Asset consist:
-Chest mesh (2054 tris, 4096x4096 baked albedo and normal texture map);
-Gold mesh (1944 tris, can be disabled in hierarchy panel on Unity);
-One gold coin mesh(60 tris, 2048x2048 baked albedo texture map);
-Three color skins (Normal, underwater and rich chests);
-Particle effect blow up coins with mesh, textures and collision effect.
Any texture map can be compressed to save space without losing quality.
Asset have three animation clip:
-Chest closed;
-Chest get open;
-Chest opened.