BUg with chairs only apears when i import with fbx If i use Obj There are no errors.
Ofc only the thing that aurodesk created has buggs who whould have ever thought.
Seems to work when using OBJ and FBX ascii.
Using FBX Ascii did not seem to fix the issue in my main scene.
OBJ doesnt export Textures i think so im not going to test that.