Photo scan of a Chinese bell ornament from home (I think it's Chinese rather than Japanese!). Being a bit of a novice with 3D modelling I struggled to get clean geometry where I used booleans with a small cylinder to cut the (string) holes behind the head and shoulders, and slots near the base (all these holes became partially filled by the Metashape mesh creation process). Also filled in the large base hole as I didn't shoot underneath and it was nice clean geometry until the booleans. I need to understand booleans better and how they can impact a mesh.
Method:
1) shot images on a turntable
2) created the mesh in Agisoft Metashape (align photos and then mesh - I skip the dense cloud)
3) repaired, smoothed an cleaned mesh in Blender, including the booleans
4) re-imported into Metashape for the texture
5) fixed texture issues in Gimp and Blender texture painter