Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\nLow polygon
\nMobile Ready!
\nAR/VR Ready!
\nLeather Toilet Carpet.
\n
\nCompatible with:
\n - v1.0 : Unity5.1.2 or higher
\n
\nSPECS:
\n-------
\nPoly count : 10
\nTriangles count : 20
\nVertex count : 16
\nUnWrapped UVs : Yes, non-overlapping
\nAmbient Occlusion : No
\nTextures:
\n > DiffuseMap: 512x512px
\n
\nIf you have troubles or questions, please contact us!
\n
\nWe can do custom assets too!
\n
\nBest Regards!
\nSouthStudios.net
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Available formats are .max .fbx .obj .3ds .stl .dae all are available inside the .7z file.
\n\nCHECK OUT MY PROFILE BANNER FOR DISCOUNT CODE!
\n\nContains 4 different diffuse textures(2048x1024):
\n\nSame textures are available in PBR with 4K(4096x2048). Each PBR road texture has its own AO, basecolor, height, mask, normal and roughness maps available. PBR textures are only applied to the .max files which are separatly foldered inside the zip.
\n\nOnly one texture is applied to the models, dragging the textures onto the models inside unreal engine will do just fine UV’s are set.(tried only in unreal engine) To use other PBR textures that are given, an image that shows the material is provided.
\n\nThere are 10 models available:
\n\nThe models do not have UCX collision.
\n\nContact me for more formats, i might help you with it.
\n\nThe models have been tested in Unreal Engine.
\n\nThe individual images belong to PBR textured models and they are rendered in 3dsmax. The images of roads that are together are taken from unreal engine with different lightning than 3dsmax.
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\n\nAll formacts tested and working.
Texture size: 4096x4096.
Objects inclued:
\n\nCreate easily beautiful looking, high detailed residential houses and streets from modular pieces. Populate your scene with huge amount of props to create a complete suburban neighborhood.
PREVIEW VIDEO | BUILDING EXAMPLE VIDEO
Built-in, URP and HDRP supported.
Screenshots from HDRP unless stated otherwise.
Package includes a modular road system with sidewalks, modular houses with exteriors and interiors, trees, bushes, flowers, mailboxes, cars, lamps, electric poles, interior furniture such as beds, chairs, tables, paintings etc.
House prefabs are so modular that you can build a huge multi-story house, a cabin or everything between that. Included Prefab swapper script lets you change between modular building prefabs quickly and effectively. Everything is well optimized, made with good performance and customization in mind.
Main Features:
- Modular houses with interiors and exteriors.
- Modular suburban road system.
- Suburban exterior props.
- House interior props.
- Prefab swapper script for easy and fast modularity.
- 5 ready-made and furnished houses with customization possibilites.
- Built-in, URP and HDRP supported.
- Example scene with daytime lightning.
- Example scene with nighttime lightning.
- Over 450 objects.
- Create houses and streets on grid using ProGrids or included snap to grid script. (Ctrl + L to open)
- Everything you see in the videos or screenshots is included, including the same demo scenes.
- Customization possibilites are nearly endless.
- Textures from 256 to 2k.
- BaseColor, MaskMap and Normal textures included for most assets.
- Approximately 1.5 million triangles in demo scene. (With disabled realtime lights and no occlusion culling)
HDRP & URP instructions:
1. Import package to your desired render pipeline project. Skip Package Manager dependencies on import on HDRP and URP.
2. From HDRP or URP folder, import corresponding .unitypackage file to your project.
Please read HDRP/URP readme from readme folder.
v2.0.0 MAJOR UPDATE: Existing customers - Updating package will break scenes built with previous versions.
P.S. Check out new asset: Atmospheric House
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\n\nCHECK OUT MY PROFILE BANNER FOR DISCOUNT CODE!
\n\nContains 4 different diffuse textures(2048x1024):
\n\nSame textures are available in PBR with 4K(4096x2048). Each PBR road texture has its own AO, basecolor, height, mask, normal and roughness maps available. PBR textures are only applied to the .max files which are separatly foldered inside the zip.
\n\nOnly one texture is applied to the models, dragging the textures onto the models inside unreal engine will do just fine UV’s are set.(tried only in unreal engine) To use other PBR textures that are given, an image that shows the material is provided.
\n\nThere are 10 models available:
\n\nThe models do not have UCX collision.
\n\nContact me for more formats, i might help you with it.
\n\nThe models have been tested in Unreal Engine.
\n\nThe individual images belong to PBR textured models and they are rendered in 3dsmax. The images of roads that are together are taken from unreal engine with different lightning than 3dsmax.
","id":274897782095,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/Screenshots/3-CrossRoad 1 (1)_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1)/3-CrossRoad 1 (1).webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-30T16:30:28Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/2244312/3-CrossRoad 1 (1).obs.glb","name":"3-CrossRoad 1 (1)","originSource":"CGTRADER","packageId":"2244312","polygonCount":68,"publishedDate":"2023-04-30T16:30:28Z","publisher":{"avatar":null,"name":"Emhyr"},"rigged":false,"slug":"3_crossroad_1_1-274897782095","sourceUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/modular-patched-road-pack-pbr","stats":{"viewCount":0},"tags":["pbr","road","roads","street","way","crossroads","asphalt","patched","roadway","freeway","junction","highway","exterior","outdoor","lane","lanes","modular","car","carlane","vehicleroad","street-exterior"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":[],"downloadable":true,"embedUrl":"https://sketchfab.com/models/51bfe27e505f40898dd9df96a8444229/embed","fileSize":26345604,"free":true,"id":274894529015,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/51bfe27e505f40898dd9df96a8444229/images/da46ba5b331f4fc887efd5aa695927bf.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/51bfe27e505f40898dd9df96a8444229/images/7cb74630e8c047e699d8b1fad0e0f66b.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/51bfe27e505f40898dd9df96a8444229/images/d124ffc50b8b4ec299791a8d3255a40b.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/51bfe27e505f40898dd9df96a8444229/images/d86146d10df64aec92ff11b05e2a3ad7.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/51bfe27e505f40898dd9df96a8444229/images/f49f09c7123c4cf6b7964e9291b46f9e.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/51bfe27e505f40898dd9df96a8444229/images/d124ffc50b8b4ec299791a8d3255a40b.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2021-01-12T22:29:45Z","modelUpdatedTime":"2021-01-12T22:29:45Z","name":"kansas city_site model","originSource":"SKETCHFAB","packageId":"51bfe27e505f40898dd9df96a8444229","polygonCount":851614,"publishedDate":"2021-01-12T22:29:45Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/3773261576b64a98a6354ca3b184c8a0/b1c25a99b84d44f6b71fd1f47fd88c6b.jpeg","name":"Chris.Hardy","profileUrl":"https://sketchfab.com/Chris.Hardy"},"rigged":false,"slug":"kansas_city_site_model-274894529015","sourceUrl":"https://sketchfab.com/3d-models/51bfe27e505f40898dd9df96a8444229","stats":{"viewCount":1},"tags":null,"vertexCount":433818},{"animatedCount":0,"categories":[{"id":1,"name":"Architecture","slug":"architecture"}],"colors":["black","cyan","gray"],"description":"Set of 31 Lowpoly Post-Apocalyptic Background BuildingsA low poly, stylized, desert theme pack, ready to help you in your game development journey.
\nOver 350 prefabs to create beautiful desert environments.
\nThe package contains:
\n - A selection of customizable Characters and pre-made variations.
6 skin tone bases for Male and Female Characters, along with over 50 clothing and styling accessories (Hairstyles, Hats, Helmets, Glasses, etc). The setup is made for Mecanim and there are no character animations included with this package.
- A large collection of Rocks, ranging from small Stones and Pebbles, to large Cliffs and Plateaus.
\n- Houses, Barns, Shops, Motels and other generic buildings and related props. Most buildings have modular additional structures, increasing the aspect variation possibilities. There are emissive light assets that can be activated for easy night time scene building.
\n- Modular Road system and road related props.
\n- Vehicles with interiors and detachable doors and mobile versions. All vehicles have separated emissive lights and blinkers. Motorcycles have working handlebars and other accessories.
\n- Vegetation assets ranging from small Plants and Flowers, to larger Cactuses and dried up Trees.
\n- Ground Tiles and Sand Dunes, Grass patches and more terrain related props for easy world building.
\n- A wide range of Props, varying from modular fence systems and windmills, to animated Crows.
\n- Procedural skyboxes for day and night scenes.
\nMost models share the same material, in order to increase performance.
\nAll models have a low poly count, ranging from a few triangles for the simplest models, to 3800 triangles for the more complex ones.
\nURP compatibity is added, for Unity versions starting from 2019.4 and later.
\n\nContent from the same series:
\n