SandbagsClustered_1

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Author name
Karamai
Source
Unity Asset Store
Polygon Count
11,080
Release Date
2019-10-14
License
Standard Unity Asset Store EULA
Sandbag Singles
10 Assets

Package Overview

Promo (UE4 version): youtube.com
Overview (UE4 version): youtube.com
3D previews: sketchfab.com


Realistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.


This package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own. If you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.


The textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included.

All the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.


The base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.


The UVs of each mesh are uniquely laid out with no overlapping in UV set 1.


As a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.