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\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\nPost Processing Stack
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\nunity forum topic
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\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\nStandard Assets
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\nunity forum topic
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\nPost Processing Stack
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\nunity forum topic
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\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\nunity forum topic
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\nPost Processing Stack
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\nunity forum topic
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\r\nHigh quality 4096x4096 texture atlas for best performance (diffuse, normal map, height map / specular).
\r\nLow polygon count models for best performance on browsers and mobile devices.
\r\nParticle systems.
\r\nSounds.
\r\nOne package with everything that you need to make fantasy mine full of ghosts or top down rogue like dungeons.
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\n78 polygons
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\n
\nAll textures are mapped with an Albedo, Normal and Specular map at resolution 1024 X 1024. \n
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Support: YouTube || Website || Discord || Email
Looking for a pack which combines all of my puzzle assets together, at a massively reduced price? Adventure Puzzle Kit
This Cardboard & Debris Pack has a selection of 20 Prefabs which include: Square, rectangle, flat cardboard models and a range of alpha decals for decorating your scene with cardboard style debris.
As seen in Unity's Official NEON environmental demo
TECHNICAL DETAILS:
INCLUDES:
If you have any problems or have a question, don't hesitate to contact me via email
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\n\ncontains number of various models for constructing very detailed Ancient Roman style towns or villages. From numbers of already build houses models and house building parts with long list of props offers endles posibility for constructing beautiful scenes.
62 Models
2048 x 2048 Textures - PBR maps
FBX Folder
OBJ Folder
Polygon count average - from LOW to MID
Scene is done in Unity 3D
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This package is a versatile modular kit to build any kind of attic, from warm and comfortable to cold and creepy, large and small. It is highly modular and packed with a huge variety of highly detailed AAA-quality props. A set of modular exterior wall- and roof-meshes as well as a background tree are included as a bonus.
• 95+ modular meshes: Walls, floor, roof etc. easily snap to the grid
• interior & exterior meshes
• 140+ highly detailed AAA-props (furniture, boxes, chairs, lamps, books, rugs...)
• Textures are up to 4K & PBR with the following set of maps: Albedo (RGB) Transparency (A), Metallic (R) Smoothness(A), Normal, AmbientOcclusion, Height (where applicable), Emission (where applicable)\n
• Prefab workflow: Prefabs for each object already set up & ready to go
• Custom collision meshes where needed
• Example scenes with day & night lighting, post processing and a basic first person controller included
• Can be upgraded to HDRP with Unity's own material upgrader as the vast majority of meshes uses the Standard Shader (decal & glass materials need to be set up manually, but unlike the built-in pipeline HDRP features shaders for these things out of the box).
Please note: There are currently no dedicated versions for the SRPs included.
• This pack is intended for high-end hardware, but can be optimized e.g. by reducing texture resolutions to something smaller than 4K.
Please use Linear color space.
• It is recommended to use ProGrids or a similar tool to make the most of the modularity.
Total mesh count: 247
\nTotal prefab count: 286
\nHighest texture resolution: 4096 x 4096 pixels
\nPolycount range: 1 - 14352\n
\n-Supports URP\n
\n-(Gama Ready)\n
\n-Number of Meshes:128 \n
\n-Number of Materials : 157-4k\n
\n-Number of Materials : 157-2k\n
\n-Textures uv 2048-2048 - 4096-4096 (PBR)\n
\n-Properly named Textures,Materials and Meshes\n
\n-Model is fully textured with all materials applied. You can edit the material :))\n