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\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
","id":15668043553964,"name":"Sandbag Singles","packageId":"155194","price":25.99,"publisher":{"avatar":"//assetstorev1-prd-cdn.unity3d.com/key-image/5a893e77-27c4-43f4-a3be-e5b45516d7f6.webp","name":"Karamai"},"slug":"sandbag_singles-15668043553964","source":"ASSET_STORE","staffPicked":false,"tags":["Sandbag Singles","sand sandbags military photogrammetry realistic defense defensive barrier 4k"],"updatedTime":"2025-03-07T00:13:00.044Z","url":"https://assetstore.unity.com/packages/slug/155194?aid=1011loDfK","viewCount":12},"pageAssetStatus":"done","pageAssets":[{"animatedCount":0,"categories":[{"id":7,"name":"Furniture & Home","slug":"furniture-home"}],"colors":["cyan","black"],"description":"\nPromo (UE4 version): youtube.com\n\n
\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
","fileSize":"329493906","id":274882848566,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_20.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_50.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_80.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_110.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_140.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_170.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_200.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_230.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_260.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_290.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_320.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/Screenshots/SandbagsClustered_4_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4/SandbagsClustered_4.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2019-10-14T13:48:09Z","modelUpdatedTime":"2020-03-19T08:56:42Z","modelUrl":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_4.obs.glb","name":"SandbagsClustered_4","originSource":"ASSET_STORE","packageId":"155194","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/5a893e77-27c4-43f4-a3be-e5b45516d7f6.webp","name":"Sandbag Singles"},"polygonCount":14594,"publishedDate":null,"publisher":{"name":"Karamai"},"rigged":false,"slug":"sandbagsclustered_4-274882848566","sourceUrl":"https://assetstore.unity.com/packages/slug/155194?aid=1011loDfK","stats":{"viewCount":10},"tags":["Sandbag Singles","sand","sandbags","military","photogrammetry","realistic","defense","defensive","barrier","4k"],"unityVersions":["2019.2.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":7,"name":"Furniture & Home","slug":"furniture-home"}],"colors":["cyan","black"],"description":"\nPromo (UE4 version): youtube.com\n\n
\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
","fileSize":"329493906","id":274882851908,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_20.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_50.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_80.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_110.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_140.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_170.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_200.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_230.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_260.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_290.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_320.png"},{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/Screenshots/SandbagsClustered_2_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2/SandbagsClustered_2.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2019-10-14T13:48:09Z","modelUpdatedTime":"2020-03-19T08:56:42Z","modelUrl":"https://models-cdn.yahaha.com/00155194/SandbagsClustered_2.obs.glb","name":"SandbagsClustered_2","originSource":"ASSET_STORE","packageId":"155194","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/5a893e77-27c4-43f4-a3be-e5b45516d7f6.webp","name":"Sandbag Singles"},"polygonCount":12344,"publishedDate":null,"publisher":{"name":"Karamai"},"rigged":false,"slug":"sandbagsclustered_2-274882851908","sourceUrl":"https://assetstore.unity.com/packages/slug/155194?aid=1011loDfK","stats":{"viewCount":9},"tags":["Sandbag Singles","sand","sandbags","military","photogrammetry","realistic","defense","defensive","barrier","4k"],"unityVersions":["2019.2.0"],"vertexCount":0}],"pages":1,"page":1,"total":10,"recomendedStatus":"done","recomendedAssets":[{"animatedCount":0,"categories":[{"id":7,"name":"Furniture & Home","slug":"furniture-home"}],"colors":["cyan","black"],"description":"\nPromo (UE4 version): youtube.com\n\n
\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
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\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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\n\nOverview (UE4 version): youtube.com\n\n
\n\n3D previews: sketchfab.com\n
\nRealistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.\n
\n\n\nThis package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own.\n\nIf you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.\n
\n\n\nThe textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included. \n
\n\n\nAll the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.\n
\n\n\nThe base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.\n
\n\n\nThe UVs of each mesh are uniquely laid out with no overlapping in UV set 1.\n
\n\n\nAs a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.\n
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_____________________________________________________________________________
Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!
_____________________________________________________________________________
Asset Description:
Various color materials for wide customization are included!
Features:
178 Stylized Generic Assets:
______________________________________________
And much more!
Stylized Material:
Jump in to our Discord to Learn, Create and Share!
Synty Studios™ Presents -
POLYGON - Modular Fantasy Hero Characters
A low poly Modular Character asset pack to create characters for your fantasy game or make a character creator for your players to make their own hero.
◼ Key Features ◼
- 720 modular pieces with a custom shader to change colors
- Demo scene included with random character generator script
- Male and Female versions of each body part (not including unisex parts)
- Capes rigged to work with Dynamic Bone
- 120 Premade characters from the modular parts (5 Presets for Fixed scale character)
- Static versions for in game pick ups and use for UI etc
◼ Assets ◼
Modular Character Assets
- Hair, Heads, Eyebrows, Facial Hair, Hats, Masks, Helmets, Torsos, Hips, Legs, Arms, Hands, Knee pads, Shoulder pads, Elbow Pads, Hip Attachments, Bags, Capes etc
Weapon Assets
- Axe, Dagger, Jousts, Maces, Shields, Shields, Staffs, Swords, Knives etc
◼ Compatibility ◼
- Supports Universal Render Pipeline (URP) - URP Guide Here
- Characters are setup to work with Mecanim (no animations included in this pack)
📜 Synty Newsletter 📜
Don't miss out on release discounts!
Sign up to our Synty Asset Store Newsletter
Follow us for updates, promotions, previews & tutorials:
DISCORD | FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM
","id":274903181417,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_20.webp"},{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_50.webp"},{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_80.webp"},{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_110.webp"},{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_140.webp"},{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_170.webp"},{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_200.webp"},{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_230.webp"},{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_260.webp"},{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_290.webp"},{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_320.webp"},{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Screenshots/Chr_HandRight_Female_02_Static_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static/Chr_HandRight_Female_02_Static.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-27T22:43:51Z","modelUpdatedTime":"2023-07-03T11:47:15Z","modelUrl":"https://models-cdn.yahaha.com/143468/Chr_HandRight_Female_02_Static.obs.glb","name":"Chr_HandRight_Female_02_Static","originSource":"ASSET_STORE","packageId":"143468","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/78e75edc-8437-4709-846d-3ecbd294435a.webp","name":"POLYGON Modular Fantasy Hero Characters - 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Synty Studios™ Presents -
POLYGON - Modular Fantasy Hero Characters
A low poly Modular Character asset pack to create characters for your fantasy game or make a character creator for your players to make their own hero.
◼ Key Features ◼
- 720 modular pieces with a custom shader to change colors
- Demo scene included with random character generator script
- Male and Female versions of each body part (not including unisex parts)
- Capes rigged to work with Dynamic Bone
- 120 Premade characters from the modular parts (5 Presets for Fixed scale character)
- Static versions for in game pick ups and use for UI etc
◼ Assets ◼
Modular Character Assets
- Hair, Heads, Eyebrows, Facial Hair, Hats, Masks, Helmets, Torsos, Hips, Legs, Arms, Hands, Knee pads, Shoulder pads, Elbow Pads, Hip Attachments, Bags, Capes etc
Weapon Assets
- Axe, Dagger, Jousts, Maces, Shields, Shields, Staffs, Swords, Knives etc
◼ Compatibility ◼
- Supports Universal Render Pipeline (URP) - URP Guide Here
- Characters are setup to work with Mecanim (no animations included in this pack)
📜 Synty Newsletter 📜
Don't miss out on release discounts!
Sign up to our Synty Asset Store Newsletter
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\n\nFully game-ready and perfectly suitable for any horror game or scene.
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Assets include more than 450+ different models:
Features:
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Synty Studios™ Presents -
POLYGON - Modular Fantasy Hero Characters
A low poly Modular Character asset pack to create characters for your fantasy game or make a character creator for your players to make their own hero.
◼ Key Features ◼
- 720 modular pieces with a custom shader to change colors
- Demo scene included with random character generator script
- Male and Female versions of each body part (not including unisex parts)
- Capes rigged to work with Dynamic Bone
- 120 Premade characters from the modular parts (5 Presets for Fixed scale character)
- Static versions for in game pick ups and use for UI etc
◼ Assets ◼
Modular Character Assets
- Hair, Heads, Eyebrows, Facial Hair, Hats, Masks, Helmets, Torsos, Hips, Legs, Arms, Hands, Knee pads, Shoulder pads, Elbow Pads, Hip Attachments, Bags, Capes etc
Weapon Assets
- Axe, Dagger, Jousts, Maces, Shields, Shields, Staffs, Swords, Knives etc
◼ Compatibility ◼
- Supports Universal Render Pipeline (URP) - URP Guide Here
- Characters are setup to work with Mecanim (no animations included in this pack)
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All pillows have normal size stitches at borders and several leather pillow sets have giant stitch details.
All in multiple colors.
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Synty Studios™ presents -
A Low Poly asset pack of Characters, Props, Vehicles and Environment assets to create a Kids themed polygonal style game.
◼ Key Features ◼
- 100 Kid Characters
- 7 Babies
- Loads of Attachments and Accessories
- Pre-made park/playground demo scene
◼ Asset Includes - ◼
Kid Characters (x100)
- Adventure, Alien_01, Alien_02, Android, Ballerina, Cardboard_Robot, CargoShorts, Casual, Cheerleader, Cowboy_01, Cowboy_02, Demon, Doctor, Dress, Eastern, Eastern_Skirt, Elf_Warrior, Exercise_01, Exercise_02, Explorer, Farmer, Fat_01, Fat_02, Footballer, Geisha, Ghost, Goblin_01, Goblin_02, HolidayElf, Hoodie_01, Hoodie_02, Hoodie_03, JungleKid, Karate, Knight, Magician, Maid, Mummy, Nerd, Ninja, Onesie_Bunny, Onesie_Cat, Onesie_Dino, Onesie_Tiger, Overalls_01, Overalls_02, Overalls_Dress, Pajamas_01, Peasant, Pig, Pilot, Pirate_01, Pirate_02, PlaidShirt, PoliceOfficer, Princess, Prince, PufferVest, Punk, Raincoat_01, Raincoat_02, Robber, Robot, Samurai, Schoolboy_01, Schoolboy_02, Schoolgirl_01, Schoolgirl_02, Scifi_Casual, Scifi_Spacesuit_01, Scout_Shorts, Scout_Skirt, ShirtDress, Skater, Skeleton, SnowJacket, Spacesuit, Summer, Superhero_01, Superhero_02, Survivor, Survivor_Armoured, Survivor_Vest, Sweater_01, Sweater_02, Sweater_Dress, Swimwear_01, Swimwear_02, Tracksuit, Troll, Trucker, Viking_01, Viking_02, Werewolf, Wetsuit, WinterCoat, Witch, Wizard, Zombie_01, Zombie_02
Babies (x7)
- Alien_01, Alien_02, Demon_01, Goblin_01, Human_01, Pig_01 and Troll_01
Character Attachments (x218)
- Bags, Glasses, Hair, Hats, Helmets, Masks, Tails, Wings, etc
Props (x270)
- Cardboard Forts and Vehicles, Modular Playground, School Desks and Chairs, Gymnastics Equipment, Stationery, Sports Equipment, Bike Jumps, Doll House, Musical Instruments, Pillow Forts, Bouncy Castle, Halloween Props, Ice Creams, Paper Planes, Soft Toys, Pool Toys, Tea Pots and Cups, Prams, Blocks, Toy Trucks and Trains, Rubber Ducky, Umbrellas, Toy Kitchenware, Binoculars, Telescopes, etc
Vehicles (x17)
- Hover board, Skateboards, Trikes/Bikes, Pedal Cars, Scooters, Pogo Stick, Soapbox Cars, Rocking Horse etc
Weapons (x48)
- Foam/Wood/Plastic Swords, Batons/Clubs, Shields, Ray Guns/Lasers, Slingshots, Staffs, Shurikens, Toy Guns, Glue Gun, Paintball Gun, Makeshift Guns, etc
Environment (x60)
- Bushes, Grasses, Flowers, Fountain, Gazebo, Ground Pieces, Fence, Bin, Park Benches, Skate Park Bowls Rails and Ramps, Trees, Pond, etc
◼ Compatibility ◼
- Supports Universal Render Pipeline (URP) - URP Guide Here
- Characters are setup to work with Mecanim (no animations included in this pack)
- Free Mixamo animations can be used on our characters - Mixamo Tutorial
📜 Synty Newsletter 📜
Don't miss out on release discounts!
Sign up to our Synty Asset Store Newsletter
Follow us for updates, promotions, previews & tutorials:
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Each pillow set prefab have materials for Flannel, Denim, Linen and Leather.
All pillows have normal size stitches at borders and several leather pillow sets have giant stitch details.
All in multiple colors.
","id":274901521946,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_20.webp"},{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_50.webp"},{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_80.webp"},{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_110.webp"},{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_140.webp"},{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_170.webp"},{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_200.webp"},{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_230.webp"},{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_260.webp"},{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_290.webp"},{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_320.webp"},{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/Screenshots/PillowSet_031_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/214702/PillowSet_031/PillowSet_031.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-02T00:53:27Z","modelUpdatedTime":"2022-09-03T18:38:19Z","modelUrl":"https://models-cdn.yahaha.com/214702/PillowSet_031.obs.glb","name":"PillowSet_031","originSource":"ASSET_STORE","packageId":"214702","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/be4aac1e-a7ac-4b35-a724-efa53e4ab02d.webp","name":"Pillow Sets HDRP"},"polygonCount":19825,"publishedDate":"2022-03-03T09:48:20Z","publisher":{"id":"51649","name":"3dvirtualand","url":"https://www.3dvirtualand.com/unityassets"},"rigged":false,"slug":"pillowset_031-274901521946","sourceUrl":"https://assetstore.unity.com/packages/slug/214702?aid=1011loDfK","stats":{"viewCount":4},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["black","gray","cyan"],"description":"Jump in to our Discord to Learn, Create and Share!
Synty Studios™ Presents -
POLYGON - Modular Fantasy Hero Characters
A low poly Modular Character asset pack to create characters for your fantasy game or make a character creator for your players to make their own hero.
◼ Key Features ◼
- 720 modular pieces with a custom shader to change colors
- Demo scene included with random character generator script
- Male and Female versions of each body part (not including unisex parts)
- Capes rigged to work with Dynamic Bone
- 120 Premade characters from the modular parts (5 Presets for Fixed scale character)
- Static versions for in game pick ups and use for UI etc
◼ Assets ◼
Modular Character Assets
- Hair, Heads, Eyebrows, Facial Hair, Hats, Masks, Helmets, Torsos, Hips, Legs, Arms, Hands, Knee pads, Shoulder pads, Elbow Pads, Hip Attachments, Bags, Capes etc
Weapon Assets
- Axe, Dagger, Jousts, Maces, Shields, Shields, Staffs, Swords, Knives etc
◼ Compatibility ◼
- Supports Universal Render Pipeline (URP) - URP Guide Here
- Characters are setup to work with Mecanim (no animations included in this pack)
📜 Synty Newsletter 📜
Don't miss out on release discounts!
Sign up to our Synty Asset Store Newsletter
Follow us for updates, promotions, previews & tutorials:
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Promo (UE4 version): youtube.com
Overview (UE4 version): youtube.com
3D previews: sketchfab.com
Realistically rendered military sandbags based on photoscanned data. Commonly used in the construction of military defense barricades and defenses. Designed to supplement the sandbag walls package, but can be used standalone.
This package contains six unique single sandbag meshes and four groups of the same sandbags as meshes. These sandbags are primarily intended to be used to complement a larger sandbag structure or walls to add extra detail and believability to a scene and allow for single physics-enabled sandbags if you for example want to explode a sandbag wall. No other package is required however, and they can be used on their own. If you only intend to create entire sandbag walls, we recommend you to instead use our other package Sandbag Walls for ease of creation and increased performance.
The textures are in .tga format and 4096x4096 in resolution with additional detail textures of 512x512 resolution. Ambient occlusion and detail masks are included.
All the meshes have collision and LODs ranging from around 1500 tris on LOD0 for the single sandbags to around 150 tris at LOD3. The clustered sandbags range from around 5-7k tris at LOD0 down to around 700-800 tris for LOD3.
The base textures can be scaled down easily without major loss of quality due to the detail textures used in the shader and have been balanced to work well with PBR and realistic lighting conditions.
The UVs of each mesh are uniquely laid out with no overlapping in UV set 1.
As a bonus, included is a pre-built showcase scene with HDRI sky and high-res terrain material that you can use for renders.