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\n 4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via \"Mesh Renderer\" component from \"inspector\" area.\n
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\n 4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via \"Mesh Renderer\" component from \"inspector\" area.\n
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\n 4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via \"Mesh Renderer\" component from \"inspector\" area.\n
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\n 4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via \"Mesh Renderer\" component from \"inspector\" area.\n
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\n 2) 3 Prefabs with all of the Crystals from the scene;\n
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\n 4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via \"Mesh Renderer\" component from \"inspector\" area.\n
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\n 2) 3 Prefabs with all of the Crystals from the scene;\n
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\n 4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via \"Mesh Renderer\" component from \"inspector\" area.\n
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\n\nThere are over 160 Pre-Built Rocket Prefabs included.
\n\nHistoric Rockets Include:
\n\n* Congreve Rockets
\n* A1 / A2 / A3 Rockets
\n* GIRD-VII and GIRD-X Rockets
\n* A4 Rocket - More popularly known as the WW2 V-2 Rocket.
\n* A4 or V2 Bumper Rockets
\n* A9 Rocket
\n* Sounding Rockets
\n\nAdditional Features:
\n\n* The vast majority of rockets & modular pieces have multiple materials & paint schemes to choose from.
\n* Highly modular:
Endless options to build your own rockets. At the same time, historical rockets can be built with just one or two pieces.
\n* Includes a small selection of ground support elements including a V-2 Rocket Launch Table, deflector pad and maintenance equipment.
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\n 4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via \"Mesh Renderer\" component from \"inspector\" area.\n
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\n\nInspired by the earliest days of rocketry that led to the launch of the space race, this collection contains a number of historic-inspired rockets from the 1930s and 1940s. In addition, the many modular pieces allow you to create an endless variety of 1930s-1960s Pulp or Retro Sci-Fi styled rockets. You can even build large, multi-stage, orbital rockets.
\n\nThere are over 160 Pre-Built Rocket Prefabs included.
\n\nHistoric Rockets Include:
\n\n* Congreve Rockets
\n* A1 / A2 / A3 Rockets
\n* GIRD-VII and GIRD-X Rockets
\n* A4 Rocket - More popularly known as the WW2 V-2 Rocket.
\n* A4 or V2 Bumper Rockets
\n* A9 Rocket
\n* Sounding Rockets
\n\nAdditional Features:
\n\n* The vast majority of rockets & modular pieces have multiple materials & paint schemes to choose from.
\n* Highly modular:
Endless options to build your own rockets. At the same time, historical rockets can be built with just one or two pieces.
\n* Includes a small selection of ground support elements including a V-2 Rocket Launch Table, deflector pad and maintenance equipment.
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\nAll crystals prefabs are easy to scale, just drag and drop crystal prefabs to the scene and scale to the value you want.\n
\n 2) 3 Prefabs with all of the Crystals from the scene;\n
\n 3) 120 different crystal prefabs (40 prefabs which uses crystal shader and 80 prefabs which uses texture based materials and \"Sparks\" effect (You may choose any color you want by changing material shader color settings);\n
\n 4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via \"Mesh Renderer\" component from \"inspector\" area.\n
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\nBuild your own tropical island levels in no time with this asset pack! A massive demoscene is also included. All screenshots directly taken from the demoscene with the included post processing profile (for Unity's post processing stack).\n
\nExplore the different areas in the demoscene: beaches, a fishing village as well as a jungle area.\n\n
\n\nPerformance: Everything shares one material and one texture, so everything can be batched together to save draw calls. That applies also to all other Lowpoly Style packs - you can even mix them together! Please note: the demoscene is huge and features a lot of objects, so for mobile games you'll maybe need to create your own map.\n \nScreenshots were taken with unity's post processing (profile is included).\n\n
\n Forum Thread\n ","id":274899772554,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_20.webp"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_50.webp"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_80.webp"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_110.webp"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_140.webp"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_170.webp"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_200.webp"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_230.webp"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_260.webp"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_290.webp"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_320.webp"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/PalmDead1.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-11T17:44:09Z","modelUpdatedTime":"2021-01-15T09:00:21Z","modelUrl":"https://models-cdn.yahaha.com/00108086/PalmDead1.obs.glb","name":"PalmDead1","originSource":"ASSET_STORE","packageId":"108086","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/531b7e03-f334-4a53-840e-790309f8fff6.webp","name":"Lowpoly Style Tropical Island Environment"},"polygonCount":72,"publishedDate":"2021-01-15T09:00:19Z","publisher":{"id":"5166","name":"CH Assets","url":"https://chassets.wordpress.com/"},"rigged":false,"slug":"palmdead1-274899772554","sourceUrl":"https://assetstore.unity.com/packages/slug/108086?aid=1011loDfK","stats":{"viewCount":2},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["orange","black","brown"],"description":"This package represents 40 Fantasy Magic Crystal models in three different visualisation styles.\n
\nAll crystals prefabs are easy to scale, just drag and drop crystal prefabs to the scene and scale to the value you want.\n
\n 2) 3 Prefabs with all of the Crystals from the scene;\n
\n 3) 120 different crystal prefabs (40 prefabs which uses crystal shader and 80 prefabs which uses texture based materials and \"Sparks\" effect (You may choose any color you want by changing material shader color settings);\n
\n 4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via \"Mesh Renderer\" component from \"inspector\" area.\n
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\nPerformance: All 6 environments share 1 material and 1 texture, so you even can mix them and still batch all drawcalls together.\n
Stats: \n- Texture Size: 2048px, looks good down to 512px\n \n- Polycounts of all 260+ meshes here \n- 336 prefabs\n\n
\n Forum Thread\n 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\nSix packs in a single package! Asia, Desert, Woodlands ,Winter, Forest and Tropical Islands at an unbeatable price! Build your own environments with easy drag'n'drop: all assets come with a fitting collider and prefabs. \nOr use the 6 vast, prebuilt demoscenes that are included (see the screenshots).\n
\nPerformance: All 6 environments share 1 material and 1 texture, so you even can mix them and still batch all drawcalls together.\n\n
Stats: \n- Texture Size: 2048px, looks good down to 512px\n \n- Polycounts of all 260+ meshes here \n- 336 prefabs\n
\n Forum Thread\n ","id":274902643119,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_20.webp"},{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_50.webp"},{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_80.webp"},{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_110.webp"},{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_140.webp"},{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_170.webp"},{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_200.webp"},{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_230.webp"},{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_260.webp"},{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_290.webp"},{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_320.webp"},{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/Screenshots/PalmDead1_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/174136/PalmDead1/PalmDead1.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-17T08:00:18Z","modelUpdatedTime":"2022-08-31T13:18:00Z","modelUrl":"https://models-cdn.yahaha.com/174136/PalmDead1.obs.glb","name":"PalmDead1","originSource":"ASSET_STORE","packageId":"174136","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/42501642-62d8-4209-9483-7d1a4adbe4b3.webp","name":"Lowpoly Style Ultra Pack URP"},"polygonCount":72,"publishedDate":"2020-10-22T14:51:14Z","publisher":{"id":"5166","name":"CH Assets","url":"https://chassets.wordpress.com/"},"rigged":false,"slug":"palmdead1-274902643119","sourceUrl":"https://assetstore.unity.com/packages/slug/174136?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":5,"name":"Art & History","slug":"art-history"}],"colors":["cyan","brown"],"description":" On Sale until 18 of May \nInitial Product Price $50 \nThe Fort environment pack consists of 80 unique models and 71 prefabs. The actual fort parts and walls are modular allowing for the creation of many different combinations for the creation of forts. \n\nThe main scene of The Fort is based on the scenario that a gold mine has been found in the past, a fort was built around it to protect the gold. For some reason the mine has collapsed or it was depleted and abandoned. In the meantime, a small town has started building around the fort. , Of course, there is a train station as there is a need for the gold bars to be transferred! At the outskirts of this town, Indians have a small settlement. \n\nThe asset pack can be used for Top-down, 2.5D, third person and FPS type of games. \n\nUnity 5 PBR textures are fully supported. All buildings and large surface models have 4K textures.\n Many props add to the atmosphere of The Fort. 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\nAll crystals prefabs are easy to scale, just drag and drop crystal prefabs to the scene and scale to the value you want.\n
\n 2) 3 Prefabs with all of the Crystals from the scene;\n
\n 3) 120 different crystal prefabs (40 prefabs which uses crystal shader and 80 prefabs which uses texture based materials and \"Sparks\" effect (You may choose any color you want by changing material shader color settings);\n
\n 4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via \"Mesh Renderer\" component from \"inspector\" area.\n
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This package is focused on great swords and contains 28 unique parts capable of 900+ unique combinations. \n \n \nAdditional content Included with the pack is a tri-planar physically based shader and 4 PBR material texture sets in addition to 6 examples of combined mesh swords and custom skins for them.\n \n \nHave a request? Need help getting started? Join our discord server and talk directly with Heathen developers and the wider Heathen community!\n \nhttps://discord.gg/RMGtDXV\n \n \nNotes:\n \nThis package is intended for use as a ‘kitbashing’ resource for artists and designers.\n \n \nAll textures are provided at 4k+ resolution (use your import settings per-texture to reduce size as desired).\n \n \nFBX format models are included for each individual part, each combined mesh example and Great Sword Parts FBX of all available parts.","fileSize":"932561396","id":274895712544,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_20.png"},{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_50.png"},{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_80.png"},{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_110.png"},{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_140.png"},{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_170.png"},{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_200.png"},{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_230.png"},{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_260.png"},{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_290.png"},{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_320.png"},{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Screenshots/Hilt_GreatSword_Barrel_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel/Hilt_GreatSword_Barrel.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2019-07-02T11:36:09Z","modelUpdatedTime":"2020-11-04T19:36:15Z","modelUrl":"https://models-cdn.yahaha.com/00148009/Hilt_GreatSword_Barrel.obs.glb","name":"Hilt_GreatSword_Barrel","originSource":"ASSET_STORE","packageId":"148009","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/1ceee2c4-7de0-4ff9-b44d-6a3f8cda526c.webp","name":"Great Swords: Heathen Armoury"},"polygonCount":560,"publishedDate":null,"publisher":{"name":"Heathen Engineering"},"rigged":false,"slug":"hilt_greatsword_barrel-274895712544","sourceUrl":"https://assetstore.unity.com/packages/slug/148009?aid=1011loDfK","stats":{"viewCount":2},"tags":["Great Swords: Heathen Armoury","kitbash","kitbashing","great sword","sword","claymore","flamberge","2 handed sword","long sword","longsword","greatsword","2 handed"],"unityVersions":["2018.4.28"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","black","gray"],"description":"
Tactical belt pack. 8 low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
\n\n\n
Tactical belt
\n
Caps
\n
Belt attachments (Carabiner/Chemlight/Zip-Tie/Pen holder)
\n
Empty magazines pouch
\n
M4/AK magazine pouch
\n\n\n
Perfectly for FPS.
\n\n
Real world scaled
\n\n
Rigged for UE4 skeleton-can be retargeted to any human skeleton.
\n\n
Textres:
\n\n
-Black
\n\n
-Tan
\n\n
-Green
\n\n
Mesh: -obj -fbx -3ds
\n\n
All included textures are 4K (4096x4096)-can be easy downscaled to 512x512 without artifacts. If for some reasons you cannot do it by yourself-contact me and i`ll make textures for any resolution that you need.
","id":274898000682,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Screenshots/Chem_light_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light/Chem_light.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-30T12:23:31Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/2024716/Chem_light.obs.glb","name":"Chem_light","originSource":"CGTRADER","packageId":"2024716","polygonCount":302,"publishedDate":"2023-04-30T12:23:31Z","publisher":{"avatar":null,"name":"hussky9"},"rigged":false,"slug":"chem_light-274898000682","sourceUrl":"https://www.cgtrader.com/3d-models/character/clothing/tactical-belt-pack","stats":{"viewCount":1},"tags":["warbelt","belt","tactical","combat","uniform","infantry","military","rigged","pouch","carabiner","chemlight","army","pbr","vr","ar","ue4","unity","weaponry","character","clothing","military-character","character-clothing","character-unity","military-uniform","vr-character"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["cyan"],"description":"Purchase all my lowpoly packs together at 50% off here!\n
\nBuild your own tropical island levels in no time with this asset pack! A massive demoscene is also included. All screenshots directly taken from the demoscene with the included post processing profile (for Unity's post processing stack).\n
\nExplore the different areas in the demoscene: beaches, a fishing village as well as a jungle area.\n\n
\n\nPerformance: Everything shares one material and one texture, so everything can be batched together to save draw calls. That applies also to all other Lowpoly Style packs - you can even mix them together! Please note: the demoscene is huge and features a lot of objects, so for mobile games you'll maybe need to create your own map.\n \nScreenshots were taken with unity's post processing (profile is included).\n\n
\n Forum Thread\n ","fileSize":"11830729","id":274883213117,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_20.png"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_50.png"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_80.png"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_110.png"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_140.png"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_170.png"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_200.png"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_230.png"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_260.png"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_290.png"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_320.png"},{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/Screenshots/PalmDead1_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00108086/PalmDead1/PalmDead1.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-01-31T00:21:54Z","modelUpdatedTime":"2021-01-15T09:00:21Z","modelUrl":"https://models-cdn.yahaha.com/00108086/PalmDead1.obs.glb","name":"PalmDead1","originSource":"ASSET_STORE","packageId":"108086","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/531b7e03-f334-4a53-840e-790309f8fff6.webp","name":"Lowpoly Style Tropical Island Environment"},"polygonCount":72,"publishedDate":null,"publisher":{"name":"CH Assets"},"rigged":false,"slug":"palmdead1-274883213117","sourceUrl":"https://assetstore.unity.com/packages/slug/108086?aid=1011loDfK","stats":{"viewCount":2},"tags":["Lowpoly Style Tropical Island Environment","Palm","palmtree","beach","Tropical","Island","Sand","Seychelles","Tribe","lowpoly","VR","AR","faceted","fish","fishing","boat","jungle","tree","plants","sea","water","summer","holiday","paradise","low","poly","style","idigenous","huts","rocks","maritime","pacific","carribean","indian","ocean","fisher","pirates","rum"],"unityVersions":["2018.1.9"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["green","black"],"description":"This package represents 40 Fantasy Magic Crystal models in three different visualisation styles.\n
\nAll crystals prefabs are easy to scale, just drag and drop crystal prefabs to the scene and scale to the value you want.\n
\n 2) 3 Prefabs with all of the Crystals from the scene;\n
\n 3) 120 different crystal prefabs (40 prefabs which uses crystal shader and 80 prefabs which uses texture based materials and \"Sparks\" effect (You may choose any color you want by changing material shader color settings);\n
\n 4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via \"Mesh Renderer\" component from \"inspector\" area.\n
\nAll textures size resolution is 1024 X 1024","id":274902232968,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_20.webp"},{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_50.webp"},{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_80.webp"},{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_110.webp"},{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_140.webp"},{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_170.webp"},{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_200.webp"},{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_230.webp"},{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_260.webp"},{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_290.webp"},{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_320.webp"},{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Screenshots/Fantasy_magic_crystal_26 (1)_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1)/Fantasy_magic_crystal_26 (1).webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-12T23:02:58Z","modelUpdatedTime":"2022-09-03T18:36:26Z","modelUrl":"https://models-cdn.yahaha.com/111080/Fantasy_magic_crystal_26 (1).obs.glb","name":"Fantasy_magic_crystal_26 (1)","originSource":"ASSET_STORE","packageId":"111080","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/cb8c8511-330b-414b-b40f-453177fe9d21.webp","name":"Fantasy Magic Crystals"},"polygonCount":28,"publishedDate":"2020-05-20T11:34:32Z","publisher":{"id":"23008","name":"Alejandro0190","url":"https://www.artstation.com/alejandro0190"},"rigged":false,"slug":"fantasy_magic_crystal_26_1-274902232968","sourceUrl":"https://assetstore.unity.com/packages/slug/111080?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","black","brown","gray","blue"],"description":"Ammunition for small arms, grenade launchers, rocket launchers, and also a box of hand grenades.
Overview:\n\n This environment pack consists of multiple floor tiles, foliage, environment props, and building pieces. Each object is built with a modular approach in mind. This quick guide is intended to give an overview of the pack as well as some useful tips to getting started on your environment.\n\n
Organization:\n\n Each prefab adheres to a simple naming convention; Name_Descriptor_Variant_Scale. This is used to quickly find pieces within the scene. The scale number is set as a constant square, taking into account the largest side of the object in grid units for easier placement within the scene. For example, a small sized tree takes up 6x6 grid units, where a large tree takes up 8x8. Another way to categorize objects of different scales is with the descriptor section of the name. Objects with variable size will fall under Large, Med, or Small. You can quicksort objects by either size or gridspace by searching:\n [Desired size] t:Model\n So for example, if I require a 4x4 grid model to fit within a space on my map, I would search\n“4x4 t:Model” to find a list of all the applicable meshes.\n\n
Tiling:\n\n Quickly creating a varied groundplane in the scene can be done in two ways; The pack uses a tileable ground set, consisting of 13 different texture tiles that can be combined In a number of ways. Each tile is designed be able to be rotated and scaled to -x and -y seamlessly, to help prevent visual tiling. Paths are also designed to be mixed and matched, with transition tiles between dirt path tile path, and plain grass. Pivots are always at the center of the tile, and snapped to the bottom, so 0using gridsnap (Ctrl), you can quickly arrange and snap tiles into position. The second method of generating a groundplane is painting terrain inside of Unity. For this, A tiling targa of the ground and grass groundplanes is included to be used with the terrain paint tool. When creating uneven terrain, certain pieces such as the cliff set ideally should be given a flat surface, for the texture to tile properly.\n\n
Memory:\n\n All assets are optimized for use on pc, though the pack can easily be transferred over to mobile as well\ndue to the relatively light geometry count. The main settings in the test scenes to be toggled off for mobile are SSAO, Bloom, Vignette – on the camera, and the Anti Aliasing value and Shadow resolution to be lowered under the scene's quality settings. Another important value to note is the Texture Quality. Depending on what platform you are targeting, and the complexity of the scene, Half Res can help performance, with a minimal graphical hit. Quarter and Eighth Res may also be used, but will have a noticeable impact on foliage.\n\n
Customization:\n\n You can further customize your scene by editing the Texture Atlas in Photoshop. All banners are left blank, to accommodate custom banner emblems and factions. Also left open is a 1024x1024 square for any extra texture space you might need in scene, or to merge atlases with another character or environment pack. If there are no outside assets being brought in, both the ruins and rocks sit on a 1024x1024 sheet, so adding a separate color variation is a fairly straightforward way to make use of the extra space if needed. Included is a .PSD named GrandAtlas_4096_Customize. This allows for further customization of banner and house colors. Each banner/roof variant sits on its own color layer, so by double clicking the color square on each layer, you can add in any color combination you'd like for that object. This is a quick and simple way to add custom colors to your town and banners (Make sure to save as 32bit). There is a dark Texture map included to swap between dark and light castle assets.","fileSize":"81064213","id":274882142788,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_20.png"},{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_50.png"},{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_80.png"},{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_110.png"},{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_140.png"},{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_170.png"},{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_200.png"},{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_230.png"},{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_260.png"},{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_290.png"},{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_320.png"},{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Screenshots/Tusk_Large_01_2x2_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00041710/Tusk_Large_01_2x2/Tusk_Large_01_2x2.png"}}},"license":{"name":"Standard 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modeled according to real world tree morphology.\n4k photorealistic diffuse and normal map included. \n \nAll models come with three stages of LOD : \nT1: 3552-1062-528 \n\nT2: 2604-778-386 \n\nT3: 5784-1732-864 \n\nT4: 3328-994-494 \n\nT5: 4408-1318-656 \n\nT6: 5052-1512-754 \n\nT7: 3032-906-450 \n\nT8: 7768-2326-616 \n\nT9: 5292-1584-524 \n\nT10 6532-1302-518 \n\n \n","id":274899758829,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_20.webp"},{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_50.webp"},{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_80.webp"},{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_110.webp"},{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_140.webp"},{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_170.webp"},{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_200.webp"},{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_230.webp"},{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_260.webp"},{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_290.webp"},{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_320.webp"},{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/Screenshots/deadtrunk9_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00025335/deadtrunk9/deadtrunk9.webp"}}},"license":{"name":"Standard 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Pack contains 1000+ prefabs of wooden fences, walls and pillars. Models created in realistic style with PBR texturing.
- TEXTURES: 6 pre-made (2048 resolution) texture sets. Each set contains specific wood type.
\n
- COLLISIONS: Custom collision meshes for all prefabs.\n
- PREFABS: Pack include 1000+ ready to use prefabs with assigned collision mesh.
\n
- CUSTOMIZATION: You can start from scratch and build your own fence type. See more info in Legend.doc file.
\n \nPBR TEXTURES INFO:\n
- SHADER: Textures created for Unity 5 Standard shader, metalness setup. Each texture set include: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion maps in .tga and .png file format.
\n
- COLOR RANGE: Textures created in linear color range. (however, asset can be used in Gamma color range too.
\n
- SIZE: 2048x2048 px.
\n
- Ambient Occlusion calculated separately for every fence type.
\n \n EXTRA INFO:\n \n
- Normal maps (for round corners) were baked from Hi-poly models.
\n
- Textures can be easily scaled to the lower resolution without major quality loss.
\n
- Meshes have clean geometry without unnecessary polygons (bottom polys are preserved).
\n
- All meshes have reasonable pivot points.
\n
- Model is fully unwrapped by hand.
\n
- Model was not intended for subdivision.
\n
- No third-party renderer or plug-ins needed.
\n
- All models have 0 rotation.
\n \nPOLYCOUNT (tris)\n \n
Fences: (fence section or single plank)
\n \n
A1 = 76 tris.
\n
V1 T1 (with V shape plank and 2 pillars) = 42 tris.
\n
V1 T2 (without V shape plank but with 2 pillars) = 54 tris.
\n
V2 (full) = 224 tris. Plank = 20 tris.
\n
V3 (full) = 224 tris. Plank = 20 tris.
\n
V4 (full) = 144 tris. Plank = 12 tris.
\n
V5 (full) = 224 tris. Plank = 20 tris.
\n
V6 (full) = 216 tris. Plank = 12 tris.
\n
V7 (full) = 232 tris. Plank = 12 tris.
\n
V8 (full) = 504 tris. Plank = 96 tris.
\n
V9 (full) = 284 tris. Plank = 52 tris.
\n
V10 (full) = 124 tris. Plank = 20 tris.
\n
V11 (full) = 284 tris. Plank = 52 tris.
\n
V12 (full) = 704 tris. Plank = 68 tris.
\n
V13 (full) = 304 tris. Plank = 28 tris.
\n
V14 (full) = 624 tris. Plank = 60 tris.
\n
V15 (full) = 784 tris. Plank = 76 tris.
\n
V16 (full) = 624 tris. Plank = 60 tris.
\n
V17 (full) = 624 tris. Plank = 60 tris.
\n
V18 (full) = 304 tris. Plank = 28 tris.
\n
V19 (full) = 224 tris. Plank = 20 tris.
\n \n
Pillars: (one pillar)
\n \n
P1 = 32 tris.
\n
P2 = 20 tris.
\n
P3 = 36 tris.
\n
P4 = 44 tris.
\n
P5 = 44 tris.
\n
P6 = 168 tris.
\n \n
Colliders: (fence section)
\n \n
All fences (except V6,V7) сollider = 10 tris.
\n
V6, V7 сollider = 28 tris.
\n
P1 collider = 20 tris.
\n
P2 collider = 10 tris.
\n
P3 collider = 10 tris.
\n
P4 collider = 10 tris.
\n
P5 collider = 10 tris.
\n
P6 collider = 20 tris.
\n \n
★★★★★ Don't forget to rate! ★★★★★
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2) 3 Prefabs with all of the Crystals from the scene;
3) 120 different crystal prefabs (40 prefabs which uses crystal shader and 80 prefabs which uses texture based materials and "Sparks" effect (You may choose any color you want by changing material shader color settings);
4) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow). You may change and replace crystal materials between the models as you wish via "Mesh Renderer" component from "inspector" area.