Leather Sofa created in low-poly, divided in 8 objects and grouped as one group with 2 LODs. There are 3 variations of textures.
Topology LOD0: 5343 Qudas, 10682 Tris
Topology LOD1: 2046 Qudas, 3850 Tris
Topology LOD2: 899 Qudas, 1559 Tris
PBR Textures:
3x Diffuse Map (4096x4096)
3x Normal Map (4096x4096)
3x Metallic/Roughness Map (4096x4096)
1x Ambient Occlusion Map (4096x4096)
Mesh: .fbx Format
Textures: .png Format
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!