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\"Medieval Mega Pack\"
\n \"MMP - Houses Addon\"
\n
\n--------------------------
\nPlease Note:
\nTo help keep the poly counts low for the tapestry and market tents, I've kept the fabric 1-sided. But since im not a shader expert, i decided to use the free shader pack on the store to make these 2-sided. The shader I used is from this Free this kit: (tried and tested with this release's version, and it works perfect).
\n \"Double Sided Shaders\"
\n
\n--------------------------
\nSo what's included?
If you are familiar with my other Mega packs, the poly counts are very similar, low - medium for most props and prefabs. Higher poly counts for more detailed and / or larger pieces can range upwards of 10k - 20k tris, whereas smaller pieces can average anything from 12tris - 3k tris.
\n- LODs are included on every mesh with simple levels for occlusion purposes.
\n
\n--------------------------
\n Content:
\n- 354 modular prefabs included:
\n(Showing folder names)
\n- Barrels and Crates
\n- Chimneys, Cookers
\n- Cloth, Leather
\n- Fencing, Platforms
\n- Food Crates and Containers
\n- Food Items
\n- Furniture, Shop Tables
\n- Logs, Planks
\n- Market Food Stalls
\n- Market Tents
\n- Misc Props (wells, carts, etc.)
\n- Nature (a few grass and tree prefabs)
\n- Shacks, Sheds
\n- Tools, Dishes
\n- Workbenches, Quick Tables
\n
\n--------------------------
\nAn assortment of Modules have been made to help you to create fast scenes with all the pre-builts for market stall tents, and workshops like:
\n- Tanners and Curriers
\n- Blacksmith
\n- Wood Cutters
\n- Barrel Makers
\n- Bakers
\n- Butchers
\n- Fish Seller
\n- Fruit and Vegetable Sellers
\n- Soup Shack
\n- Herb Seller
\n--------------------------
\n
\nThere are plenty of modular options for you to use with this kit. Quickly make scenes and use my custom modules, or build your own full supply of market tents, shops, workbenches, and crafting areas! The modules are grouped prefabs, so you can take them apart or rearrange the pieces however you see necessary to fit your ideas!
\n
\n--------------------------
\n Bonus!
\n- Certain pieces like the Sharpening stone, and Blacksmith's Bellow come with multiple parts, so that you can animate the bellow to push down for air to flow into the kiln, and you can have the sharpening stone spin when it comes time to sharpen those fine weapons of yours!
\n
\n- The albedo texture for the roof of the wells and the awnings, matches the exact same UV coordinates as the roofs of my \"MMP - Houses Addon\" pack. Just swap out the Albedo texture, for those house roofs, and instantly get a nice mossy look to your scenes for the roofing!
\n
\n- Plenty pieces included in this pack use Tile-able textures. Find the ones with seamless textures, and replace them with your own textures to better fit your style or color scheme!
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Megapoly.art is happy to present the 3rd free asset pack \"Urban Props\". This package includes 11 different props to be used in your city/street/urban scenes.
The pack is fully compatible with Megapoly.art low poly packages. No limit for creativeness, combine with other asset packs from Megapoly.art.
Pack Info
Total : 11 Prefabs ,
Number of textures : 1
Texture sizes : 256x256px
Polygon count max : 478
Number of meshes/prefabs : 11
Rigging : NO
Animation : NO
UV mapping: YES
LOD information :1 LOD Level
Compatibility
High-quality Crypt collection.
\n\n- Collision mesh
\n- Texture maps: 4096x4096 Normal, Albedo, Specular
There are 3 levels of detail for each model. It allows to optimise gaming graphics, and depending on the load range of drawing the appropriate model.
\n\nCollision mesh enables to correctly handle the physical model in the game engine.
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-10 cactuses
-20 detail stones
-20 rocks with LOD1 + LOD2
-10 cliffs with LOD1 + LOD2
-24 bushes
-20 grass textures
-Energy poles american style
-4 sand storm particles
-4 stone/rock/cliff texture sets
-20 ground textures
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Grass textures are designed to avoid the “line above grass” bug
URP / HDRP
The terrain, trees and bushes of this asset don't work in URP or HDRP because there is no upgraded terrain/tree shader for these render pipelines available.
Only use this asset in URP or HDRP if you know how to make the shaders compatible.
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