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\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\nunity forum topic
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High-quality, semi-realistic 3D environment art package for games and 3D applications version 2.0. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while prefabs contain at least 4 LOD levels.
Follow the development thread for more info and possible new resources/updates: Development Thread or Development Thread 2
Compatibility
The main pipeline used is the Built-in Render Pipeline, containing URP and HDRP conversion packages inside. URP and HDRP are supported and tested.
Main texture workflow: Standard metalness shader workflow. Merged maps for the metalness/AO/Gloss.
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
• Cliff and rock meshes with 4 LOD levels
• Cave meshes
• 425 prefabs total (optimized meshes, merge prefabs, and more)
• 306 models
• A variety of ground tiles
• 2 fire effects made in Amplify shader
• 17 Amplify shaders
• Editable amplify shaders:
- Grass Foliage
- Leaves Fast
- Simple Coverage Moss
- Simple Coverage
- Snow Foliage
- Standard (Tessellation)
- Standard Decal
- Torch Flame
- Waving Double Pass Edit (terrain grass shader)
- 3 New (TFS basic) foliage shaders: grass, bark, and leaves (Includes simple billboard shaders)
• Mesh and ground splats
• 5 trees and 52 plants
• 14 decals
• All trees and plants have fast yet realistic wind and shading
• 3 Example scenes (vegetation scene with 3 biomes)
General Information
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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build lowpoly cities, villages and industrial zones.There are 55 characters and 28 rooms in the set !
CHARACTERS
55 characters
(f_1 - f_22) - 22 female characters
(m_1 - m_33) - 33 male characters
Are characters in casual wear, military uniforms, doctor, police, cook, athlete, runner, tennis player, snowboarder, karate player, engineer, farmer, sailor, builder, fireman, racer, rollerblader, astronaut, hockey player, swimmer, skier, skateboarder, basketball player.
All characters have the same skeleton:
Wireframe:
Characters have between 3-5k vertices 2-4k faces
Animations:
all animations are looped
Walk: 40 frame involved: body, hair
Run: 20 frame involved: body, hair
Victory: 35 frame involved: body, hair, face
Idle: 230 frame involved: body, hair, face
Defeat: 90 frame involved: body, hair, face
INTERRIOR
28 rooms
interior / room / furniture / houses/ game ready assets
room types: guest room / hall / bedroom / playroom / bathroom / storage room / hallway / recreation room
440 unique objects! 210k triangles full set.
cabinets, beds, sofas, bedside tables, chairs, musical instruments, tables, plants, paintings, kitchen appliances, refrigerators, gas stoves, interior appliances, household appliances, with this set you can create any room, apartment!
If you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!
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\n\nThe C4d file comes with textures and the model also contains baked texture files.
\n\nNote: Ligthting and studio is not included in this file.
\n\nPlease feel free to tell me how you like them and what you have used the product for. I would also appreciate a rating!
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