Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n
\n This pack allows you to create a variety of wooden structures. The aged and worn look of these assets are suitable for post apocalyptic worlds.
\n
You will find 38 prefabs ready to use arranged in 7 categories:
\n
\n
Docks
\nFences
\nPallets
\nPanels
\nPlanks
\nWatchposts
\nWatchtowers
\n
\n
One material for all prefabs in order to reduce draw calls.1024 x 1024 diffuse, specular and normal maps included.
\n
\n
Every prefab contains a basic collider to ensure a quick assembly.
\n\n
\n
\n
\n
Railway assets include:
Wagons
Passenger car, car for the transport of coal, car for the transport of small loads, car for the transport of bulky goods, grain car, car for the transport of petroleum products, car for the transportation of sea containers, car for the transport of coal, tractor cars and high-speed locomotive. (all of the above (except for the passenger car) is presented in three or more colors)
Buildings
Boxing for the repair of cars, loading dock, railway station, houses for railway workers, direct railway, railway at a slight angle, railway with a smooth transition, railway at 90 degrees,
Scenery
Tree, barrier, bridge, fencing, street lighting, railway traffic lights, car tunnel, sea shore, water, shop, trash can,
Cars
Truck for transportation of goods, truck without a trailer, truck for transporting people, truck for transporting sand, repair truck, patrol car, school bus, car, SUV (each of these textures has three or more colors).
the total number of polygons in the project is 106423. In addition, textures of 4 images 520x520 were used, the number of materials was 5
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\n\nPackage:
\n\nSet of unique assets (390);
Demo scene.
Where to use:
\n\nGames. Models optimized for game engines;
Multiplication;
Advertising and marketing;
NFT, metaverses;
VR / AR;
3d printing.
Features:
\n\nBy combining assets, you can create your own unique environment;
You can easily change the color of objects - using the UV map;
Pivot in the logical place of the object;
Model has a logical name.
Geometry:
\n\n390 unique assets;
278k triangles all pack.
Items(x390):
\n\nLandscape (x55)
\nGround, road, water, mountains, plains, hills, seeded hills, ect.;
Buildings (x150)
\nMill, prefabricated dwelling house, foundation, walls, roof, chimney, shed, ect.;
Plants (x80)
\nTrees, bushes, dry trees, hay, beds, pumpkins, cumpus, corn, sunflowers, grass, ect.;
Animals (x14)
\nDeer, elk, horse, bear, cow.;
Props (x101)
\nCart, market stall, vegetables, fruit, fence, beam, ladder, fire, hay, wooden structure, box, jug, sack, barrel, bucket, pointer, trunk, pier, paddle, raft, bridge, platform, table, chair, stones, blocks of stones, ect.;
Scale:
\n\nReal-world-size
\n\nMaterial:
\n\nAll models use one materials (color)
\n\nTextures:
\n\nAll models use one texture (as a color palette).
\n\nResolution: 1024 px
\n\nFiles: unreal engine \\ unity package \\ blender \\ c4d \\ maya \\ 3dsmax \\ fbx \\ obj \\ gltf \\ stl
\n\nIf you liked this package, please leave a review! Creativity to you!
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\n* Easily assemble your favorite tracks with drag and drop.
\n* You can connect terrain with different heights and create sloping tracks.
\n* The track is 10 unit/unity wide (various widths will be updated in the future).
\n* Modules are blocks that combine roads and terrain. (size : 54 by 54 unit/unity)
\n* The module consists of 20 tracks and 18 slopes.
\n* Basic environmental props such as tree, stone and grass are included.
\n* Includes 12 template tracks.
\n\n👉 Compatible with the following assets:
\nStreet theme : \"Backstreet Cube Pack\"\n
Volcano theme : \"LowPoly Track - Lava\"\n
Snow theme : \"LowPoly Track - Snow \"\n
* A tropical beach theme was added. (V1.05 / Unfortunately, adding new themes will be the last.)
\n* Infinite runner track & prefab have been added. (V1.04)
\n* Stunt slopes have been added. (\nThe slope for stunts does not connect smoothly.) (V1.03)
\n* Added track parts to create vehicle stunt prototypes.(V1.02)
\n* Added track without terrain.(V1.01)
\n*Note).
\n -All meshes used only one material & texture. Each mesh has its own UV for each color.(All props and downhill terrain)-The Stunt track is non-scale. (For reference, the track thickness is 0.1 unit / unity.)
\n-Track width and type can be added by feedback. Please leave feedback in the comments.
\nThis asset contains:
\n[Tracks]
\nStraight.(915tri, 256-png, with terrain x2, only track x2)
\n\tCorner.(620tri, 256-png, with terrain x2, only track x2)
\n\tThe dead end.(929tri, 256-png, with terrain x2)
\n\tIntersection.(1352tri, 256-png, with terrain x2, only track x2)
\n\tCrossing overpass.(1536tri, 256-png, with terrain x2, only track x2)
\n\tDiagonal.(606tri, 256-png, with terrain x2, only track x2)
\n\tDiagonal Corner Left.(613tri, 256-png, with terrain x2, only track x2)
\n\tDiagonal Corner Right.(613tri, 256-png, with terrain x2, only track x2)
\n\tLeft diagonal a.(918tri, 256-png, with terrain x2, only track x2)
\n\tLeft diagonal b.(912tri, 256-png, with terrain x2, only track x2)
\n\tRight diagonal a.(918tri, 256-png, with terrain x2, only track x2)
\n\tRight diagonal b.(912tri, 256-png, with terrain x2, only track x2)
\n\tTurn Left 45.(1020tri, 256-png, with terrain x2, only track x2)
\n\tTurn Right 45.(1020tri, 256-png, with terrain x2, only track x2)
\n\tFlat Ground.(2tri, 256-png, x2)
\nBand Left. (915tri, 256-png, x2)
\nBand Left Return. (915tri, 256-png, x2)
\nBand Right. (915tri, 256-png, x2)
\nBand Right Return. (915tri, 256-png, x2)
\nOne Side. (915tri, 256-png, x2)
\nOne Side Curve. (915tri, 256-png, x2)
\n\n\t==Slope Parts==
\nStraight Bridge. ( 207tri, Collider 36tri, 256-png)
\nStraight Ramp Bridge. ( 182tri, Collider 58tri,256-png)
\nCorner Slope-Grass. ( 58tri, 256-png)
\nCorner Slope-Beach. ( 58tri, 256-png)
\nCorner Slope-Rock. ( 162tri, 256-png)
\nCorner Negative Resist-Grass. ( 88tri, 256-png)
\nCorner Negative Resist-Beach. ( 88tri, 256-png)
\nDiagonalA-Grass. ( 56tri, 256-png)
\nDiagonalB-Grass. ( 26tri, 256-png)
\nDiagonalA-Beach. ( 56tri, 256-png)
\nDiagonalB-Beach. ( 26tri, 256-png)
\nSide Slope-Grass. ( 78tri, 256-png)
\nSide Slope-Beach. ( 78tri, 256-png)
\nSide Slope-Rock. ( 182tri, Collider 78tri, 256-png)
\nSide Slope-Rock&Grass. ( 203~271tri, Collider 50~78tri, 256-png, x2)
\nSide Slope-Grass&Beach. ( 197tri, 256-png, x2)
\nSide Slope Ramp-Grass. ( 100tri, 256-png)
\nSide Slope Ramp-Rock. ( 198tri, Collider 100tri, 256-png)
\nSide Slope Ramp2-Grass. ( 108tri, 256-png)
\nSide Slope Ramp End-Grass. ( 86tri, 256-png)
\nSide Slope Ramp End2-Grass. ( 88tri, Collider tri, 256-png)
\nSide Special-Rock. ( 180tri, Collider 72tri, 256-png)
\nSide SlopeB1-Grass. ( 110tri, 256-png)
\nSide SlopeB2-Grass. ( 206tri, Collider 126tri, 256-png)
\n\n
\t==Stunt Slope Parts==
\nStraight Ramp Course1. ( 32tri, 256-png)
\nStraight Ramp Course2. ( 46tri, 256-png)
\nStraight Ramp Course3. ( 125tri, 256-png)
\n(J) shape Ramp Course. ( 89tri, 256-png)
\n(L) shape Ramp Course. ( 89tri, 256-png)
\n(Z) shape Ramp Course. ( 74tri, 256-png)
\n(Z) shape Broken Ramp Course. ( 78tri, 256-png)
\nJump Rock1. ( 68tri, Collider 34tri, 256-png)
\nJump Rock2. ( 62tri, 256-png)
\nShort Ramp-Low. ( 87tri, Collider 8tri, 256-png)
\nShort Ramp-Middle. ( 172tri, Collider 10tri, 256-png)
\nShort Ramp-High. ( 142tri, Collider 10tri, 256-png)
\nJump Butte Diagonal. ( 310tri, Collider 84tri, 256-png)
\nLong Jump Butte. ( 326tri, Collider 116tri, 256-png)
\nShort Jump Butte. ( 324tri, Collider 32tri, 256-png)
\n\n
\t==Stunt Track Parts==
\n(B)ar x2. (12tri)
\n(O)Ring x1. (224tri)
\n(C)ircle x13. (22~232tri)
\n (H)orizontal 000. (12tri)
\n (J)ump (D)own x3. (60~116tri)
\n (J)ump (U)p x3. (60~116tri)
\n (L)oop x3. (172~228tri)
\n (S)pecial track x3. (20~132tri)
\n Start 000. (124tri)
\n (W)ave (D)own x3. (76~172tri)
\n (W)ave 000 (U)p x3. (76~172tri)
\n StuntFan x1. (124tri)
\n SawDisc x1. (212tri)
\n Square x1. (32tri)
\n Triangle x1. (24tri)
\n[Props]
\nTree x4, RockHill x3, Mountain x1, Ground Decal x2, Flower Grass x5, Rock x3, Rock Pile x1, Cube Tree x3, Dummy Gem x1, \nDummy Bike x1, Cube Tree x3, Wood Sign x2, Pole x2, Wood Pannel x3, Stump x4, Branch x1
\n== V1.05 Added ==
\nTropical plants x8, Cactus for assembly x1, Boat x1, Lifeguard station x1, Mountain x1, Water foam x1.
\n
[Textures]
\n-1x Texture(Diffuse, 256x256, PNG)
\n[Scripts]
\n-Contains the movement and camera scripts used in the preview video.
\n-Track moving tool(Alpha test version) : \nIt is helpful for mass assembly work.
\n-Includes script for previewing stunt track scenes.
\n-Includes script for previewing downhill scenes.
\n\n-Includes script for previewing Infinite runner scenes. *Note.)The track loop is straight.
\n\n-The quality of the included scripts can not be guaranteed.(i am just artist!).
\n\n-V1.04 Note.) Move tool up and down function added.
\n[Scenes]
\n\n-TrackDemo : Includes 12 template tracks, You can preview the track by pressing the editor play button and using WASD.
\n-TrackDemo-CourseExample : -Contains 15 course examples.
\n-TrackDisplay : Prefabs used in the package are on display.
\n-TrackDemoStunt : Includes script for previewing stunt track scenes.
\n-SlopeDemo_Downhill : Includes script for previewing downhill scenes. (\"A\"-left, \"D\"-right. \"Space Bar\" Press-wheelie, \"Space Bar\" up-jump)
\n-TrackDemo-Runner : Includes script for previewing Infinite runner scenes. (Move your bike by swiping the screen.)
\n\n*If you have any questions or suggestions about the assets, please contact me.(id3644@gmail.com)
\nCheck out our new pack here: Polytope Environment - Nature Pack
Lá Fhéile Pádraig Sona Duit!
This package contains one special character- St Patrick - that can be used as a priest in your medieval project, some environment assets, and some props
SPECIFICATIONS:
-1 character that is Unity Mechanim and Mixamo compatible
-a single 256/256 px color texture
-1 weapon - Staff, that is not included in any other pack
- 5 environment assets
-8 asset from the upcoming Medieval props and tools pack
- a demo scene.
All the items in this pack use the standard shader and the same texture.
The polycount for this character is 4942 tris.
This pack contains no animations!
We'd love your feedback! If you find these assets useful please rate and review them.
Check our other packs:
Medieval Modular Peasants & Citizens
Keep developing!
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