More Images: https://www.artstation.com/artwork/bKRlav
I already started my journey with 3D modelling. This is my first fully modeled in Blender game model created as an exercise at Academy Pyramids Games. First I modeled highpoly which i used to bake normal map. Then i created lowpoly and unwrapped UV. At finish, I made textures in Substance and export to Unity in properly axis and scale. Moving parts have been separated with a view to their possible animation or creating variants, e.g. with open trap.