The triangle counts for each model range from about 100 --> 600
The higher poly models come with a set of LODs that reduce triangle count by about 50% at each LOD stage.
All materials are set up with Unity 5 standard shader and come with a basic diffuse texture (sorry, no spec or normal maps).
Larger objects use 1024x1024 textures while some of the smaller ones use 512x512 textures.