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\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n\nThis pack includes:
\n- 34 building mesh (buildings, platform, stairs)
\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\nPost Processing Stack
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\nunity forum topic
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\nPost Processing Stack
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\nunity forum topic
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 15 rock mesh (cliffs and rocks)
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- range tris: max - 8214, min - 2
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\nStandard Assets
\nPost Processing Stack
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\nunity forum topic
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\n- 137 props mesh (barrel, box, bag, door, windows, etc.)
\n- 24 flora mesh (tree, conifer, flower, etc.)
\n- 15 rock mesh (cliffs and rocks)
\n-most of asset have LOD (Asset depending from 1 to 3)
\n- 37 textures ( from 2048x2048 to 64x64)
\n- range tris: max - 8214, min - 2
\n\nBeen used for visualization:
\nStandard Assets
\nPost Processing Stack
\n\nFlora shader is based on the:
\nunity forum topic
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\n• Textures consist in 2 atlases, for transparency and non-transparency objects, and individual tileable rock textures
\n• Texture resolutions range from 256 to 2048X2048
\n• File types: fbx
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A set of five models to use in your games/visualizations/animations to build realistic Japanese parking lots.
\n\nThe model is optimized to be used in various situations, ranging from architectural visualization and animations to videogames. By utilizing weighted normals, realistic models are achieved with low polygon counts. Textures are utilizing Metalness PBR so they will respond realistically to the lighting of your scene.
\n\nThe model has been confirmed to work with Unreal Engine and Unity Engine and it works out of the box with all major renderers.
\n\nThe models included in the set:
\n\nThe following textures (sizes range from 1k to 4k) are Included with each model:
\n\nFor the vending machine, there is an Photoshop file included so you can create your own decals, textures and color variations for it.
\n\nIf you have any questions regarding the 3D models, please do not hesitate to send me a message :)
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\n\nPrefabs with appropriate colliders have been made for all 6 characters and 90 props to make composing scenes easier.\n
\nAssets were designed to fit in different game styles such as FPS, TPS or VR
A huge set of original modular spaceship parts and combination examples.
-80 Spaceship examples.
-8 different Modular Spaceship sets.
-4 color variations for each spaceship.
-One single indexed texture for the entire collection.
-Easily create unlimited color variation.
For questions and inquiries: Support Thread
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\nColorful Stylized Asset Pack with a wide range of items for Mining, Lumbering, Cooking, Farming, Fishing and Exploration.
\n\n704 Lowpoly Items.
\n50-400 Tris per item.
\nAll items share a single 256x256 Texture to increase performance.
\nSuited for Mobile, PC and Browser Games.
\nIncludes example scene.
This pack is 100% compatible with:
\n-Sword Pack
\n-Shield Pack
\n-Wand Pack
\n-Axe Pack
\n-Thrown Pack
\n-Dagger Pack
\nAll packs share the same single texture and material.