This Lamp prop uses PBR Material/Textures
High quality Desk Lamp using PBR materials and textures.
Features - 2601 Tris
3 Materials, Clean, Dirty1 and Dirty2.
Features - 2048 resolution textures, includes - Albedo, Normal, Metallic/Gloss, Emissive and Ambient Occlusion
Using real world scale, the Lamp has several Parts for the Base, Arm and Top, each has its own pivot locations to make it easier for rotation in your scenes, or use the one Mesh if no adjustment is wanted.
Colliders and Rigidbody have been added for easy physics interaction.