Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
• Textures are up to 4K & PBR with the following set of maps: Albedo (RGB) Transparency (A), Metallic (R) Smoothness(A), Normal, AmbientOcclusion, Height (where applicable), Emission (where applicable)\n
• Prefab workflow: Prefabs for each object already set up & ready to go
• Custom collision meshes where needed
• Example scenes with day & night lighting, post processing and a basic first person controller included
• Can be upgraded to HDRP with Unity's own material upgrader as the vast majority of meshes uses the Standard Shader (decal & glass materials need to be set up manually, but unlike the built-in pipeline HDRP features shaders for these things out of the box).
Please note: There are currently no dedicated versions for the SRPs included.
• This pack is intended for high-end hardware, but can be optimized e.g. by reducing texture resolutions to something smaller than 4K.
Please use Linear color space.
• It is recommended to use ProGrids or a similar tool to make the most of the modularity.
Total mesh count: 247
\nTotal prefab count: 286
\nHighest texture resolution: 4096 x 4096 pixels
\nPolycount range: 1 - 14352\n
Model of 1950s Diner Counters (Modular)
\n\n-About the model:
\n\n-Model contents:
\n\n-Model structure:
\n\n-Mesh information:
\n\n-Material information:
\n\n-UV maps information:
\n\n-Intended use for the model:
\n\n-Preview renders info:
\n\n=====================================================================================================================
\n\n-If you need any more information or help prior to, or after purchasing, please contact me here and I will try to help you in the shortest notice possible.
\n\n-Thank you for taking the time to check out my model.
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\n\nThis pack contains an Inquisitor class destroyer with modular weapons. It can be used in a space game.
\n\nPlease note: The download file contains FBX and OBJ files
\n\nThe model is unskinned, unrigged and has no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
\n\nThe textures can be used in a PBR environment (metalness workflow) as well as a non PBR environment.
\n\nDepending on your game engine/3D application you may need to rescale the models.
","id":274897674757,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/Screenshots/MartianSpaceshipHangarx2B_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B/MartianSpaceshipHangarx2B.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-29T12:56:47Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/2010104/MartianSpaceshipHangarx2B.obs.glb","name":"MartianSpaceshipHangarx2B","originSource":"CGTRADER","packageId":"2010104","polygonCount":120,"publishedDate":"2023-04-29T12:56:47Z","publisher":{"avatar":null,"name":"msgamedevelopment"},"rigged":false,"slug":"martianspaceshiphangarx2b-274897674757","sourceUrl":"https://www.cgtrader.com/3d-models/space/spaceship/scifi-destroyer-inquisitor","stats":{"viewCount":0},"tags":["space","spaceship","starship","spacecraft","game","ready","lowpoly","rts","scifi","battleship","ship","strategy","pbr","msgdi","destroyer","ship-space","game-ready","space-ship"],"vertexCount":0}]},"packageDetail":null,"similarModel":null,"user":null}};Features:
- 36 unique models of japanese signs
- 71 prefab made out of these models to represent different states: on, off, flickering
- where appropriate, models have emmisive textures
- where appropriate, prefabs have sounds attached
- some of the signs are animated (flickering, text scrolling)
- each model has LODs set up for optimization purposes, some even have proxy LODs
- atlased textured on most of the assets
- textures are mostly at 4k resolution, downscale them as you wish for your specific purposes
Make sure to use linear color space with deferred rendering path to achieve better look!