3D Model of a Tea Set
*IMPORTANT-
1. When the "GLOSSINESS Texture Map" if attached to a "ROUGHNESS shader". Be sure to "INVERT" the "Texture Map" to ensure correct results.
*Technical Details-
Polygons: 20,515 Vertices: 20,156
Texture Map Resolution = 4096 x 4096
DIFFUSE
METALNESS
ROUGHNESS
NORMALS
*Tip-
The Model is intended to get "Highest Possible Quality" with 4K Textures. However, In real-time applications like "Unreal" or "Unity"......Use Texture Maps of the Resolution of 4096 x 4096 only if it fits your requirements.
*my email - misamalirizvi1994@gmail.com
+91 9372570960
contact me if u need any assistance