrader.com/3d-models/exterior/landscape/nature-low-poly-forest-and-mountain-pack-stylized","stats":{"viewCount":0},"tags":["landscape","lowpoly","nature","mountain","emaceart","emace","forest","trees","adventure","toon","cartoon","stylized","meadows","rocks","rock","foliage","grass","environment","exterior","mountain-rock","mountain-landscape"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["black","gray","cyan"],"description":"Hi! This is Jimmy and Jenny Scifi.
\nThey are two stylized characters with each 12 texture variations, 6 body parts and a bunch of props.
You can mix and match the parts and textures for each of them to get a huge amount of variation.
\n
Jimmy and Jenny are high-quality character that can be used to prototype your game or used in your final game.
They're especially useful for scifi themed games!
\n
The characters are setup with the Humanoid rig system and will work with other animation packages from the unity store.
\n\n
The body parts for Jimmy are:
+ Head (4,568 tris)
+ Hair (558 tris)
+ Torso (2,908 tris)
+ Hands (2,832 tris)
+ Legs (1,394 tris)
+ Boots (960 tris)
(Total triangle count 14,900)
\n\n
The body parts for Jenny are:
+ Head (4,900 tris)
+ Hair (1,654 tris)
+ Torso (2,788 tris)
+ Hands (2,832 tris)
+ Legs (1,346 tris)
+ Boots (1,216 tris)
(Total triangle count 16,296)
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The props for Jimmy are:
+ Hair variations
+ Cowboy hat
+ Baseball cap
+ Barret hat
+ Eyepatch
+ 7 chest pins
+ Scifi blaster
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The props for Jenny are:
+ Hair variation
+ Cowboy hat
+ Baseball cap
+ Barret hat
+ Eyepatch
+ 7 chest pins
+ Scifi blaster
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All the parts have a range of unique materials you can interchange with each other.
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I'm looking forward to see what you can do with these character.
If you have any questions feel free to message on my twitter @gamedevfred or mail me at support@purplepuppet.com