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\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\nPost Processing Stack
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\nunity forum topic
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\nStandard Assets
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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Support, Questions, News & Updates
➡️ Discord | YouTube | InfinityPBR.com
➡️ Support Files always has the latest shared scripts
--------------------------------------------------
Mimics & Chests Pack PBR is really 11 different chests in a variety of sizes and styles combined with a Mimic monster that fits in 10 of those boxes! They range from cheaper wooden box-type chests to ornate, fancy, gold filled chests. Each one has it's own pre-made look, but can have it's metal & wood materials be changed using a huge variety of metals and woods. 5 Pre-exported texture sets are included.
The Mimic character comes with full animations & blend shapes for mesh customization. Perfect for that dungeon you're building!
--------------------------------------------------
Bundles - Get more and save
Bonus Files - Free upgrade after purchase
⚡ Mimics and Chests - Bonus Files 1 - Substance Painter files
⚡ Mimics and Chests - Bonus Files 2 - Substance Painter files
⚡ Mimics and Chests - Bonus Files 3 - Substance Painter files
⚡ Mimics and Chests - Bonus Files 4 - Unreal files
⚡ Mimics and Chests - Bonus Files 5 - Music
--------------------------------------------------
INFINITY PBR - MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.
CUSTOMIZABLE
Most packages include mesh morphing, and many will include music, sound effects, concept art, and more.
RENDER PIPELINES: BUILT-IN, URP, HDRP
Textures will work with legacy shaders (Unity 5 and beyond), and can be upgraded to URP and HDRP. Pack is shippted in Built-in.
POLYCOUNT & LODS
I suggest you use a tool like Mantis Online (google it, it's free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.
--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord | YouTube | InfinityPBR.com
➡️ Support Files always has the latest shared scripts
--------------------------------------------------
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me on Discord.
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➡️ Discord | YouTube | InfinityPBR.com
➡️ Support Files always has the latest shared scripts
--------------------------------------------------
Mimics & Chests Pack PBR is really 11 different chests in a variety of sizes and styles combined with a Mimic monster that fits in 10 of those boxes! They range from cheaper wooden box-type chests to ornate, fancy, gold filled chests. Each one has it's own pre-made look, but can have it's metal & wood materials be changed using a huge variety of metals and woods. 5 Pre-exported texture sets are included.
The Mimic character comes with full animations & blend shapes for mesh customization. Perfect for that dungeon you're building!
--------------------------------------------------
Bundles - Get more and save
Bonus Files - Free upgrade after purchase
⚡ Mimics and Chests - Bonus Files 1 - Substance Painter files
⚡ Mimics and Chests - Bonus Files 2 - Substance Painter files
⚡ Mimics and Chests - Bonus Files 3 - Substance Painter files
⚡ Mimics and Chests - Bonus Files 4 - Unreal files
⚡ Mimics and Chests - Bonus Files 5 - Music
--------------------------------------------------
INFINITY PBR - MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.
CUSTOMIZABLE
Most packages include mesh morphing, and many will include music, sound effects, concept art, and more.
RENDER PIPELINES: BUILT-IN, URP, HDRP
Textures will work with legacy shaders (Unity 5 and beyond), and can be upgraded to URP and HDRP. Pack is shippted in Built-in.
POLYCOUNT & LODS
I suggest you use a tool like Mantis Online (google it, it's free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.
--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord | YouTube | InfinityPBR.com
➡️ Support Files always has the latest shared scripts
--------------------------------------------------
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me on Discord.
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Facebook | YouTube | Twitter | Discord
This is a high-quality and low-polygon 3D asset package provided by UModeler, Inc. All of the assets in the pack have been modeled with UModeler in Unity so they can be tweaked with UModeler very quickly without leaving Unity.
If you don't have UModeler yet, don't worry. All assets are readily available for your contents as if you use general 3D meshes.
◼ Key Features ◼
◼ Compatibility ◼
◼ Outline of .unitypackage files ◼
Make sure that UModeler asset is installed when you install a .unitypackage file which includes prefabs with UModeler.
This asset doesn't include UModeler asset. If you want to edit meshes in this package within Unity, you should purchase UModeler here.
Check out our other Assets
UModeler: 3D Modeling and Prototyping in Unity
UModeler Lite: Try UModeler for free
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This asset contains a set of winter models for your game:
As well as parts for assembling various snowmen!
Additionally:
All models are made in voxel style, and have 256-6310 vertices, 148-4180 triangles.
Also recommended:
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\n\nFormat: .fbx (Made with Blender 2.80)\nPolycount: 4,568 (2,468 faces)\nTriangles: Yes\nDimensions: 1.13m x 1.13m x 0.947m
\n\nEach texture is 2048x2048 resolution, UV layout contains overlaps to save texture space.\n7 different base colors, ambient occlusion, heightmap, metallic, normal map (DirectX and OpenGL), roughness, color ID map, metallicsmoothness for Unity, packed occlusion(Red)/roughness(Green)/metallic(Blue) map for Unreal Engine (remember to untick SRGB).
\n\nRig contains 22 bones, 6 different open animations, sound effects included.
\n\nOPTIONAL GLOW MESH\nThis does not animate, fade it in and out when you need to.\nPolycount: 80 (40 faces)\nAlpha texture size: 512x512
\n\nIf you have any questions or requests, feel free to message me. :) Check out my profile for more high quality models!
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\n\nRig contains 22 bones, 6 different open animations, sound effects included.
\n\nOPTIONAL GLOW MESH\nThis does not animate, fade it in and out when you need to.\nPolycount: 80 (40 faces)\nAlpha texture size: 512x512
\n\nIf you have any questions or requests, feel free to message me. :) Check out my profile for more high quality models!
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\n\n8 models
\n\n6 houses
\n\n1 ground
\n\n2 group
\n\n\n\n2 different materials
\n\nWhite version
\n\nBrown version
\n\n12 textures for pbr
\n\nper model:
\n\n-diffuse.jpg
\n\n-normaltexture.png
\n\n-hgt.png
\n\n-spec.png
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All meshes are made from our own cartoon textures.
A video of it in action can be seen here.
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