Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n
\nFeatured Assets:
\nFree Low Poly Pack | Low Poly Tree Pack | Persistent Components\n
\nOur other assets
\nAbout Us\n
\nThe following models of the screenshots are not included:\n
\n- the terrain
\n- the trees are from our Low Poly Tree Pack
\n- the rocks are from our Low Poly Rock Pack
\n
Pack contains 408 prefabs of wooden fences, walls and pillars. Models created in realistic style with PBR texturing.
\n- MESH: «Door» mesh types – 6, «Pillar» mesh types – 6, «Pillar wall» mesh types – 21, «Fence sections» mesh types – 35. Total: 68 mesh types.
\n- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
\n- COLLISIONS: Custom collision meshes for all prefabs.\n
- PREFABS: Pack include 408 ready to use prefabs with assigned collision mesh: Door types – 36, Pillar types – 36, Pillar wall types – 126, Fence sections types – 210.
\n- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
\n- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
\n- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
\n- SIZE: 2048x2048 px.
\n- Ambient Occlusion calculated separately for every fence type.
\n- Normal maps (for round corners) were baked from Hi-poly models.
\n- Textures can be easily scaled to the lower resolution without major quality loss.
\n- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
\n- All meshes have reasonable pivot points.
\n- Model is fully unwrapped by hand.
\n- Model was not intended for subdivision.
\n- No third-party renderer or plug-ins needed.
\n- All models have 0 rotation.
\nFence V4_M1 (no pillars) = 144 tris.
\nFence V4_M2 (no pillars) = 84 tris.
\nFence V4_M3 (no pillars) = 84 tris.
\nFence V4_M4 = Can be manually adjusted.
\nPillar P1 = 32 tris.
\nPillar P2 = 20 tris.
\nPillar P3 = 36 tris.
\nPillar P4 = 44 tris.
\nPillar P5 = 44 tris.
\nPillar P6 = 168 tris.
\nDoor = 60 tris (Fence section) + 2 Pillars.
\nFence V4 collider = 10 tris.
\nPillar P1 collider = 20 tris.
\nPillar P2 collider = 10 tris.
\nPillar P3 collider = 10 tris.
\nPillar P4 collider = 10 tris.
\nPillar P5 collider = 10 tris.
\nPillar P6 collider = 20 tris.
\n★★★★★ Don't forget to rate! ★★★★★
","id":274902479024,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_20.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_50.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_80.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_110.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_140.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_170.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_200.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_230.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_260.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_290.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_320.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/Screenshots/V4_P6_S3 SPR UNF_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF/V4_P6_S3 SPR UNF.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-14T23:12:37Z","modelUpdatedTime":"2022-09-03T12:53:11Z","modelUrl":"https://models-cdn.yahaha.com/54856/V4_P6_S3 SPR UNF.obs.glb","name":"V4_P6_S3 SPR UNF","originSource":"ASSET_STORE","packageId":"54856","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/47455b47-acab-4ed5-9fd3-7f8f2eb6cf03.webp","name":"Wooden Fences V4 (Rect)"},"polygonCount":456,"publishedDate":"2016-09-28T20:10:43Z","publisher":{"id":"16362","name":"Jaroslav Grafskiy","url":"https://www.behance.net/Jaroslav_Grafskiy"},"rigged":false,"slug":"v4_p6_s3_spr_unf-274902479024","sourceUrl":"https://assetstore.unity.com/packages/slug/54856?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","black","gray"],"description":"This package contain 90 unique fence models and 90 modified.
\n\nAll assets unwrapped and textured. Easy to change texture color.
\n\nIncluded: \n-90 assets. \n-Fbx, obj and max formats.
\n\nThis package contain 90 unique fence models and 90 modified.
\n\nAll assets unwrapped and textured. Easy to change texture color.
\n\nIncluded: \n-90 assets. \n-Fbx, obj and max formats.
\n\nPack contains 408 prefabs of wooden fences, walls and pillars. Models created in realistic style with PBR texturing.
\n- MESH: «Door» mesh types – 6, «Pillar» mesh types – 6, «Pillar wall» mesh types – 21, «Fence sections» mesh types – 35. Total: 68 mesh types.
\n- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
\n- COLLISIONS: Custom collision meshes for all prefabs.\n
- PREFABS: Pack include 408 ready to use prefabs with assigned collision mesh: Door types – 36, Pillar types – 36, Pillar wall types – 126, Fence sections types – 210.
\n- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
\n- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
\n- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
\n- SIZE: 2048x2048 px.
\n- Ambient Occlusion calculated separately for every fence type.
\n- Normal maps (for round corners) were baked from Hi-poly models.
\n- Textures can be easily scaled to the lower resolution without major quality loss.
\n- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
\n- All meshes have reasonable pivot points.
\n- Model is fully unwrapped by hand.
\n- Model was not intended for subdivision.
\n- No third-party renderer or plug-ins needed.
\n- All models have 0 rotation.
\nFence V4_M1 (no pillars) = 144 tris.
\nFence V4_M2 (no pillars) = 84 tris.
\nFence V4_M3 (no pillars) = 84 tris.
\nFence V4_M4 = Can be manually adjusted.
\nPillar P1 = 32 tris.
\nPillar P2 = 20 tris.
\nPillar P3 = 36 tris.
\nPillar P4 = 44 tris.
\nPillar P5 = 44 tris.
\nPillar P6 = 168 tris.
\nDoor = 60 tris (Fence section) + 2 Pillars.
\nFence V4 collider = 10 tris.
\nPillar P1 collider = 20 tris.
\nPillar P2 collider = 10 tris.
\nPillar P3 collider = 10 tris.
\nPillar P4 collider = 10 tris.
\nPillar P5 collider = 10 tris.
\nPillar P6 collider = 20 tris.
\n★★★★★ Don't forget to rate! ★★★★★
","id":274902470450,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_20.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_50.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_80.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_110.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_140.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_170.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_200.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_230.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_260.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_290.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_320.webp"},{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/Screenshots/V4_P6_S4 UNF_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF/V4_P6_S4 UNF.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-14T23:13:46Z","modelUpdatedTime":"2022-09-03T12:53:11Z","modelUrl":"https://models-cdn.yahaha.com/54856/V4_P6_S4 UNF.obs.glb","name":"V4_P6_S4 UNF","originSource":"ASSET_STORE","packageId":"54856","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/47455b47-acab-4ed5-9fd3-7f8f2eb6cf03.webp","name":"Wooden Fences V4 (Rect)"},"polygonCount":480,"publishedDate":"2016-09-28T20:10:43Z","publisher":{"id":"16362","name":"Jaroslav Grafskiy","url":"https://www.behance.net/Jaroslav_Grafskiy"},"rigged":false,"slug":"v4_p6_s4_unf-274902470450","sourceUrl":"https://assetstore.unity.com/packages/slug/54856?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":7,"name":"Furniture & Home","slug":"furniture-home"}],"colors":["black","gray","cyan"],"description":"MORE FENCES: https://www.assetstore.unity3d.com/en/#!/list/20402-https-www-assetstore-unity3d-com-en-content-54856
\nPack contains 12 variants of Wooden Fences for mobile games. Models created in realistic style with PBR texturing.
\n- MESH: 2 types of fences (with V shape plank and without it).
\n- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
\n- COLLISIONS: Custom collision mesh.\n
- PREFABS: Pack include 12 ready to use prefabs (with assigned collision mesh).
\n- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
\n- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
\n- SIZE: 2048x2048 px.
\n- Ambient Occlusion calculated separately for every fence type.
\n- Normal maps (for round corners) were baked from Hi-poly models.
\n- Textures can be easily scaled to the lower resolution without major quality loss.
\n- Meshes have clean geometry without unnecessary polygons (bottom and hidden polys are deleted).
\n- All meshes have reasonable pivot points.
\n- Model is fully unwrapped by hand.
\n- Model was not intended for subdivision.
\n- No third-party renderer or plug-ins needed.
\n- All models have 0 rotation.
\nT1 (with V shape plank and 2 pillars) = 42 tris.
\nT2 (without V shape plank but with 2 pillars) = 54 tris.
\nСollision mesh = 10 tris.
\n★★★★★ Don't forget to rate! ★★★★★
","downloadable":false,"free":true,"id":274902462832,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_20.webp"},{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_50.webp"},{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_80.webp"},{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_110.webp"},{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_140.webp"},{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_170.webp"},{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_200.webp"},{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_230.webp"},{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_260.webp"},{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_290.webp"},{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_320.webp"},{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/Screenshots/V1_T1_S3_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/54772/V1_T1_S3/V1_T1_S3.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-14T18:52:05Z","modelUpdatedTime":"2022-09-03T09:44:53Z","modelUrl":"https://models-cdn.yahaha.com/54772/V1_T1_S3.obs.glb","name":"V1_T1_S3","originSource":"ASSET_STORE","packageId":"54772","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/52e5821c-c6f8-49f8-b027-2af1dd7b6599.webp","name":"Mobile Wooden Fences"},"polygonCount":54,"publishedDate":"2016-09-29T17:11:30Z","publisher":{"id":"16362","name":"Jaroslav Grafskiy","url":"https://www.behance.net/Jaroslav_Grafskiy"},"rigged":false,"slug":"v1_t1_s3-274902462832","sourceUrl":"https://assetstore.unity.com/packages/slug/54772?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","black","gray"],"description":"This package contain 90 unique fence models and 90 modified.
\n\nAll assets unwrapped and textured. Easy to change texture color.
\n\nIncluded: \n-90 assets. \n-Fbx, obj and max formats.
\n\nPack contains 1000+ prefabs of wooden fences, walls and pillars. Models created in realistic style with PBR texturing.
- MESH: «Gate», «Pillar», «Pillar wall», «Fence sections»
- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
- COLLISIONS: Custom collision meshes for all prefabs.
- PREFABS: Pack include 1000+ ready to use prefabs with assigned collision mesh.
- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
- SIZE: 2048x2048 px.
- Ambient Occlusion calculated separately for every fence type.
- Normal maps (for round corners) were baked from Hi-poly models.
- Textures can be easily scaled to the lower resolution without major quality loss.
- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
- All meshes have reasonable pivot points.
- Model is fully unwrapped by hand.
- Model was not intended for subdivision.
- No third-party renderer or plug-ins needed.
- All models have 0 rotation.
Fences: (fence section or single plank)
A1 = 76 tris.
V1 T1 (with V shape plank and 2 pillars) = 42 tris.
V1 T2 (without V shape plank but with 2 pillars) = 54 tris.
V2 (full) = 224 tris. Plank = 20 tris.
V3 (full) = 224 tris. Plank = 20 tris.
V4 (full) = 144 tris. Plank = 12 tris.
V5 (full) = 224 tris. Plank = 20 tris.
V6 (full) = 216 tris. Plank = 12 tris.
V7 (full) = 232 tris. Plank = 12 tris.
V8 (full) = 504 tris. Plank = 96 tris.
V9 (full) = 284 tris. Plank = 52 tris.
V10 (full) = 124 tris. Plank = 20 tris.
V11 (full) = 284 tris. Plank = 52 tris.
V12 (full) = 704 tris. Plank = 68 tris.
V13 (full) = 304 tris. Plank = 28 tris.
V14 (full) = 624 tris. Plank = 60 tris.
V15 (full) = 784 tris. Plank = 76 tris.
V16 (full) = 624 tris. Plank = 60 tris.
V17 (full) = 624 tris. Plank = 60 tris.
V18 (full) = 304 tris. Plank = 28 tris.
V19 (full) = 224 tris. Plank = 20 tris.
Pillars: (one pillar)
P1 = 32 tris.
P2 = 20 tris.
P3 = 36 tris.
P4 = 44 tris.
P5 = 44 tris.
P6 = 168 tris.
Colliders: (fence section)
All fences (except V6,V7) сollider = 10 tris.
V6, V7 сollider = 28 tris.
P1 collider = 20 tris.
P2 collider = 10 tris.
P3 collider = 10 tris.
P4 collider = 10 tris.
P5 collider = 10 tris.
P6 collider = 20 tris.
★★★★★ Don't forget to rate! ★★★★★