This mini environment was made for the minigame which was part of the RPG Battle YCH # 3!
You can check out the minigame here: https://albazcythe.com/rpgbattle3
This was also an experiment to try and bake the output of shaders(including lightmaps and filters and other stuff) in Unity into usable textures outside Unity. And it worked after a lot of fiddling around!