Leather Armchair created in low-poly as one object with 2 LODs. There are 3 variations of textures.
Topology LOD0: 3134 Qudas, 6270 Tris
Topology LOD1: 1061 Qudas, 2122 Tris
Topology LOD2: 436 Qudas, 867 Tris
PBR Textures:
3x Diffuse Map (4096x4096)
3x Normal Map (4096x4096)
3x Metallic/Roughness Map (4096x4096)
1x Ambient Occlusion Map (4096x4096)
Mesh: .fbx Format
Textures: .png Format
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!