There are some towers, residential and some industrial buildings in this package. These models are best for use in games and other VR/AR, real-time applications. These models were built with attention to detail and realistic proportions with the correct geometry. We have also made every effort to ensure that the textures are as detailed as possible and made with the greatest care. You can also buy models separately, just go to our products page and find the single model you are interested in.
The collection includes: 1. Chimney01 - 966 Triangles, 741 Vertices, 2048 Diffuse and AO 2. House20 - 790 Triangles, 571 Vertices, 2048 Diffuse and AO 3. House23 - 702 Triangles, 465 Vertices, 2048 Diffuse and AO 4. WaterTower06 - 1795 Triangles, 1148 Vertices, 2048 Diffuse and AO 5. WaterTower07 - 882 Triangles, 575 Vertices, 2048 Diffuse and AO 6. Building11 - 888 Triangles, 632 Vertices, 2048 Diffuse and AO 7. Church01 - 1242 Triangles, 632 Vertices, 2048 Diffuse and AO 8. Warehouse04 - 1386 Triangles, 816 Vertices, 2048 Diffuse and AO 9. House25 - 614 Triangles, 411 Vertices, 1024 Diffuse and AO 10. LightTower05 - 1045 Triangles, 803 Vertices, 2048 Diffuse and AO 11. Warehouse05 - 829 Triangles, 629 Vertices, 2048 Diffuse and AO 12. PortLight01 - 542 Triangles, 428 Vertices, 1024 Diffuse and AO 13. House26 - 570 Triangles, 366 Vertices, 2048 Diffuse and AO 14. GuardTower06 - 711 Triangles, 503 Vertices, 2048 Diffuse and AO 15. GasStation01 - 2500 Triangles, 4278 Vertices, 2048 + 1024 Diffuse and AO 16. RadarTower02 - 1998 Triangles, 1577 Vertices, 2048 Diffuse and AO 17. Windmill02 - 3732 Triangles, 2842 Vertices, 2048 Diffuse and AO 18. Building17 - 3996 Triangles, 3214 Vertices, 2048 + 2048 Diffuse and AO 19. Lighthouse10 - 4236 Triangles, 3444 Vertices, 2048 Diffuse and AO
General technical specification: - Mostly 2048px up to 4096 Diffuse and AO textures - Models are correctly divided into parts when needed. - Models are completely unwrapped. - Models are fully textured with all materials applied. - Pivot points are correctly placed to suit the animation process. - Models are scaled to approximate real-world size (centimeters). - All nodes, materials, and textures are appropriately named.
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High-quality low-poly 3D model of White Metal Lighthouse. This model is best for use in games and other VR/AR, real-time applications. It was built with attention to detail and realistic proportions with the correct geometry. We have also made every effort to ensure that the textures are as detailed as possible and made with the greatest care.
Technical details: - 2048 x 2048 Diffuse and AO textures - 4236 Triangles - 2349 Polygons - 3444 Vertices - Model is one mesh. - Solid and glass material is correctly assigned under different IDs. - Model completely unwrapped. - Model is fully textured with all materials applied. - Pivot point is centered at world origin. - Model scaled to approximate real-world size (centimeters).
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This package consists of a large supply of fully modular medieval prefabs and creations, from castles, to towns, to general environments, included with full props, interior furniture, and more! \n \nPlease read all notes in this description so you do not miss any of the features included! As they may answer some questions that you may think of. \n \n*** This is version 1.5, now! This update now adds 337 new modular prefabs! This update brings forth another new large supply of castles and houses. These houses are different from the last, and are what i call \"Base Foundations.\" These base foundations are pre-builts of houses, with different floor attachments to use, allowing you to create different houses much faster than before! \n \n------------------------------------------------------ \n**Now with 1,723 prefabs and growing!** \n------------------------------------------------------ \n*** Version 1.3, brought in 360 new modular prefabs.. With a nice assortment of: \n- Docks, and Encampment walls \n- Stone Walls \n- An entire new added set to the modular house creations... (located in the Housing Set 2 folder!) \n- An entire new set of houses.. (Located in the Set 3 folder.) these new houses are exterior only, but are nicely detailed and fit well in any scenes! \n- And tons of new props - barrels, crates, wells, carts, signs, weapons, training dummies, and more! \n- Ive also upped many of the textures qualities, and changed some primary materials to much more proper looks! \n \n*Version 1.2. Brought in 205 more modular prefabs, along with pre-built modules to get you started with these pieces. This update features a new supply of modular houses, and a new roof style. As well, this update brings in the Castle Ruins for more modular creations for destroyed or old castle structures! \n \nThe initial release, made with Unity version 5.6.0, came with a starting amount of 821+ modular prefabs! *(New total = 1,386 modular prefabs!)* Whether you use a post-processing effect or not, these models still look great in any type of scene. (Tested, and recommended lighting - using Linear lighting.) \n------------------------------------------------- \nImportant notes and features: \n- This package is a fully Standalone package, separate from all of my others. This is Not a bundle package, it has its own new and separate models! \n------------------------------------------------- \n- Package has been made for use with Linear Lighting. Please use linear for best results. \n------------------------------------------------- \n- This is a fully modular package, meaning that you can take apart most pieces and rearrange them how you want them to look! \n------------------------------------------------- \n- With this package, ive made a newer style of texturing, compared to my other packs: \n1) 25% of the Materials use textures for certain props and pieces using the general UV layout atlas textures. \n2) 75% of the materials are full tile-able textures, meaning that you can mix-match many of these with your own seamless tile-able textures. These pieces are mostly anything modular - Castles, Housing, Structures, etc.. along with a bunch of props as well. \nExperiment around with the different tile-able materials, as there is a lot of mix-use available with all of these pieces and materials included! \nIf you take a house module for example: \nEach wall, wooden beam, roof piece, and window each use a tile-able texture. This allows you to have all stone or plaster walls, or that stone medieval base like some houses have. \nMaybe you have a wood texture, and a roof texture that you want to use instead of mine? \nAs long as they are seamless textures, than you can use them! This kit has been made for full customization options! \n------------------------------------------------- \n- Housing: \nThese houses and structures have been made with full interiors and / or exteriors available, allowing you to walk inside of each house as needed! \n \nEach \"Window Wall\" comes equipped with its own Window shutters. These are unchecked by default. If you want to show the window shutters, just grab the wall prefab, and check to activate its child component, which are the shutters. This way you have more control over the detail on your pieces, and they are already pre-placed exactly where they need to be! \n------------------------------------------------- \n- Along with housing: \nCompared to my previous kits, having been told that the scaling may have not been what some were expecting, I've gone and made these prefabs with a fair scaling to fit any type of character. \nPrevious house pieces were made with a 4x4M average scaling. While these still looked great, some interior designs felt too spacious and empty in certain areas. \nThese new modular house pieces are made with a 3x3M average scale, and work great in sizes for both TPS and FPS controllers! \n------------------------------------------------- \n \nThere are plenty of updates lined up for this package, and as this is only the first release, i will continue to add more updates as needed. \n------------------------------------------------- \nThe main features to build and create are included in this package at this time: \n- Towns \n- Castles \n- Villages \n- Marketplaces \n- Crafting stations (Blacksmith, Apothecary, and Alchemists are included in this first release!) \n- Interior and exterior designs \n- Furniture (there are a nice assortment of furniture props already included, and more will be added soon!) \n- General Landscapes (I've added about a dozen trees, and a dozen or so plants and grass. These can easily help to dress your scenes nicely!) \n \n------------------------------------------------- \nThis package and its prefabs consist of medium - high poly models. With LODs included as needed on higher poly prefabs. This package was made for use with PC and has not been tested for mobile. At this time, i will say that it is not \"made\" for mobile, but in time, may become possible! \n------------------------------------------------- \nThe two videos are as follows: \n1st) video features a 3 min cinematic fly-through trailer to the main demo scene included! \n2nd) video features a 7 min walk-through with the first person controller (included), of the main demo scene. This video is more to just walk inside the houses, and show you up close all of the pieces included, and the furnishings and other prefabs that have been placed around the scene! \n \nAs i continue to work on new or old packages, i constantly post first-hand new updates in my Discord group. Anyone is more than welcome to come join, ask questions, or reach me the easiest! 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SpaceX has launched a massive launch vehicle for its new Starship spacecraft.
The towering stainless-steel booster, called Super Heavy, ignited three Raptor engines in a brief “static fire” test on a pad at SpaceX’s Starbase facility in southern Texas, near the village of Boca Chica. Booster 3, as this particularly Super Heavy is known, is the latest in a series of prototypes for SpaceX’s Starship program, which aims to develop a fully reusable launch system for trips to the moon, Mars and beyond.
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A package to create a creepy, abandoned and destroyed environment.
Everything is consistent, lightweight and functional.
Features:
- 39 unique meshes.
- Optimized geometry.
- Textures for HDRP and URP, with resolutions up to 4K.
- Scale in centimeters.
- User Friendly names.
- LODs groups included for all meshes.
- PBR Tiling Textures that can be used for other purposes.
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-=Steam City Modular=-
This bundle includes full modular city pack for creating realistic city:
realistic, sci-fi, modern-retro, vintage, a la fantasy, steampunk, dieselpunk, retro cyberpunk, XIX century-light - 'any colour you like'.
Pack includes:
● modular walls, windows, doors with swappable materials;
- built-in, Universal, HDRP is supported (via built-in material upgrader: Edit > Render Pipeline > Upgrade materials to your SRP);
- comes as built-in + hdrp patch included.
● PBR;
● LOD's included;
● Most of textures - 2K.
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This package consists of a large supply of fully modular medieval prefabs and creations, from castles, to towns, to general environments, included with full props, interior furniture, and more! \n \nPlease read all notes in this description so you do not miss any of the features included! As they may answer some questions that you may think of. \n \n*** This is version 1.5, now! This update now adds 337 new modular prefabs! This update brings forth another new large supply of castles and houses. These houses are different from the last, and are what i call \"Base Foundations.\" These base foundations are pre-builts of houses, with different floor attachments to use, allowing you to create different houses much faster than before! \n \n------------------------------------------------------ \n**Now with 1,723 prefabs and growing!** \n------------------------------------------------------ \n*** Version 1.3, brought in 360 new modular prefabs.. With a nice assortment of: \n- Docks, and Encampment walls \n- Stone Walls \n- An entire new added set to the modular house creations... (located in the Housing Set 2 folder!) \n- An entire new set of houses.. (Located in the Set 3 folder.) these new houses are exterior only, but are nicely detailed and fit well in any scenes! \n- And tons of new props - barrels, crates, wells, carts, signs, weapons, training dummies, and more! \n- Ive also upped many of the textures qualities, and changed some primary materials to much more proper looks! \n \n*Version 1.2. Brought in 205 more modular prefabs, along with pre-built modules to get you started with these pieces. This update features a new supply of modular houses, and a new roof style. As well, this update brings in the Castle Ruins for more modular creations for destroyed or old castle structures! \n \nThe initial release, made with Unity version 5.6.0, came with a starting amount of 821+ modular prefabs! *(New total = 1,386 modular prefabs!)* Whether you use a post-processing effect or not, these models still look great in any type of scene. (Tested, and recommended lighting - using Linear lighting.) \n------------------------------------------------- \nImportant notes and features: \n- This package is a fully Standalone package, separate from all of my others. This is Not a bundle package, it has its own new and separate models! \n------------------------------------------------- \n- Package has been made for use with Linear Lighting. Please use linear for best results. \n------------------------------------------------- \n- This is a fully modular package, meaning that you can take apart most pieces and rearrange them how you want them to look! \n------------------------------------------------- \n- With this package, ive made a newer style of texturing, compared to my other packs: \n1) 25% of the Materials use textures for certain props and pieces using the general UV layout atlas textures. \n2) 75% of the materials are full tile-able textures, meaning that you can mix-match many of these with your own seamless tile-able textures. These pieces are mostly anything modular - Castles, Housing, Structures, etc.. along with a bunch of props as well. \nExperiment around with the different tile-able materials, as there is a lot of mix-use available with all of these pieces and materials included! \nIf you take a house module for example: \nEach wall, wooden beam, roof piece, and window each use a tile-able texture. This allows you to have all stone or plaster walls, or that stone medieval base like some houses have. \nMaybe you have a wood texture, and a roof texture that you want to use instead of mine? \nAs long as they are seamless textures, than you can use them! This kit has been made for full customization options! \n------------------------------------------------- \n- Housing: \nThese houses and structures have been made with full interiors and / or exteriors available, allowing you to walk inside of each house as needed! \n \nEach \"Window Wall\" comes equipped with its own Window shutters. These are unchecked by default. If you want to show the window shutters, just grab the wall prefab, and check to activate its child component, which are the shutters. This way you have more control over the detail on your pieces, and they are already pre-placed exactly where they need to be! \n------------------------------------------------- \n- Along with housing: \nCompared to my previous kits, having been told that the scaling may have not been what some were expecting, I've gone and made these prefabs with a fair scaling to fit any type of character. \nPrevious house pieces were made with a 4x4M average scaling. While these still looked great, some interior designs felt too spacious and empty in certain areas. \nThese new modular house pieces are made with a 3x3M average scale, and work great in sizes for both TPS and FPS controllers! \n------------------------------------------------- \n \nThere are plenty of updates lined up for this package, and as this is only the first release, i will continue to add more updates as needed. \n------------------------------------------------- \nThe main features to build and create are included in this package at this time: \n- Towns \n- Castles \n- Villages \n- Marketplaces \n- Crafting stations (Blacksmith, Apothecary, and Alchemists are included in this first release!) \n- Interior and exterior designs \n- Furniture (there are a nice assortment of furniture props already included, and more will be added soon!) \n- General Landscapes (I've added about a dozen trees, and a dozen or so plants and grass. These can easily help to dress your scenes nicely!) \n \n------------------------------------------------- \nThis package and its prefabs consist of medium - high poly models. With LODs included as needed on higher poly prefabs. This package was made for use with PC and has not been tested for mobile. At this time, i will say that it is not \"made\" for mobile, but in time, may become possible! \n------------------------------------------------- \nThe two videos are as follows: \n1st) video features a 3 min cinematic fly-through trailer to the main demo scene included! \n2nd) video features a 7 min walk-through with the first person controller (included), of the main demo scene. This video is more to just walk inside the houses, and show you up close all of the pieces included, and the furnishings and other prefabs that have been placed around the scene! \n \nAs i continue to work on new or old packages, i constantly post first-hand new updates in my Discord group. Anyone is more than welcome to come join, ask questions, or reach me the easiest! 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A package to create a creepy, abandoned and destroyed environment.
Everything is consistent, lightweight and functional.
Features:
- 39 unique meshes.
- Optimized geometry.
- Textures for HDRP and URP, with resolutions up to 4K.
- Scale in centimeters.
- User Friendly names.
- LODs groups included for all meshes.
- PBR Tiling Textures that can be used for other purposes.
","fileSize":"731311834","id":274882481480,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_20.png"},{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_50.png"},{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_80.png"},{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_110.png"},{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_140.png"},{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_170.png"},{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_200.png"},{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_230.png"},{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_260.png"},{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_290.png"},{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_320.png"},{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/Screenshots/SM_Skulls_Pillar_Alt_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt/SM_Skulls_Pillar_Alt.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2017-12-14T19:26:26Z","modelUpdatedTime":"2022-09-03T16:05:53Z","modelUrl":"https://models-cdn.yahaha.com/00105288/SM_Skulls_Pillar_Alt.obs.glb","name":"SM_Skulls_Pillar_Alt","originSource":"ASSET_STORE","packageId":"105288","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/42ce688a-cf18-4fd8-99fe-79df06084112.webp","name":"PBR Assets - Crypt Props for Horror Environments"},"polygonCount":32716,"publishedDate":null,"publisher":{"name":"Lugia 3D"},"rigged":false,"slug":"sm_skulls_pillar_alt-274882481480","sourceUrl":"https://assetstore.unity.com/packages/slug/105288?aid=1011loDfK","stats":{"viewCount":2},"tags":["PBR Assets - Crypt Props for Horror Environments","PBR","Skeletons","Crypt","Bones","Debris","Environment","Ritual","Destroyed","PBR","Pack"],"unityVersions":["2019.4.29"],"vertexCount":0}]},"packageDetail":null,"similarModel":null,"user":null}};
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A large complete Refinery
The scene contains a very large complete Refinery.
The model is created based on the real Refinery environment.
Scene contain a lot of parts of refinery
poly is low and clean.
scene polys: 740957
scene Verts: 1110796
Texture format: png
This model will be suitable for any of your game or VR AR projects spanning from mobile to PC.
Feel free to use these anyway you like including for commercial purposes.
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