Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
- demo level for showcase and testing.(Grass,Trees,Rocks are nor included)
All textures 1024x1024 and have normal map, this pack Mobile friendly
Site : RedSharkStudio.com
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•a photo-real & modern penthouse.
•all its furniture & the surrounding city.
•highly optimized lowpoly & realistic assets.
•ready for Oculus, GearVR, Vive, Daydream.
•ready for low & high-end mobile devices.
•more than 400 different assets included.
•the whole pack is below 115 000 triangles.
•2 different settings, day time & night time.
•inspired by modern architecture & design.
•remarkable attention to lighting & detail.
•4K skyboxes: clear day, cloudy day, sunset, midnight, dawn.
•days & nights skyboxes match perfectly, window for window.
•original 8K Photoshop source file with layers included.
•includes a highly optimized city pack with PBR materials.
“Hazelwood Loft” full-pack content:
•a wide range of different materials,
simulating real-world physical surfaces.
•high quality skyboxes painted by
a professional matte painter.
•4K Skyboxes resolutions inside Unity
(8192 x 4096 pixels) which is the max resolution.
•Hero assets come with high-res versions.
•80 textures in all including materials,
cubemaps, lightmaps & effects textures
•2 different sets of day & night lightmaps.
•a wide range of cubemaps used for the
materials including day & night versions.
•8K original PSD source file including all skybox layers for
maximum control & customization 16384x8192 pixels.
•skybox day layers: sky, clouds, smog, fog, sun spot,
sun halo, city & mountains.
•skybox night layers: sky, clouds, moon, stars, fog,
city & mountains, city lights, city glow.
•32bit day skyboxes & 16bit night skyboxes.
•realistic lighting was baked externally in
“Mental Ray” which is used in film.
•lighting has to be redone in Unity if the
scene needs to be drastically altered.
•highly optimized assets running smoothly
at 30 FPS even on low-end mobile devices.
•realistic animated curtains simulating a
wind breeze blowing through the loft.
•a realistic animated flock of birds that flies
seamlessly through the city.
•includes a city pack with a 36 different models
of modern buildings & skyscrapers.
•each one of them has 3 variants for a
total of 100 different structures.
•highly optimized low-poly & realistic
urban buildings & skyscrapers.
•lined up they cover a distance of 7Km.
\n•a set of building roof top structures.
\n•very modular models, could be combined
together in a lot of different ways.
•a photoreal & dynamic sun flare.
•an animated jet plane flying in the horizon
with a day version and night version.
•photoreal light flares for light spots.
•2 seamless “3D ambient sounds” one for
a day & one for a night atmosphere.
•a “First Person Controller” prefab which
lets you freely navigate the space.
•all assets have their second UV channel
efficiently & manually unwrapped.
•each section of the loft can be purchased
alone & combined with other adjacent ones.
•each section of the pack comes in two
different disposition scenes: one example
scene & one with all items lined up side by side.
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\nIncludes for example:
\n29 different buildings, including a large keep, animated mills, a church, gates and towers.
\nFences
\nLampposts
\nMarket stalls
\nMilitary props
\nWagon
\nWheelbarrows
\nContainers
\nLots of professional tools and items for carpenters, farmers, smiths and woodcutters.\n
\nEverything is made into prefabs with materials attached.\n
\nTextures come from various sources. Some are personal while others are free to use. Most includes normal and specular maps.\n\nhttps://www.3dmd.net>
\nhttp://texturelib.com\n
\nOne or more textures on this 3D model have been created with photographs from Textures.com. These photographs may not be redistributed by default; please visit www.textures.com for more information.\n
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\n'This package is compatible with Unity 5\"\n
\nDay and Night scene are made and it looks like as video and screenshoot. So this package will be helpful for creating different types of city.\n
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fast construction of various sci-fi laboratory
levels.
\n
\n183 Prefabs.
\nWalls, floors, ceilings, lights, doors,
bulkheads, boxes, ampules, cupboards,
lockers, desks and tables, computers,
canisters, surgical instruments etc.
\nMost textures are 2048x2048: Base color,
normal, smoothness, metallness,
emission, ambient occlusion, detail normal
maps.
\n
\nAll materials and shaders are setup for Unity 5.\n
\nDemo and Tech Support\n
\n==============Update#1=============
\n
\n- Upside-down display on bulkhead fixed.
\n- Props prefabs folders rearranged to more
meaningful structure.
\n- Project updated to Unity 5.3.5f1 version.
\n
\n==============Update#2=============
\n- Some materials refactored
\n- Some textures refactored
\n- Project size reduced
\n- Demo scene refactored
\n
\n==============Update#3=============
\n- Minor z-fighting problem fixed
\n- New door asset added
\n
\n==============Update#4=============\n
\n- New architectural assets added:
\n- 46 Meshes
\n- 6 Materials
\nSCI FI Mini Panels Pack
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Nova Space Burgers / Cyberpunk Abandoned Restaurant / Bar including all showcased assets, high-quality assets.The Environment is Created all by Custom and Original Concepts with the great effort in 3D.And with a high level of detail for Level art and models.The pack is optimized for Gameready Projects.
Environment Done by talented Artist Mustafa Hussein
and Concept Arts by Amazing Tino Andov
If you want to populate your Cyberpunk game or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.
If you will have any questions or support requests feel free to contact our team with: support@leartesstudios.com email address
Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.
Features:
High Attention to Details
Including Showcased Map
Unique Concepts of Assets
High-Quality Assets
Game-ready / Optimized
Controllable parameters in Material Instances
Number of Unique Meshes: 196
Collision: Yes
LODs: Yes up to 4 LODs
Number of Materials and Material Instances: 222
Number of Textures: 250
Texture Resolutions: 1K , 2K
Supported Development Platforms:
Windows: Yes
Mac: Yes
Current version of this package is only compatible with the HDRP pipeline, it is not compatible with any other pipelines at the moment.
Render Pipeline Disclaimer
This environment is designed to work in HDRP by default, and currently it is not compatible with any other render pipelines.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
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•part of the “Hazelwoodloft” series.
•a photo-real & modern city.
•highly optimized lowpoly & realistic assets.
•ready for Oculus, GearVR, Vive, Daydream.
•ready for low & high-end mobile devices.
•inspired by modern architecture & design.
•36 different skyscrapers & buildings.
•each one of them has 3 variants.
•100 structures in all.
•lined up they cover a distance of 7Km.
•a set of building rooftop structures.
•a photo-real & modern terrace.
•a set of terrace furniture & items.
•remarkable attention to lighting & detail.
•two different settings, day & night time.
“City & Terrace Pack” content:
•the whole pack is below 86 000 triangles.
•25 different assets for the terrace.
•24 different textures and cubemaps.
•very modular models, could be combined
together in a lot of different ways.
•highly optimized assets running smoothly
at 30 FPS even on low-end mobile devices.
•2 different sets of day & night lightmaps.
•high quality skyboxes painted by a
professional matte painter.
•4K Skyboxes resolutions inside Unity 8192x4096
pixels which is the max resolution.
•8K original PSD source file including all skybox layers
for maximum control & customization 16384 x 8192 pixels.
•day layers: sky, clouds, smog, fog, sun spot,
sun halo, city & mountains.
•night layers: sky, clouds, moon, stars, fog,
city & mountains, city lights, city glow.
•2 example scenes, one for day time
& one for night time.
•a realistic animated flock of birds that flies
seamlessly through the city.
•a photoreal & dynamic sun flare.
• city pack includes 36 different models
of modern buildings & skyscrapers.
•each one of them has 3 variants for a
total of 100 different structures.
•highly optimized low-poly & realistic
urban buildings & skyscrapers.
•lined up they cover a distance of 7Km.
•a set of building roof top structures.
•very modular models, could be combined
together in a lot of different ways.
•light flares on top of skyscraper antennas
for the night time.
•an animated jet plane flying in the horizon
with a day version and night version.
•2 building textures for the day & night,
every single window lights up at night &
the day & night textures match perfectly.
•a luminance map for the windows for
a complete control on the night look.
•a cutout opacity map for the windows
for a complete control on reflections.
•2 city cubemaps reflecting the city
environment at day & night time.
•a 360 degrees environment dome with
a perfectly matching day & night texture.
•modeled interiors for one of the buildings.
•2 seamless “3D ambient sounds” one for
a day & one for a night atmosphere.
•2 night & day scenes with all the assets
lined up for a fast selection.
•2 night & day scenes with all the assets
packed in a big square for a fast selection.
•example scenes shows how to use the kit,
how to light it & use the cubemap.
•realistic lighting was baked externally in
“Mental Ray” which is used in film.
•all assets in the example lightmaped scenes
have their second UV channel efficiently
& manually unwrapped.
•lighting has to be redone in Unity if the
scene needs to be drastically altered.
•a “First Person Controller” prefab which
lets you freely navigate the space.
•each section of the loft can be purchased
alone & combined with other adjacent ones.
\nMESHES: 28 Fbx
\nCOLLISION: Box Collision
\nLOD: 1-2 Lod's per props
\nMATERIALS: 168
\n
\n\nTEXTURES:
\nPBR
\n- 6 Albedo textures per prop (1024x1024)
\n- Metallic/Roughness (512x512)
\n- AO (512x512)
\n- Normals (512x512)
\n
\n\nPREFAB:
\n169 prefabs PBR
\n
\n
\nPOLYCOUNTS:
\n
\nsignage_3d_01_a
\nLOD0 521, LOD1 144
\nsignage_3d_01_b
\nLOD0 488, LOD1 144
\nsignage_3d_01_c
\nLOD0 884, LOD1 360, LOD2 182
\nsignage_3d_01_d
\nLOD0 724, LOD1 213, LOD2 116
\nsignage_3d_01_e
\nLOD0 282, LOD1 124
\nsignage_3d_01_f
\nLOD0 140, LOD1 48
\nsignage_3d_01_g
\nLOD0 188, LOD1 72
\nsignage_3d_01_h
\nLOD0 288, LOD1 156
\nsignage_3d_a
\nLOD0 756, LOD1 336, LOD2 158
\nsignage_3d_b
\nLOD0 1036, LOD1 558, LOD2 262
\nsignage_3d_c
\nLOD0 492, LOD1 156, LOD2 92
\nsignage_3d_d
\nLOD0 118, LOD1 66
\nsignage_3d_e
\nLOD0 208, LOD1 108
\nsignage_3d_f
\nLOD0 228, LOD1 84
\nsignage_3d_g
\nLOD0 468, LOD1 156
\nsignages_01_A
\nLOD0 778, LOD1 368
\nsignages_01_B
\nLOD0 66, LOD1 40
\nsignages_01_C
\nLOD0 114, LOD1 72
\nsignages_01_D
\nLOD0 144, LOD1 72
\nsignages_01_E
\nLOD0 164
\nsignages_01_F
\nLOD0 176, LOD1 112
\nsignages_01_G
\nLOD0 204, LOD1 92
\nsignages_01_H
\nLOD0 64, LOD1 52
\nsignages_A
\nLOD0 100, LOD1 60
\nsignages_B
\nLOD0 100, LOD1 60
\nsignages_C
\nLOD0 176, LOD1 114
\nsignages_D
\nLOD0 132, LOD1 64
\nsignages_E
\nLOD0 304, LOD1 136
\n
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Great package of urban buildings is the best for your project.
You can use these building to fill your backgound in urban scenes.
Every building has night textures thus it would be realistic at night time.
Polycount and textures size see in Technical details
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Environment Done by talented Artist Mustafa Hussein
and Concept Arts by Amazing Tino Andov
If you want to populate your Cyberpunk game or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.
If you will have any questions or support requests feel free to contact our team with: support@leartesstudios.com email address
Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.
Features:
High Attention to Details
Including Showcased Map
Unique Concepts of Assets
High-Quality Assets
Game-ready / Optimized
Controllable parameters in Material Instances
Number of Unique Meshes: 196
Collision: Yes
LODs: Yes up to 4 LODs
Number of Materials and Material Instances: 222
Number of Textures: 250
Texture Resolutions: 1K , 2K
Supported Development Platforms:
Windows: Yes
Mac: Yes
Current version of this package is only compatible with the HDRP pipeline, it is not compatible with any other pipelines at the moment.
Render Pipeline Disclaimer
This environment is designed to work in HDRP by default, and currently it is not compatible with any other render pipelines.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
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800 items 250k triangles all pack
Scale: Real-world-size
The set of furniture is divided into categories:
armchair, bathroom_item, bed, closet, clothes, coffee_table, door, electronics, entertainment, floor, flower, frame, kitchen_chair, kitchen_item, kitchen_table, lamp, lounge_chair, musical_instrument, office_chair, office_table, ottoman, picture, prop, shelf, sofa, toy, tv_wall, wall, training_item, window
There are enough objects in the set to assemble any type of room:
office, living room, bedroom, kitchen, studio, bathroom, house, apartment, layout, guest room, hall , bedroom, storage room, recreation room
One texture (1024/512/256/128px) and one material are used for the whole set.
If you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!