Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\nThis project includes everything pictured with all assets, maps, materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
\nArt created by Dekogon Kollab Artists. \n
Technical Details\n
\nFeatures:\n
\n34 Textures◼ PRODUCT DESCRIPTION ◼
Create the overpopulated metropolises of sci-fi dystopias or the more realistic, overcrowded ghettos and shantytowns of a not-so-distant future for the largest cities in the world today. Inspired by the ungoverned, crime-ridden Kowloon Walled City, this kit’s plethora of vertical buildings, slum mega blocks, favelas, and highly-detailed prop pieces from clothing lines to air conditioners will help you construct slum-ridden scenes with intricate detail and realism!
Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼
Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
\n
◼ KEY FEATURES ◼
-315 Assets
\n-384 Meshes
\n-15 PBR Materials
\n-48 Textures
\n-4096x4096 Texture Maps
\n-5.7m Polys
\n\n
◼ COMPATIBILITY ◼
\n- Works in Unity 2019.3.13 and above.
\n- HDRP/Built-In versions are freely upgradeable to Unity customers.
\n
◼ FOLLOW US FOR THE LATEST NEWS FROM KITBASH3D! ◼
\n\n\n\n\nWEBSITE | FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | REDDIT | DISCORD
\n
◼ NEED SUPPORT? ◼
This is a game-ready high-quality bar environment scene narrating a classical American bar at night lighting conditions. comes with modular structure pieces and more than 200 unique props for dressing your levels, all assets are low poly and nextgen standard.
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◼ PRODUCT DESCRIPTION ◼
Create the overpopulated metropolises of sci-fi dystopias or the more realistic, overcrowded ghettos and shantytowns of a not-so-distant future for the largest cities in the world today. Inspired by the ungoverned, crime-ridden Kowloon Walled City, this kit’s plethora of vertical buildings, slum mega blocks, favelas, and highly-detailed prop pieces from clothing lines to air conditioners will help you construct slum-ridden scenes with intricate detail and realism!
Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼
Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
\n
◼ KEY FEATURES ◼
-315 Assets
\n-384 Meshes
\n-15 PBR Materials
\n-48 Textures
\n-4096x4096 Texture Maps
\n-5.7m Polys
\n\n
◼ COMPATIBILITY ◼
\n- Works in Unity 2019.3.13 and above.
\n- HDRP/Built-In versions are freely upgradeable to Unity customers.
\n
◼ FOLLOW US FOR THE LATEST NEWS FROM KITBASH3D! ◼
\n\n\n\n\nWEBSITE | FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | REDDIT | DISCORD
\n
◼ NEED SUPPORT? ◼
Includes:
107 unique meshes, each with 2 PBR materials (214 game objeсts)
2 sets of 4096x4096 px textures (Albedo, Metalness\Roughness, Normal)
+ Ambient Occlusion (2048x2048 px)
Texeleration ~225 pixels per meter
Colliders
Demo scene
Hitching Posts:
6 Wooden (30 - 152 triangles)
10 Metal (122 - 274 triangles)
4 Brick (156 triangles)
Fences:
26 Brick (6 - 728 triangles)
26 Wooden (52 - 938 triangles)
54 Metal (34 - 2172 triangles)
Pillars:
52 Brick (12 - 402 triangles)
16 Metal (142 - 512 triangles)
Gates:
8 Metal (1700 - 2260 triangles)
8 Wooden (356 - 404 triangles)
Arches:
4 Metal (640 - 1152 triangles)