Asset Overview
**This is a custom Character Creation room, designed to function in The Sims 4. **
The Sims 4's engine works via "mesh groups", to each mesh group is assigned a shader. In this case, we have five mesh groups. The first one is the **dropshadow** mesh group, which adds a little shadow blob under the plant and bed. The second, third and fourth one were all assigned the same shader, which is **fullbright**, a shadeless shader. These 3 mesh groups are divided into **sky box and hedge, objects** (including the window and the sliding door) **and floor and walls**. Lastly, we have the fifth mesh groups which uses the **flatmirror** shader, which is a simple mirror shader. This shader adapts to the angle of the polygon it is assigned to presumably using the normal it projects.


