\n\nIf you like my assets you can rate it - this would be pleasure to me.
\n\nThank you!","id":274901188546,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_20.webp"},{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_50.webp"},{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_80.webp"},{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_110.webp"},{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_140.webp"},{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_170.webp"},{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_200.webp"},{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_230.webp"},{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_260.webp"},{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_290.webp"},{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_320.webp"},{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Screenshots/Grass_A_Green_Dark_05_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/117795/Grass_A_Green_Dark_05/Grass_A_Green_Dark_05.webp"}}},"license":{"name":"Standard 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Each has 4 texture maps: Albedo, AO, Metallic and Normal. Some object also have animations (All animations are made in Unity) \n \nObjects detailed information:
\n1) Barrels: \n- Barrel_1. Tris count 1660. \n- Barrel_2. Tris count 1660. \n- Barrel_3. Tris count 1436.
\n3) Baskets: \n- Basket_1. Tris count 1380. \n- Basket_2. 2 meshes (+ handle), tris count 1736. \n- Basket_3. tris count 790.
\n4) Benches: \n- Bench_1. Tris count 244. \n- Bench_2. Tris count 68. \n- Bench_3. Tris count 234. \n5) Bonfires: \n- Bonfire_1. Tris count 5235. \n- Bonfire_2. 2 meshes (+skewer), tris count 2134 + spinning skewer animation. \n- Bonfire_3. Tris count 5426.
\n6) Bounty boards: \n- BountyBoard_1. 2 meshes (+ paper note), count 698. \n- BountyBoard_1. 2 meshes (+ paper note), count 374. \n- BountyBoard_1. 2 meshes (+ paper note), count 242.
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🏡 Cartoon Village from Cube x Cube
We proud to present awesome low poly asset pack \"Cartoon Village from Cube x Cube\".
Package contains 155 unique Prefabs. All section are modular. So you can piece them together in a variety of combinations. DEMO SCENE included!
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Abandoned building modular kit created using Blender, Substance Painter and Quixel Mixer. This kit was made with game engines in mind, so it's fairly low-poly with exceptions where more polygons are needed for displacement maps. Although it's created for game engines, it can be used in variety of projects, such as: visualisations, backgrounds, photobashing, concept art and many more. It can also be used for animations or movies, but some more tweaking will be required to get the more realistic look.
\n\n
This pack consists on 79 unique meshes, all organised in appropriate collections for easier scene management. Some objects, like storefronts or doors come with multiple color textures so you can easily achieve more variations of the same mesh.
\n\n
All textures included are with PBR workflow in mind. Texture sizes vary, depending on screen space an object occupies and they come in range from 4K for larger, more important pieces to 1k for smaller objects. Displacement textures are included for walls, if you wish to add more depth to bricks, and also for foliage to create more organic shapes. Brick wall textures have three versions (normal, weathered and mossy), and meshes have a vertex paint material set up (in Blender only) for you to easily paint your own variation of damages and details.
\n\n
In the YouTube preview you can see how one building ends up looking using this kit. Assembled building is not included in this pack, but can be purchased separately if you wish to quickly use premade building instead of building your own.
\n\n
More types of buildings and modular kits will be added in the future as separate packs, so if you're looking for a complete collection of abandoned buldings, be sure to keep an eye out for more uploads coming your way.\nIf you need any help using this pack, or would like to make some custom changes, feel free to contact me anytime, I'll do my best to respond as soon as I can.
Megapoly.art proudly introduces our first Mega Pack \"Logistics Bundle\". This package includes everything you need to create your own logistics scene or games. Our popular packages :
The pack is fully compatible with Megapoly.Art low poly packages. Combine with other asset packs from Megapoly.art to create your dream city.
Check our other assets on Unity Asset Store
Please let us know if you have any questions.
info@megapoly.art
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This package consists of a large supply of fully modular medieval prefabs and creations, from castles, to towns, to general environments, included with full props, interior furniture, and more! \n \nPlease read all notes in this description so you do not miss any of the features included! As they may answer some questions that you may think of. \n \n*** This is version 1.5, now! This update now adds 337 new modular prefabs! This update brings forth another new large supply of castles and houses. These houses are different from the last, and are what i call \"Base Foundations.\" These base foundations are pre-builts of houses, with different floor attachments to use, allowing you to create different houses much faster than before! \n \n------------------------------------------------------ \n**Now with 1,723 prefabs and growing!** \n------------------------------------------------------ \n*** Version 1.3, brought in 360 new modular prefabs.. With a nice assortment of: \n- Docks, and Encampment walls \n- Stone Walls \n- An entire new added set to the modular house creations... (located in the Housing Set 2 folder!) \n- An entire new set of houses.. (Located in the Set 3 folder.) these new houses are exterior only, but are nicely detailed and fit well in any scenes! \n- And tons of new props - barrels, crates, wells, carts, signs, weapons, training dummies, and more! \n- Ive also upped many of the textures qualities, and changed some primary materials to much more proper looks! \n \n*Version 1.2. Brought in 205 more modular prefabs, along with pre-built modules to get you started with these pieces. This update features a new supply of modular houses, and a new roof style. As well, this update brings in the Castle Ruins for more modular creations for destroyed or old castle structures! \n \nThe initial release, made with Unity version 5.6.0, came with a starting amount of 821+ modular prefabs! *(New total = 1,386 modular prefabs!)* Whether you use a post-processing effect or not, these models still look great in any type of scene. (Tested, and recommended lighting - using Linear lighting.) \n------------------------------------------------- \nImportant notes and features: \n- This package is a fully Standalone package, separate from all of my others. This is Not a bundle package, it has its own new and separate models! \n------------------------------------------------- \n- Package has been made for use with Linear Lighting. Please use linear for best results. \n------------------------------------------------- \n- This is a fully modular package, meaning that you can take apart most pieces and rearrange them how you want them to look! \n------------------------------------------------- \n- With this package, ive made a newer style of texturing, compared to my other packs: \n1) 25% of the Materials use textures for certain props and pieces using the general UV layout atlas textures. \n2) 75% of the materials are full tile-able textures, meaning that you can mix-match many of these with your own seamless tile-able textures. These pieces are mostly anything modular - Castles, Housing, Structures, etc.. along with a bunch of props as well. \nExperiment around with the different tile-able materials, as there is a lot of mix-use available with all of these pieces and materials included! \nIf you take a house module for example: \nEach wall, wooden beam, roof piece, and window each use a tile-able texture. This allows you to have all stone or plaster walls, or that stone medieval base like some houses have. \nMaybe you have a wood texture, and a roof texture that you want to use instead of mine? \nAs long as they are seamless textures, than you can use them! This kit has been made for full customization options! \n------------------------------------------------- \n- Housing: \nThese houses and structures have been made with full interiors and / or exteriors available, allowing you to walk inside of each house as needed! \n \nEach \"Window Wall\" comes equipped with its own Window shutters. These are unchecked by default. If you want to show the window shutters, just grab the wall prefab, and check to activate its child component, which are the shutters. This way you have more control over the detail on your pieces, and they are already pre-placed exactly where they need to be! \n------------------------------------------------- \n- Along with housing: \nCompared to my previous kits, having been told that the scaling may have not been what some were expecting, I've gone and made these prefabs with a fair scaling to fit any type of character. \nPrevious house pieces were made with a 4x4M average scaling. While these still looked great, some interior designs felt too spacious and empty in certain areas. \nThese new modular house pieces are made with a 3x3M average scale, and work great in sizes for both TPS and FPS controllers! \n------------------------------------------------- \n \nThere are plenty of updates lined up for this package, and as this is only the first release, i will continue to add more updates as needed. \n------------------------------------------------- \nThe main features to build and create are included in this package at this time: \n- Towns \n- Castles \n- Villages \n- Marketplaces \n- Crafting stations (Blacksmith, Apothecary, and Alchemists are included in this first release!) \n- Interior and exterior designs \n- Furniture (there are a nice assortment of furniture props already included, and more will be added soon!) \n- General Landscapes (I've added about a dozen trees, and a dozen or so plants and grass. These can easily help to dress your scenes nicely!) \n \n------------------------------------------------- \nThis package and its prefabs consist of medium - high poly models. With LODs included as needed on higher poly prefabs. This package was made for use with PC and has not been tested for mobile. At this time, i will say that it is not \"made\" for mobile, but in time, may become possible! \n------------------------------------------------- \nThe two videos are as follows: \n1st) video features a 3 min cinematic fly-through trailer to the main demo scene included! \n2nd) video features a 7 min walk-through with the first person controller (included), of the main demo scene. This video is more to just walk inside the houses, and show you up close all of the pieces included, and the furnishings and other prefabs that have been placed around the scene! \n \nAs i continue to work on new or old packages, i constantly post first-hand new updates in my Discord group. Anyone is more than welcome to come join, ask questions, or reach me the easiest! Link: \n Aquarius Max Discord ","fileSize":"1551378763","id":274895773577,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_20.png"},{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_50.png"},{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_80.png"},{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_110.png"},{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_140.png"},{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_170.png"},{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_200.png"},{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_230.png"},{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_260.png"},{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_290.png"},{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_320.png"},{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Screenshots/Front Stairs 1C2_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2/Front Stairs 1C2.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-10-23T10:50:10Z","modelUpdatedTime":"2020-11-03T10:58:28Z","modelUrl":"https://models-cdn.yahaha.com/00130174/Front Stairs 1C2.obs.glb","name":"Front Stairs 1C2","originSource":"ASSET_STORE","packageId":"130174","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/cd76f3fd-d32c-45d9-970d-20317842ce68.webp","name":"Medieval Mega Pack"},"polygonCount":912,"publishedDate":null,"publisher":{"name":"Aquarius Max"},"rigged":false,"slug":"front_stairs_1c2-274895773577","sourceUrl":"https://assetstore.unity.com/packages/slug/130174?aid=1011loDfK","stats":{"viewCount":1},"tags":["Medieval Mega Pack","medieval","fantasy","3D","PBR","HD","textures","Aquarius Max","castles","towns","cities","villages","interior","exterior","nature","environments","landscapes","Unity trees","plants","apothecary","blacksmith","alchemist","crafting","rpg","first person","top down","third person"],"unityVersions":["5.6.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":8,"name":"Industrial","slug":"industrial"}],"colors":["cyan","black"],"description":"
1.1: Added AC unit, Vents modular models.
This asset contains a pack of HQ industrial props which can help to bring life into your game.
Asset includes with liquid shader for Water Gallon.
All models are low-poly with PBR materials ( Albedo, Metallic+Roughness+AO, Normal map)
Models (13): Cart (2 versions), Generator, Hand truck (2 versions), Locker, Propane, Street toilet (2 versions), Transformer box, Trash1, Trash2, Trashbin, Trashbag, WaterGallon with liquid shader, WoodRoll, AC unit, Vents modular.
There isn’t a model that you specifically need? You can request one!
After buying this asset, you can request a model that you need and if it suits the theme of this pack it will be added after some time.
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Dynamic Industrial Facility is a level-design kit that gives you the tools to create dynamic interior levels with the speed of light:
- constructors for fast creation of communications / structures' bases
- gears and belts easily combined into complex chains (dynamic change of RPM)
- engines, conveyors, reducers, moving doors bring motion of life to your levels
- switchers to allow player switching on machinery, lights, door mechanisms
- light sources
- lots of props
- 3 shaders made with ASE to remove repeatable look of same prefabs
- utility scripts for repainting and mesh combining
Full PBR materials.
Most Albedo and Normal maps are 4K resolution.
Most AO and Metallic are 1K res to keep project and build sizes low. 4K are available upon request.
Source code included
See video tutorials to see how fast you can create levels with this asset.
Promo screenshots are made using Amplify Occlusion and Amplify Bloom.