A 3D Modeling assignment done for Game Art class when I was starting at VFS.
Based on a room done by Elle Decor. You can find the original reference here:
https://www.instagram.com/p/BfzoUakFulm/
There's a lot of things that can be improved upon in this piece polygon wise. I need to fix those cloth simulations first, since exporting to FBX seems to reset them despite deleting history for the object. I will continue working on optimizing topology and poly count for gaming. Later on I'll work on UVs and Texturing for it.