Blue Stove

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Author name
(Andy An)norbyscook
Source
Sketchfab
Polygon Count
4,754
Release Date
2018-07-12
License
CC BY 4.0
wornstylized

Asset Overview

Stained stove. Another thing I learned: Gotta Triangulate the mesh before PBR textureing. Got some really bad artifacts, fixed now :P It seems that Tight / streached polygons can be bad for normal maps. It creats small lighting artifacts?