This are some of the products I developed for our Final Student Project Game at VFS.
***Space Age: Minimum Wage** is a 3D, first person cashier management game where you play as an employee of an intergalactic grocery store, and try to survive until the end of your very fist shift.*
If you guys wanna give the game a try you can download and play for free from the VFS arcade:
http://community.vfs.com/arcade/game/space-ageminimum-wage/
As a team we came up with many ideas for making fun, wierd & recognizable products for our Space Super Store. Then we made many 3D models keeping them low poly for performance optimizing but with separate textures to diminish aliasing issues.
I used Maya for 3D Modeling and UVing, Photoshop for drawing and photobashing fonts and visual assets and Substance Painter for Texturing.