Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n
\n\n\tThis version is a completely renewed one, which means all the meshes and textures were remade and changed. We redesigned all the meshes and their corresponding textures by using Substance Painter. Furthermore, we also made six Ground textures and ones of their corresponding normal textures with Substance Designer and remade the Effects&Particles with the new Particles system of Unity3d for more delicate performance. Besides, numerous meshes were added like trees and stones to meet the demands from different maps.\n
\n\n\tConsistent with former versions, this asset consist of two scenes. One is a 5v5 map to show you how to make MOBA type game map, the other is a demo scene to show you all the available asset in this pack. \n
\n\n\tThis asset includes in detail:
\n2 demos, as mentioned before,And all kinds of pines, cherry trees, and some grasses、flowers、shrubs, reeds, nameless or unknown trees (18 species), trunks, banners from different camps, crystals of red and blue sides, defensive towers, braziers, street lamps, shops, railings , bridges, waterfalls, road curbs, floor tiles, birthplaces, carriages, tentage, carpet, columns, crates, fences, railings, stairs, statues, puddles, root, buckets, and others.\n
\n\t
\n
\n\tPlease watch the video if conditions permit. We would continue to add more resources and fix the bugs well in the future. Remember to come back for updating.\n
\n\n\t──────────────────────────────────────\n
\n\n\tContact us:\n
\n\n\tQQ364090849\n
\n\n\tnoxosoft@gmail.com\n
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\n\nUsed for games, rendering, advertising, NFT.
\n\nFile structure:
\n\nland 1 - 100 land
\n\n18 unique land:
\n\n19) waterfall
\n\n20) treasure island
\n\n21) canoeing
\n\n22) fuelling station
\n\n23) cottage
\n\n24) ancient columns
\n\n25) moon
\n\n26) holiday beach
\n\n27) forest house
\n\n28) river descent
\n\n29) African jungle
\n\n30) winter fishing
\n\n31) hockey
\n\n32) motocross
\n\n33) ski downhill
\n\n34) wild west
\n\n35) river descent
\n\n36) space station.
\n\n1100 objects.
\n\nA complete set of 307,800 triangles.
\n\nScale: Real-world-size.
\n\nland area: 15х15m.
\n\nAll models use 3 materials (color, glass, emission) and one texture (as a color palette) \nresolution: 1024 px.
\n\nFiles: unreal engine\\unity package\\ blender\\ c4d \\maya \\3dsmax\\ fbx \\ obj\\ gltf\\stl
\n\nIf you liked this set, please leave a review! It will help me create even more products and make you happy! Creativity to you!
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city or urban like environment.Package has 284 ready to use models and individual 284 prefabs.All the textures are atlased and 2k in size but two road texture are 4k.No lightmaped data included.Package contains no interior visualization.“City Pack” main features:
•part of the “Hazelwoodloft” series.
•a photo-real & modern city.
•highly optimized lowpoly & realistic assets.
•all buildings & skyscrapers come with PBR materials.
•ready for Oculus, GearVR, Vive, Daydream.
•ready for low & high-end mobile devices.
•inspired by modern architecture & design.
•36 different skyscrapers & buildings.
•each one of them has 3 variants.
•4K skyboxes: clear day, cloudy day, sunset, midnight, dawn.
•days & nights skyboxes match perfectly, window for window.
•original 8K Photoshop source file with layers included.
•100 structures in all.
•lined up they cover a distance of 7Km.
•a set of building rooftop structures.
•remarkable attention to lighting & detail.
•two different settings, day & night time.
“City Pack” content:
•the whole pack is below 70 000 triangles.
•21 different textures and cubemaps.
•very modular models, could be combined
together in a lot of different ways.
•highly optimized assets running smoothly
at 30 FPS even on low-end mobile devices.
•2 different sets of day & night settings.
•high quality skyboxes painted by a
professional matte painter.
•4K Skyboxes resolutions inside Unity 8192x4096
pixels which is the max resolution.
•8K original PSD source file including all skybox layers
for maximum control & customization 16384 x 8192 pixels.
•day layers: sky, clouds, smog, fog, sun spot,
sun halo, city & mountains.
•night layers: sky, clouds, moon, stars, fog,
city & mountains, city lights, city glow.
•2 example scenes, one for day time
& one for night time.
•a realistic animated flock of birds that flies
seamlessly through the city.
•a photoreal & dynamic sun flare.
• city pack includes 36 different models
of modern buildings & skyscrapers.
•each one of them has 3 variants for a
total of 100 different structures.
•highly optimized low-poly & realistic
urban buildings & skyscrapers.
•lined up they cover a distance of 7Km.
\n•a set of building roof top structures.
•very modular models, could be combined
together in a lot of different ways.
•light flares on top of skyscraper antennas
for the night time.
•an animated jet plane flying in the horizon
with a day version and night version.
•2 building textures for the day & night,
every single window lights up at night &
the day & night textures match perfectly.
•a luminance map for the windows for
a complete control on the night look.
•a cutout opacity map for the windows
for a complete control on reflections.
•2 city cubemaps reflecting the city
environment at day & night time.
•a 360 degrees environment dome with
a perfectly matching day & night texture.
•modeled interiors for one of the buildings.
•2 seamless “3D ambient sounds” one for
a day & one for a night atmosphere.
•2 night & day scenes with all the assets
lined up for a fast selection.
•2 night & day scenes with all the assets
packed in a big square for a fast selection.
•example scenes shows how to use the kit,
how to light it & use the cubemap.
•realistic lighting was baked externally in
“Mental Ray” which is used in film.
•32bit day skyboxes & 16bit night skyboxes.
•all assets in the example lightmaped scenes
have their second UV channel efficiently
& manually unwrapped.
•lighting has to be redone in Unity if the
scene needs to be drastically altered.
•a “First Person Controller” prefab which
lets you freely navigate the space.
•each section of the loft can be purchased
alone & combined with other adjacent ones.
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This is a unique set of 19 urban buildings.All assets are lowpoly optimized with combined texture maps. All pivots are set to be easily replaced.Models are quite lowpoly with quality texture details. Ready for smooth realtime game performance with eye-catching graphics.
Features:
Just drag and drop to your scene !
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\n\n26 groups of monomer models
\n\n12 groups of composite models
\n\nAll for PBR map (BaseColor, Metallic, Normal, Roughness, AO)
\n\nIncludes 4 Maya preview shot files
\n\nUE4 and blender has been imported and the material has been adjusted. It can be used directly in the engine and blender
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HDRP, URP, BIP compatible.
1Texture City includes 350+ mobile friendly prefabs.
Used only 1 texture (1024x1024) and 1 material.
Includes:
● 170+ buildings (residential, office, hospital, police, fire dept., factories, ferris wheel, gas station, retro buildings, shops, mega mall, suburban houses, skyscrapers, airport);
● 41 cars (41 single mesh + 41 separate wheels) - simple and purpose;
● 10 planes;
● road (1,2 lanes) tile constructor;
● city park tile constructor;
● river tile constructor;
● city props.
Average tris count:
● cars: ~200-500 (planes: 1293, 1358, 1407);
● buildings: ~100-1000 (airport - 4615).
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\n\nFeatures:
\n\n-Approximately 512 px Texel Density for 1 meter at 4k resolution.
\n\n-This package mainly created for low end, mobile, VR-AR platforms but of course you can use it on PC or Mac too if you desire.
\n\n-65 parts(Some parts brokedown for mechanical uses.Like interactive surgery lights, cabinet doors etc.)
\n\n-AO, Roughness, Metallic maps are combined into 1 map regarding to RGB channels.
\n\n-Number of Unique Meshes:65
\n\nVertex Count: 7614
\n\nPoly Count: 7061
\n\nTris:13,419
\n\nNumber of Materials : 2
\n\nNumber of Textures:8
\n\nTexture Resolutions: 4096*4096
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A whole house full of common furniture, decor details, small and big scale electrical appliances.
Check preview on:
Please contact me if you have any questions:
Email: ieva.lickiene@gmail.com
Website: PropDrop
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\n\n26 groups of monomer models
\n\n12 groups of composite models
\n\nAll for PBR map (BaseColor, Metallic, Normal, Roughness, AO)
\n\nIncludes 4 Maya preview shot files
\n\nUE4 and blender has been imported and the material has been adjusted. It can be used directly in the engine and blender
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