Create the overpopulated metropolises of sci-fi dystopias or the more realistic, overcrowded ghettos and shantytowns of a not-so-distant future for the largest cities in the world today. Inspired by the ungoverned, crime-ridden Kowloon Walled City, this kit’s plethora of vertical buildings, slum mega blocks, favelas, and highly-detailed prop pieces from clothing lines to air conditioners will help you construct slum-ridden scenes with intricate detail and realism!
Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
You can combine/dock levels with each other and get a larger location. modify and rearrange obstacles, open and close doors, rearrange weapons, ships and all objects on the map
One texture (1024/512/256/128px) and one material are used for the whole set.
If you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!
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\"Backstreet Cube-House Interiors\" cartoon asset packs are collections of prefabs built to real-world scale,\n\tdesigned to help game developers design 3D levels quickly by providing collections of themed assets that are modular,\n\tbuilt to real-world scale, customizable, and easy to use.\nIncludes demo scene\n\n[Features]\n*The mesh is optimized in a cube shape.\n*Only one material was used for the asset.\n*Room doors and furniture doors work.\n*Share the size with \"Snaps Prototype | Office\"(BC House Interior is not compatible with ProBuilder.)\n\t\n\tDon't have the props you need?\n\tNo door and wall colors you need?\n\n\tPlease email us, we will include it in the package as soon as possible.\n\tEx) Please add a blue fan!\n\n\tNote).\n\t-All meshes used only one material & texture. Each mesh has its own UV for each color.\n\t-All meshes have small UVs, so textures larger than 1px cannot be used.
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You can combine/dock levels with each other and get a larger location. modify and rearrange obstacles, open and close doors, rearrange weapons, ships and all objects on the map
One texture (1024/512/256/128px) and one material are used for the whole set.
If you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!
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With this package you can create an endless Lava, Frost, Desert dungeons and the ready to use prefabs with collisions and particles effects will help you to make it easy and fast.
- 96 Ready to use prefabs
- 15 Particle Effects
- 3 Scenes
- Textures size are between 128x128-1024x1024
- All models are between 20-1000 tris