\n\n- All models together have 14k tris 10k poly 7k verts\n \n- The pack includes ready model production profile as on the screen\n \n- Ready scene as on the screens\n \n- Low poly models come with 3 steps of LOD:\n \n- 1 texture\n \n- 6 materials (decal, metal, organic, standard, synthetic, wood)\n
\n\n Animals \n \n1 x seagull\n \n \n Enviro \n \n\n3 clouds models\n \n1 desert ground\n \n6 x lying dried trunks\n \n4 x dried roots\n
\n\n Plants \n \n\n3 x cactus\n \n4 x raft\n \n \n Rocks \n \n\n4 x two colour types of boulders, clean and dirty from the sand (8 together) \n \n2 x two colour types of stones, clean and dirty from the sand (4 together) \n \n \n Prop \n \n1 x barrel\n \n9 x raw planks\n \n9 x colourfully painted planks\n \n4 xcolourful pole\n \n1 x cauldron\n \n1 x cauldron cover\n \n1 x flag\n \n1 x oar\n \n1 x long stick\n \n1 animal skull\n\n
\n Vehicule \n \n1 x abandoned raft\n
\n\n Download and rate! \n
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Game-ready PBR model of weapon cabinet.\nHas metal/roughness textures and specular/glossiness.
If you liked this package, please leave a review! Creativity to you!
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An army of cute low poly tanks is ready to place in your game.
\n\n - 5 Unique Tank Models \n - 8 Textures per tank \n - Efficient and game ready\n - Simple Script to animate tracks included\n - Tank pieces separated for easier animation\n\n
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Fully rigged pose-able human skeleton and full human bone collection! 11 Total skins, 9 NEW PBR realistic skins, humanoid rig for animation and complete with LODs! Included is ; Full human skeleton 6 and 3 Level LOD systems, 9 PBR materials with 2K textures including Albedo, Normal, Metallic, AO, Height, and Roughness, and also 2 tiled materials using 2 seperate seamless textures; White 512x512, and Old 256x256 including Albedo, AO, and Normal maps. All individual prefab bones with 6 Level LOD system (all material variants), 3 prefab poses (all material variants), 3 prefab props including a bone pile, skull pile, and scattered bones (all material variants).
\n
Some assets contain intense LOD systems, for which you can specify under parent objects, which meshes you want to appear on each LOD. There is a default prefab, using all meshes. You can remove an entire LOD section, by removing it from the LOD Group component, and deactivating or deleting the parent object in the hierarchy.
\n
Use the rigged skeletons to create new posed corpses or character animations - Enjoy =)
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