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Cartoon Modular School - Mobile Ready
Create your own game scenario, any size you want, combining the modular elements. Optimized for mobile: low-polygon models, 2 Material and 2 Atlas textures.
PACKAGE SUPPORT
2017.1+ and later Unity versions
PACKAGE CONTENTS
All of the assets are designed with mobile restrictions, low-polygon budget and atlas textures for all of the models.
125 Modular elements:
\n- 75 Walls
- 20 Pillars
- 30 Floors
158 Interior and exterior props
All of the assets use Autodesk Interactive shader that comes by default with Unity3D. Textures for each channel of PBR metallic roughness workflow are included: Base Color, Metallic, Roughness, Normal, Ambient occlusion.
2 materials already configured and ready to work with all the assets included in the bundle.
2 PBR texture sets of 4096x4096px
\nOBJECT AND POLYCOUNT LIST
Name Tris
asset_kitchen_napkin_001 12
asset_kitchen_tray_001 220
S_Wall_middle_bath_9x3_000 14
asset_int_pencil_purple_001 48
Wall_window_top_door_6x3_000 296
asset_gym_shower_001 89
asset_kitchen_fryer_basket_001 124
floor_parking1_disabled 2
Facade_window_6x3_000 1022
Wall_perimeter_pillar_000 20
asset_int_locker_orange_001 375
S_Facade_6x3 14
S_Wall_window_top_door_6x3 96
asset_int_sign_assembly_hall_001 10
Cabin_bath_2,01x2,5x1,5_000 80
asset_int_locker_purple_001 375
asset_int_sign_chemistry_001 10
asset_int_locker_gray_001 375
asset_out_fountain_001 348
asset_int_armchair_001 152
Wall_labyrinth_long_000 10
floor_tile2_1x2_B_000 2
S_Facade_window_inside_9x3_000 14
asset_int_clock_001 22
floor_int_hall_3x6_000 2
asset_int_book_blue_001 60
Facade_9x3_000 14
S_Facade_main_door_inside_9x3_000 325
floor_garden_section_L_000 12
asset_int_open_book_green_001 176
asset_int_teachingtable_001 60
asset_int_extinguisher_001 434
asset_kitchen_skillet_001 144
S_Cabin_bath_open_mirrow_2,01x2,5x1,5_001 16
asset_kitchen_shelves_002 168
Facade_pillar_inside_0,5x0,7x3,1_000 28
Facade_inside_6x3_000 14
floor_tile1_6x2_000 2
Cabin_bath_open_mirrow_2,01x2,5x1,5_010 80
S_Wall_bath_9x3_000 14
asset_tech_saw_001 42
asset_music_guitar_001 168
Wall_2,75x3_000 14
floor_parking2_disabled 2
S_Wall_door_bath_6x3_000 96
floor_road 2
S_Wall_door_2,75x3 72
Wall_middle_2,75x3_000 14
S_Wall_middle_6x3 14
floor_int_hall_6,5x9,5_000 2
asset_kitchen_stove_001 1082
asset_int_snaks_vending_001 28
Wall_bath_6x3_000 14
asset_kitchen_puree_001 174
asset_kitchen_grill_001 854
asset_tech_corkboard_001 26
asset_art_still_life_001 1454
asset_tech_work_table_001 498
S_Facade_pillar_corner_inside_L_0,5x3,1 32
asset_kitchen_meatballs_001 156
asset_int_computer_001 110
asset_int_sign_art_001 10
asset_gym_wall_bench_001 156
floor_int_hall_3,25x6,5_000 2
asset_int_case_pink_001 66
asset_int_small_library_001 176
S_Facade_bath_6x3_000 14
asset_tech_tongs_001 216
asset_int_blackboard_001 51
Wall_9x3_000 14
S_Facade_pillar_corner_inside_R_0,5x3,1 32
asset_gym_mattress_001 270
asset_int_sign_school_001 10
asset_kitchen_tray_worktop_001 172
floor_tile1_1x2_B_000 2
floor_garden_000 2
asset_out_bindouble_001 276
asset_kitchen_rice_001 12
asset_gym_horse_bench_001 4074
S_Wall_pillar_corner_3side_0,5x3 30
S_Wall_window_top_6x3 14
S_Facade_9x3 14
asset_art_pedestal_001 1833
S_Wall_inside_bath_6x3_000 14
asset_int_book_yellow_001 60
asset_kitchen_napkin_holder_001 84
asset_int_sign_cleaning_room_001 10
asset_int_locker_blue_001 375
S_Wall_door_mirrow_bath_6x3_000 96
Facade_window_9x3_000 1374
asset_int_drink_vending_001 240
Facade_main_door_6x0,3_000 274
asset_tech_sergeant_001 334
S_Facade_pillar_0,7x0,7x3,1 10
asset_int_open_book_red_001 176
asset_tech_big_closet_001 109
asset_kitchen_spoon_001 48
floor_tile2_6x2_000 2
asset_kitchen_fork_001 68
Facade_main_door_inside_9x3_000 495
floor_garden_corner_000 14
Wall_pillar_0,5x3_000 34
asset_int_dining_table_001 64
Facade_pillar_corner_inside_L_0,7x0,7x3,1_000 27
asset_int_pencil_pink_001 48
asset_vegetation_fir_001 226
Cabin_bath_open_2,01x2,5x1,5_000 80
asset_tech_gouge_001 70
asset_chemistry_shelving_001 700
asset_gym_espalier_001 134
asset_int_sign_wc_girl_001 10
Wall_door_close_6x3_000 226
Wall_inside_bath_6x3_000 14
Wall_door_2,75x3_000 144
S_Wall_inside_bath_9x3_000 14
asset_int_medium_coat_rack_001 136
asset_int_sink_001 112
S_Wall_window_top_door_mirrow_6x3 96
asset_out_spotlights_001 360
Facade_window_inside_9x3_000 1374
asset_vegetation_pine_001 166
asset_tech_chest_drawers_001 283
asset_gym_bench_changing_room_001 382
asset_int_sign_tech_001 10
S_Wall_bath_6x3_000 14
Wall_door_mirrow_6x3_000 226
Wall_door_close_2,75x3_000 144
S_Wall_door_close_2,75x3 104
Facade_pillar_0,7x0,7x3,1_023 10
asset_kitchen_fryer_basket_potato_001 940
Wall_pillar_corner_3side_0,5x3_000 30
asset_kitchen_dishes_column_001 420
Wall_perimeter_000 212
asset_kitchen_worktop_001 156
asset_kitchen_worktop_double_001 156
floor_int_hall_6x9_000 2
floor_int_3,25x6,5_000 2
S_Wall_middle_2,75x3 14
asset_tech_caliber_001 198
Wall_6x3_000 14
asset_int_case_blue_001 66
asset_int_sign_music_001 10
asset_kitchen_plastic_tray_001 92
asset_int_backpack_blue_001 164
asset_int_can_vending_001 64
asset_int_desk_class_001 1528
floor_futsal_court_blue 16
asset_art_potter's_wheel_001 84
floor_int_6x6_000 2
asset_out_bin_001 140
asset_int_toilet_bowl_001 465
floor_int_6,5x6,5_000 2
asset_int_small_coat_rack_001 108
S_Facade_pillar_0,5x0,7x3,1 20
Wall_door_bath_6x3_000 226
asset_int_pencil_yellow_001 48
asset_int_sign_parking_001 10
Facade_pillar_corner_inside_L_0,5x3,1_000 38
asset_int_pencil_turquoise_001 48
asset_out_streetlightdouble_001 422
S_Facade_window_9x3 14
asset_kitchen_casserole_001 322
Wall_window_top_6x3_000 78
asset_int_locker_open_purple_001 411
asset_chemistry_table_001 885
Wall_bath_9x3_000 14
asset_out_bench_001 648
asset_music_maraca_001 43
asset_int_tech_broom_001 113
asset_out_streetlight_001 402
asset_int_book_purple_001 60
S_Facade_inside_6x3_000 14
asset_int_sign_dinning_001 10
S_Wall_6x3 14
asset_int_backpack_orange_001 164
Wall_door_6x3_000 226
asset_kitchen_vitroceramic_001 354
asset_kitchen_bar_001 56
asset_int_cofee_table_001 130
S_Facade_pillar_corner_inside_L_0,7x0,7x3,1 25
asset_gym_goal_001 196
asset_int_sign_arrow_001 10
S_Cabin_bath_open_2,01x2,5x1,5_000 16
S_Facade_main_door_9x3 325
asset_tech_clamp_001 271
asset_gym_mat_001 790
Facade_6x3_000 14
asset_int_sign_gym_001 10
asset_art_stool_001 126
asset_tech_screwdriver_001 90
S_Facade_main_door_6x0,3 156
floor_garden_section_S_000 4
floor_tile2_1x2_A_000 2
asset_int_metal_closet_001 10
asset_int_case_red_001 66
asset_int_toilet_bowl_cap_1_001 465
floor_int_hall_6x6_000 2
Wall_labyrinth_short_000 12
asset_int_locker_open_orange_001 411
asset_kitchen_tap_001 364
Facade_pillar_corner_inside_R_0,5x3,1_000 38
asset_music_piano_001 122
asset_int_chair_class_001 224
S_Wall_pillar_0,5x3_000 34
floor_basketball_court 28
asset_kitchen_fryer_001 542
floor_tile1_1x2_A_000 2
asset_gym_bleachers_001 100
asset_int_sign_director_office_001 10
asset_int_backpack_purple_001 164
asset_kitchen_glass_001 60
asset_kitchen_tray_double_001 252
asset_art_brushes_001 127
asset_int_locker_open_gray_001 411
floor_int_3x6_000 2
Wall_middle_6x3_000 14
S_Wall_door_mirrow_6x3 96
S_Wall_2,75x3 14
asset_int_step_001 10
asset_int_library_001 404
S_Facade_pillar_inside_0,5x0,7x3,1 20
Wall_window_top_door_mirrow_6x3_000 296
asset_int_backpack_turquese_001 164
asset_int_plant_001 1342
S_Wall_door_close_6x3 120
asset_tech_drill_001 910
asset_music_lectern_black_001 840
floor_int_6,5x9,5_000 2
floor_futsal_court_gray 28
S_Facade_window_inside_6x3 14
asset_gym_basket_001 360
asset_int_globe_001 240
asset_kitchen_plate_food_001 410
asset_kitchen_plate_001 92
S_Wall_door_6x3 96
S_Facade_window_6x3 14
Facade_window_inside_6x3_000 1022
asset_int_toilet_bowl_cap_2_001 465
asset_kitchen_roof_001 60
S_Wall_pillar_corner_0,5x3 26
Wall_door_mirrow_bath_6x3_000 226
floor_stone_pavers 2
Facade_pillar_0,5x0,7x3,1_000 28
asset_int_auxiliary_furniture_001 502
asset_art_bust_001 270
asset_int_book_red_001 60
asset_int_sign_bike_park_001 10
Facade_bath_6x3_000 14
asset_int_sign_wc_boy_001 10
S_Wall_pillar_corner_mix_0,5x3 30
Facade_main_door_9x3_000 495
asset_int_pencil_blue_001 48
floor_parking 2
asset_int_open_book_blue_001 176
asset_kitchen_nuggets_001 100
asset_art_easel_001 140
S_Wall_9x3 14
asset_int_open_book_orange_001 176
asset_int_locker_turquoise_001 375
asset_int_locker_open_turquoise_001 411
floor_int_6x9_000 2
floor_int_hall_6,5x6,5_000 2
Wall_pillar_corner_mix_0,5x3_000 30
S_Wall_middle_9x004 14
asset_music_drum_001 104
Wall_middle_bath_9x3_000 14
asset_tech_hammer_001 176
asset_out_bike_park_001 378
asset_vegetation_walnut_001 379
Wall_middle_9x3_000 14
asset_int_locker_open_blue_001 411
asset_int_case_green_001 66
asset_int_sign_extinguisher_001 10
Wall_perimeter_door_000 351
asset_int_sign_library_001 10
Wall_pillar_corner_0,5x3_000 26
asset_kitchen_bin_001 106
asset_int_cofee_vending_001 24
Wall_inside_bath_9x3_000 14
asset_int_backpack_pink_001 164
S_Cabin_bath_2,01x2,5x1,5_000 40
asset_tech_hammer_plastic_001 148
asset_gym_punching_bag_001 3990
Pack contains 186 prefabs of wooden fences, walls and pillars. Models created in realistic style with PBR texturing.
\n- MESH: «Fence sections» mesh types – 4, «Pillar» mesh types – 6, «Pillar wall» mesh types – 21. Total: 31 mesh types.
\n- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
\n- COLLISIONS: Custom collision meshes for all prefabs.\n
- PREFABS: Pack include 186 ready to use prefabs with assigned collision mesh: Pillar types – 36, Pillar wall types – 126, Fence sections types – 24.
\n- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
\n- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
\n- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
\n- SIZE: 2048x2048 px.
\n- Ambient Occlusion calculated separately for every fence type.
\n- Normal maps (for round corners) were baked from Hi-poly models.
\n- Textures can be easily scaled to the lower resolution without major quality loss.
\n- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
\n- All meshes have reasonable pivot points.
\n- Model is fully unwrapped by hand.
\n- Model was not intended for subdivision.
\n- No third-party renderer or plug-ins needed.
\n- All models have 0 rotation.
\nM1 UNF = 504 tris.
\nM2 GAP = 312 tris.
\nM3 UNF SPR = Can be manually adjusted.
\nM4 = 86 tris.
\nV8 CLD (fence collider) = 10 tris.
\nPillar P1 = 32 tris.
\nPillar P2 = 20 tris.
\nPillar P3 = 36 tris.
\nPillar P4 = 44 tris.
\nPillar P5 = 44 tris.
\nPillar P6 = 168 tris.
\nPillar P1 collider = 20 tris.
\nPillar P2 collider = 10 tris.
\nPillar P3 collider = 10 tris.
\nPillar P4 collider = 10 tris.
\nPillar P5 collider = 10 tris.
\nPillar P6 collider = 20 tris.
\n★★★★★ Don't forget to rate! ★★★★★
","id":274902463990,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_20.webp"},{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_50.webp"},{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_80.webp"},{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_110.webp"},{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_140.webp"},{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_170.webp"},{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_200.webp"},{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_230.webp"},{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_260.webp"},{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_290.webp"},{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_320.webp"},{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/Screenshots/PW_P1_S2_8X_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X/PW_P1_S2_8X.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-14T19:47:36Z","modelUpdatedTime":"2022-09-03T21:41:14Z","modelUrl":"https://models-cdn.yahaha.com/67549/PW_P1_S2_8X.obs.glb","name":"PW_P1_S2_8X","originSource":"ASSET_STORE","packageId":"67549","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/158bba02-e26b-41f7-8c00-9cc9e6663b9e.webp","name":"Wooden Fences V8 (Heart)"},"polygonCount":256,"publishedDate":"2016-08-08T20:09:25Z","publisher":{"id":"16362","name":"Jaroslav Grafskiy","url":"https://www.behance.net/Jaroslav_Grafskiy"},"rigged":false,"slug":"pw_p1_s2_8x-274902463990","sourceUrl":"https://assetstore.unity.com/packages/slug/67549?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":7,"name":"Furniture & Home","slug":"furniture-home"}],"colors":["cyan","black","gray"],"description":"Pack contains 186 prefabs of wooden fences, walls and pillars. Models created in realistic style with PBR texturing.
\n- MESH: «Fence sections» mesh types – 4, «Pillar» mesh types – 6, «Pillar wall» mesh types – 21. Total: 31 mesh types.
\n- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
\n- COLLISIONS: Custom collision meshes for all prefabs.\n
- PREFABS: Pack include 186 ready to use prefabs with assigned collision mesh: Pillar types – 36, Pillar wall types – 126, Fence sections types – 24.
\n- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
\n- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
\n- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
\n- SIZE: 2048x2048 px.
\n- Ambient Occlusion calculated separately for every fence type.
\n- Normal maps (for round corners) were baked from Hi-poly models.
\n- Textures can be easily scaled to the lower resolution without major quality loss.
\n- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
\n- All meshes have reasonable pivot points.
\n- Model is fully unwrapped by hand.
\n- Model was not intended for subdivision.
\n- No third-party renderer or plug-ins needed.
\n- All models have 0 rotation.
\nM1 UNF = 284 tris.
\nM2 GAP = 180 tris.
\nM3 UNF SPR = Can be manually adjusted.
\nM4 = 52 tris.
\nCLD (fence collider) = 10 tris.
\nPillar P1 = 32 tris.
\nPillar P2 = 20 tris.
\nPillar P3 = 36 tris.
\nPillar P4 = 44 tris.
\nPillar P5 = 44 tris.
\nPillar P6 = 168 tris.
\nPillar P1 collider = 20 tris.
\nPillar P2 collider = 10 tris.
\nPillar P3 collider = 10 tris.
\nPillar P4 collider = 10 tris.
\nPillar P5 collider = 10 tris.
\nPillar P6 collider = 20 tris.
\n★★★★★ Don't forget to rate! ★★★★★
","id":274900918832,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_20.webp"},{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_50.webp"},{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_80.webp"},{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_110.webp"},{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_140.webp"},{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_170.webp"},{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_200.webp"},{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_230.webp"},{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_260.webp"},{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_290.webp"},{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_320.webp"},{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/Screenshots/PW_P1_S4_8X_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X/PW_P1_S4_8X.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-24T13:01:29Z","modelUpdatedTime":"2022-09-01T22:13:52Z","modelUrl":"https://models-cdn.yahaha.com/67550/PW_P1_S4_8X.obs.glb","name":"PW_P1_S4_8X","originSource":"ASSET_STORE","packageId":"67550","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8e8d8111-eeec-4330-8071-9e554f39f948.webp","name":"Wooden Fences V9 (Trapeze)"},"polygonCount":256,"publishedDate":"2016-08-08T20:12:24Z","publisher":{"id":"16362","name":"Jaroslav Grafskiy","url":"https://www.behance.net/Jaroslav_Grafskiy"},"rigged":false,"slug":"pw_p1_s4_8x-274900918832","sourceUrl":"https://assetstore.unity.com/packages/slug/67550?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":7,"name":"Furniture & Home","slug":"furniture-home"}],"colors":["cyan","black","gray"],"description":"Pack contains 186 prefabs of wooden fences, walls and pillars. Models created in realistic style with PBR texturing.
\n- MESH: «Fence sections» mesh types – 4, «Pillar» mesh types – 6, «Pillar wall» mesh types – 21. Total: 31 mesh types.
\n- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
\n- COLLISIONS: Custom collision meshes for all prefabs.\n
- PREFABS: Pack include 186 ready to use prefabs with assigned collision mesh: Pillar types – 36, Pillar wall types – 126, Fence sections types – 24.
\n- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
\n- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
\n- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
\n- SIZE: 2048x2048 px.
\n- Ambient Occlusion calculated separately for every fence type.
\n- Normal maps (for round corners) were baked from Hi-poly models.
\n- Textures can be easily scaled to the lower resolution without major quality loss.
\n- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
\n- All meshes have reasonable pivot points.
\n- Model is fully unwrapped by hand.
\n- Model was not intended for subdivision.
\n- No third-party renderer or plug-ins needed.
\n- All models have 0 rotation.
\nM1 UNF = 504 tris.
\nM2 GAP = 312 tris.
\nM3 UNF SPR = Can be manually adjusted.
\nM4 = 86 tris.
\nV8 CLD (fence collider) = 10 tris.
\nPillar P1 = 32 tris.
\nPillar P2 = 20 tris.
\nPillar P3 = 36 tris.
\nPillar P4 = 44 tris.
\nPillar P5 = 44 tris.
\nPillar P6 = 168 tris.
\nPillar P1 collider = 20 tris.
\nPillar P2 collider = 10 tris.
\nPillar P3 collider = 10 tris.
\nPillar P4 collider = 10 tris.
\nPillar P5 collider = 10 tris.
\nPillar P6 collider = 20 tris.
\n★★★★★ Don't forget to rate! ★★★★★
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The assets contained are:
Works perfectly with our \"Modular Medieval Castle - Stylized Fantasy\" pack!
The pack contains only the assets as shown in asset breakdown screenshots (Please note, foliage assets/landscape assets not included).
We aimed for a simple yet high quality look, so that this pack would more easily fit in with existing projects and games. Whether you're a hobbyist, indie dev or game studio this pack will help you produce great scenes for your project.
We hope you enjoy! If you have any questions, please feel free to contact us and we will be happy to help.
Sugar Works.
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\n- MESH: «Gate», «Pillar», «Pillar wall», «Fence sections»
\n- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
\n- COLLISIONS: Custom collision meshes for all prefabs.\n
- PREFABS: Pack include 1000+ ready to use prefabs with assigned collision mesh.
\n- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
\n- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
\n- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
\n- SIZE: 2048x2048 px.
\n- Ambient Occlusion calculated separately for every fence type.
\n- Normal maps (for round corners) were baked from Hi-poly models.
\n- Textures can be easily scaled to the lower resolution without major quality loss.
\n- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
\n- All meshes have reasonable pivot points.
\n- Model is fully unwrapped by hand.
\n- Model was not intended for subdivision.
\n- No third-party renderer or plug-ins needed.
\n- All models have 0 rotation.
\nFences: (fence section or single plank)
\nA1 = 76 tris.
\nV1 T1 (with V shape plank and 2 pillars) = 42 tris.
\nV1 T2 (without V shape plank but with 2 pillars) = 54 tris.
\nV2 (full) = 224 tris. Plank = 20 tris.
\nV3 (full) = 224 tris. Plank = 20 tris.
\nV4 (full) = 144 tris. Plank = 12 tris.
\nV5 (full) = 224 tris. Plank = 20 tris.
\nV6 (full) = 216 tris. Plank = 12 tris.
\nV7 (full) = 232 tris. Plank = 12 tris.
\nV8 (full) = 504 tris. Plank = 96 tris.
\nV9 (full) = 284 tris. Plank = 52 tris.
\nV10 (full) = 124 tris. Plank = 20 tris.
\nV11 (full) = 284 tris. Plank = 52 tris.
\nV12 (full) = 704 tris. Plank = 68 tris.
\nV13 (full) = 304 tris. Plank = 28 tris.
\nV14 (full) = 624 tris. Plank = 60 tris.
\nV15 (full) = 784 tris. Plank = 76 tris.
\nV16 (full) = 624 tris. Plank = 60 tris.
\nV17 (full) = 624 tris. Plank = 60 tris.
\nV18 (full) = 304 tris. Plank = 28 tris.
\nV19 (full) = 224 tris. Plank = 20 tris.
\nPillars: (one pillar)
\nP1 = 32 tris.
\nP2 = 20 tris.
\nP3 = 36 tris.
\nP4 = 44 tris.
\nP5 = 44 tris.
\nP6 = 168 tris.
\nColliders: (fence section)
\nAll fences (except V6,V7) сollider = 10 tris.
\nV6, V7 сollider = 28 tris.
\nP1 collider = 20 tris.
\nP2 collider = 10 tris.
\nP3 collider = 10 tris.
\nP4 collider = 10 tris.
\nP5 collider = 10 tris.
\nP6 collider = 20 tris.
\n★★★★★ Don't forget to rate! ★★★★★
","id":274902664508,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_20.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_50.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_80.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_110.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_140.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_170.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_200.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_230.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_260.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_290.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_320.webp"},{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/Screenshots/PW_P1_S1_8X_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X/PW_P1_S1_8X.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-17T21:40:39Z","modelUpdatedTime":"2022-09-03T20:34:31Z","modelUrl":"https://models-cdn.yahaha.com/67862/PW_P1_S1_8X.obs.glb","name":"PW_P1_S1_8X","originSource":"ASSET_STORE","packageId":"67862","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/773e8a7a-19de-423e-aaa1-561c133be40b.webp","name":"35+ Fence Pack"},"polygonCount":256,"publishedDate":"2016-09-28T20:10:38Z","publisher":{"id":"16362","name":"Jaroslav Grafskiy","url":"https://www.behance.net/Jaroslav_Grafskiy"},"rigged":false,"slug":"pw_p1_s1_8x-274902664508","sourceUrl":"https://assetstore.unity.com/packages/slug/67862?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":7,"name":"Furniture & Home","slug":"furniture-home"}],"colors":["cyan","gray","black","brown","orange","yellow","red"],"description":"Interior of a modern loft with three different rooms: a living room, a small bedroom upstairs and a corridor at the entrance of the house. There is a total of 73 different models. There is furniture like sofas, tables, cabinets, a bed..etc. There are also some small objects like vases, pictures, books and other stuff. There are also several lamps \n and electrical apliance models included. All the models are low-poly to be used in games and applications.News, support, updates
I started develop this pack assets for help indie game developers, and everyone who loves to create FPS or RPG games for mobile or PC platform, and appreciates the quality of content
Whats new in the 3.0 pack?
Add new Demo scene Map_v2
Add new Pipe sets:
Pipes_set_v1 (8 new prefabs)
Add new Hangars:
Hangar_v2 (10 new prefabs, 2 with interior)
Hangar_v5 (21 new prefabs)
Hangar_v6 (4 new prefabs)
Hangar_v7 (1 new prefabs)
Add Bags_on_pallet_v1 (2 new prefabs)
Add Support_set_v1 (39 new prefabs)
Add Fans_v1 (2 new animated prefabs)
Add new Skybox (1 new texture)
Add Smoke particles (1 new prefab)
Add new textures for Cargo_container_v1 (2 new textures)
See the Screenshots and videos for more details
Features of this pack, very low polygons count, and optimized geometry
All prefabs have the correct orientation
Position/rotation - Set to 0
Scale of all prefabs - Set to 1
include:
Over 150 elements for fast create your own RPG/FPS level for PC or Mobile platform.(ready for mobile)
2 Demo scene about 50 000 - 75 000 triangles.(ready for mobile)
not include:
weapons
player hands
ambient sounds
For best batching, use \"Mesh Baker\"
If you have any wishes and suggestions, please leave a comment, for improve the quality of content Do not forget to bake lightmap
Use and Enjoy :)
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This is an environment pack meant to build strongholds, castles & medieval villages.
With near 2000 prefabs and a big bunch of assets you can build your fortified town with basics or advanced prefabs depending on the customization level desired. With the texture & material libraries you can modify the lookup of the pieces to make them fit the best with your game lookup.
The pack comes with a big “Props & Decoration” library including wood trunks, carpets, fabric, flags, frames, furniture, containers, barrels, libraries, boxes, piles, sacks, lighting assets, vessels, weapons, shields, books, tools, particle effects, and more.
Also included tiled streets & walls to work easily creating the city floor and set of grid-fit house building assets.
There are some free content included in the pack (some nature assets from Essential Terrain Pack, texture libraries, shader libraries & Top/Down control scripts, and others).
With the Stronghold Pack library of assets and using the free additional content you can build a playable Top/Down or FPS style level like the demo scene included in the pack.
If you want to know more about this pack check out the upper “Extended Info” link.
Pipeline conversion for URP / HDRP [TUTORIAL HERE]
If you liked the package please let me know your opinion rating the asset and writing a review, thanks!
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This is an environment pack meant to build strongholds, castles & medieval villages.
With near 2000 prefabs and a big bunch of assets you can build your fortified town with basics or advanced prefabs depending on the customization level desired. With the texture & material libraries you can modify the lookup of the pieces to make them fit the best with your game lookup.
The pack comes with a big “Props & Decoration” library including wood trunks, carpets, fabric, flags, frames, furniture, containers, barrels, libraries, boxes, piles, sacks, lighting assets, vessels, weapons, shields, books, tools, particle effects, and more.
Also included tiled streets & walls to work easily creating the city floor and set of grid-fit house building assets.
There are some free content included in the pack (some nature assets from Essential Terrain Pack, texture libraries, shader libraries & Top/Down control scripts, and others).
With the Stronghold Pack library of assets and using the free additional content you can build a playable Top/Down or FPS style level like the demo scene included in the pack.
If you want to know more about this pack check out the upper “Extended Info” link.
Pipeline conversion for URP / HDRP [TUTORIAL HERE]
If you liked the package please let me know your opinion rating the asset and writing a review, thanks!
","fileSize":"5671172414","id":274895652830,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_20.png"},{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_50.png"},{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_80.png"},{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_110.png"},{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_140.png"},{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_170.png"},{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_200.png"},{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_230.png"},{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_260.png"},{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_290.png"},{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_320.png"},{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/Screenshots/SV_BuildWall01_1_2_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2/SV_BuildWall01_1_2.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2014-07-22T23:44:07Z","modelUpdatedTime":"2022-04-01T18:08:21Z","modelUrl":"https://models-cdn.yahaha.com/00019612/SV_BuildWall01_1_2.obs.glb","name":"SV_BuildWall01_1_2","originSource":"ASSET_STORE","packageId":"19612","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/63add973-4189-4726-89cd-7ee6c11f44f1.webp","name":"Stronghold Village"},"polygonCount":22,"publishedDate":null,"publisher":{"name":"Daelonik Artworks"},"rigged":false,"slug":"sv_buildwall01_1_2-274895652830","sourceUrl":"https://assetstore.unity.com/packages/slug/19612?aid=1011loDfK","stats":{"viewCount":0},"tags":["Stronghold Village","Stronghold","Castle","Medieval","Fantasy","Fortress","Village","Old","Ancient","RPG","Topdown","Top","Down","FPS","Building","House","Premade","Town","Noble"],"unityVersions":["2019.4.36"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["gray","cyan","black"],"description":"This lite pack of Dungeon assets is created for Top-down view games. Developers could easily organize elements or create their own prefabs to design a variety of game scenes. This pack contains a set of 2048*2048 textures by now, but the other two sets of 1024*1024 and 512*512 textures will be added into this pack in coming updating.Pack contains 186 prefabs of wooden fences, walls and pillars. Models created in realistic style with PBR texturing.
- MESH: «Fence sections» mesh types – 4, «Pillar» mesh types – 6, «Pillar wall» mesh types – 21. Total: 31 mesh types.
- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
- COLLISIONS: Custom collision meshes for all prefabs.
- PREFABS: Pack include 186 ready to use prefabs with assigned collision mesh: Pillar types – 36, Pillar wall types – 126, Fence sections types – 24.
- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
- SIZE: 2048x2048 px.
- Ambient Occlusion calculated separately for every fence type.
- Normal maps (for round corners) were baked from Hi-poly models.
- Textures can be easily scaled to the lower resolution without major quality loss.
- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
- All meshes have reasonable pivot points.
- Model is fully unwrapped by hand.
- Model was not intended for subdivision.
- No third-party renderer or plug-ins needed.
- All models have 0 rotation.
M1 UNF = 284 tris.
M2 GAP = 180 tris.
M3 UNF SPR = Can be manually adjusted.
M4 = 52 tris.
CLD (fence collider) = 10 tris.
Pillar P1 = 32 tris.
Pillar P2 = 20 tris.
Pillar P3 = 36 tris.
Pillar P4 = 44 tris.
Pillar P5 = 44 tris.
Pillar P6 = 168 tris.
Pillar P1 collider = 20 tris.
Pillar P2 collider = 10 tris.
Pillar P3 collider = 10 tris.
Pillar P4 collider = 10 tris.
Pillar P5 collider = 10 tris.
Pillar P6 collider = 20 tris.
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